UAs, Barnacles and other mysteries Thread 8 - The Canonn

Status
Thread Closed: Not open for further replies.
Playing with Zoltan's ball (UP image, but rotated) Its interesting the type of data you get spinning the radial line around. These theories have been proposed before, just trying to throw some evidence to support/refute. All numbers based on clockwise motion of radial line.

The pair of outside lines become a pair of numbers, like a coordinate (~97, ~68). The long arc is a range (130-220), and the last quadrant is whack, because you can't associate the radial line with it, you can guess at it (246-259-261). The outside lines will fit it, rather well (178).

If somebody laid out those numbers, in degrees, it looks like a go here, move this far, look this way type deal.

Why this theory doesn't work? The binary numbers, the 1 2 3 4 count. The first is radial line. Ok, got that, the second is the range, the third is the point, and the fourth is the weird signal receive one. To do a move stop face things should be in a different order.

My question for all you smart lads and gals out there. What process of travel/map/calculation starts with an angle (the radial line) or a range (the arc)? The two lines, which may be coords, is step three. So i'd like to stay away from that. IF there's not a process that starts with information the radial line or range arc, we might be able to rule out what this key is used for.

Following the binary number order, the sequence is 0(bearing?), 130-220 (Range?), (97,68)(Position?), (246-259-261)(Wave scanner bearing? Incoming signal?). That's spinning the radial line, might need to change the numbers by 135 (or whatever the radial line angle is) to get 'correct' values. Just trying to see if sensible data -structure- is there before getting picky with numbers.


Quoting self because I found reading material about naviation and stuff. The UAs did morse code, and that's a maritime communication method, so maybe this image is maritime navigation. http://www.sailingissues.com/navcourse4.html

This may be a position circle type thing (google it) with information that could say where they are, or how they are MOVING. UPs may be hard to find because the systems they spawn in change over time?

No proof of this, just interesting reads.
 
Hypothesis: Thargoids use energy weapons

That's why Mirrored Surface Composite is so expensive. It's anti thargoid armour!

I wonder what other mechanics will make more sense when Thargoids are implemented?
 
Last edited:

Arguendo

Volunteer Moderator
So icefog's report from the UP Convoy in Sisini has been added. Unfortunately it had to wait for Adm approval, so it's a few posts back. You can however find it here.
 
Your methodology looks good. It's nice to see that my old data is still of some use.

As for your conclusions, it seems highly likely at the moment that the UP idle sound is random. From all the recordings that exist up till now and all the analysis that have been done, none of them could deduce any pattern to the 'transmission' in the sound. It seems like the transmission is not a transmission at all, but just some nice audio.

However, there is one possibility that still exists and that is that the idle sound transmission does not contain information about anything static, but rather something that is continuously changing. This would explain that there are no repeats in the transmission and that two transmissions are never the same. In-game phenomena that meet these criteria are things like the orbital position of planets or, as Kozality suggested to me a whole while ago, time.

I thought my own triple drop-listen test was pretty definitive in terms of checking whether the transmission is random or not, but it cannot rule out the above possibility. One way to test this is to have two UPs (Looking at you The Canonn) and two CMDRs in the same instance and have them both listen to their respective UP at the same time.

I find it rather interesting what SHAEWYN found out - that these groups are not looping I´d take as a strong hint that they are NOT random. My thought, if UA/UP are related to Thargoids (and that mirrored side immages remind of buge don´t they) a number-system based on 8 (legs?) might make sense. With the three bit config we get the numbers 0-7. Out of this now result different approaches of decoding:
1. *tinfoil solution* transfer the received 3-bit stream/groups just into a byte / word / double word aso. config and see what comes out - worst case scrambled characters ->
Example group-Byte transfer: --l --l --l lll l-l -l- l-l ll- 1 1 1 7 5 2 6 would decipher --l--l-- lllll-l- l-l-lll- 36 246 174 => D ǿ Û by Unicode-counting

2. *2nd tinfoil* also might be that 3 Triletts together form a Byte whith the ninth bit as checkbit

3. several other possibilites
 
Question: Do UA spawning systems change? A few days ago I was in Taurus Dark Region FB-X C1-9 A and I was falling all over UAs. Logged back in today and there seems to be none around.

I know that the barnies come and go on the weekly cycle (right?), but I've never heard of the same being true for UAs.
 
Dialbfobisciut; "My question for all you smart lads and gals out there. What process of travel/map/calculation starts with an angle (the radial line) or a range (the arc)?"
Doesn't the honeybees waggle dance have angle from the sun and distance?
 
It seems you must reply cheeky to me just because i had an idea. Let me elaborate maybe the image when the up is powered up becomes more clearer as there is alot of static in the image we have now. Its just an idea no need to be a smart ass.

FWIW on this sort of idea...

I tried flying TOWARDS a UP while it did it's thing.

ED actually implements the doppler effect, you can hear it when approaching cargo and other items.

My thought was to use the doppler effect to increase the frequency of the UP sounds, which could potentially move the image UPWARDS in the stereograme and perhaps reveal something.

I only tried this once but alas, could see no difference. :(

I mean you could draw a conclusion from that that the sound isn't coming fomr the UP as such, but really it's just gonna be something about the way the game handles the UP.
 
Last edited:
i would guess that doppler effects on the sound would ruin any chance of getting the correct image (ie the one we have) so are disabled for that sound.
 
Thanks! (+ everyone - so kind)
Might be able to tweak it to actually get the sliders to work on mobile, although they'll obscure the image - give me 15mins :)

- - - - - Additional Content Posted / Auto Merge - - - - -



I'll add something so you can share links to that :) Give me... er... 30mins :)

Okay so new version - took a bit longer than 30 mins, sorry:

- All UI controls are now in front of the images so you should be able to use them on mobiles
- The controls will pop down below the image now when the screen is too narrow, so you can still see the image without the controls getting in the way. It's still not a great mobile experience, but it does actually work now :)
- Added 'Reset All' button to reset all the sliders to 0
- New 'Permalink' button - right-click (or long-press or whatever) and copy the href to share a link to your creation :)

This last one means that @DialBForBiscuits values (the ones that prompted me to add the 'feature') can be linked with this url: http://lab.canonn.science/upimagefuns.html#[261,90,0,240,82,177]

Edit (of previous edit): IE Bug fixed - Enjoy!!!
 
Last edited:
I've filed a bug report about the UP in hold doing its EMP when jettisoned after honking at an UA first.

I've received evasive replies:
https://forums.frontier.co.uk/showt...d-and-then-the-Probe-is-jettisoned-after-that

Interesting. Perhaps the UA and UP are intended to work together that way and the person can't go into further detail.

If that is the case what would they be used for?
One makes linear images. The other produces a blast of energy.
Now let's look at their outward appearance. The UA has those strange canisters and displays blue/green
The UP displays Red/Yellow.

I'm no expert but I'd guess one sketches and one applies? This is all hypothesis btw.
That would go alone with Ed's seemingly off topic suggestion that it's some sort of projector.

Ok tinfoil off.
 
Question: Do UA spawning systems change? A few days ago I was in Taurus Dark Region FB-X C1-9 A and I was falling all over UAs. Logged back in today and there seems to be none around.

I know that the barnies come and go on the weekly cycle (right?), but I've never heard of the same being true for UAs.

Don't know about a cycle, but I have had lots of UA in TDR lately.
 
Question: Do UA spawning systems change? A few days ago I was in Taurus Dark Region FB-X C1-9 A and I was falling all over UAs. Logged back in today and there seems to be none around.

I know that the barnies come and go on the weekly cycle (right?), but I've never heard of the same being true for UAs.

can be hard to find sometimes
I have a feeling RNG is set to instance, so resting instance resets RNG
 
Dialbfobisciut; "My question for all you smart lads and gals out there. What process of travel/map/calculation starts with an angle (the radial line) or a range (the arc)?"
Doesn't the honeybees waggle dance have angle from the sun and distance?

Old fashion naval navigation, in it's simlest form does about that.

You need two tools. A sextant and a clock set to GMT.

Then you measure the aangle of the height of the sun a it's higest point during the day.

The sun height gives the latitude (adjusted for date) and the time of the higest point gives the longitude (1 hour offset = 15°).

The left side of the UP drawing could represent the sextant and the latitude. the right side, the clock and the longitude.
 

VampyreGTX

Volunteer Moderator
Interesting. Perhaps the UA and UP are intended to work together that way and the person can't go into further detail.

If that is the case what would they be used for?
One makes linear images. The other produces a blast of energy.
Now let's look at their outward appearance. The UA has those strange canisters and displays blue/green
The UP displays Red/Yellow.

I'm no expert but I'd guess one sketches and one applies? This is all hypothesis btw.
That would go alone with Ed's seemingly off topic suggestion that it's some sort of projector.

Ok tinfoil off.

I've filed a bug report about the UP in hold doing its EMP when jettisoned after honking at an UA first.

I've received evasive replies:
https://forums.frontier.co.uk/showt...d-and-then-the-Probe-is-jettisoned-after-that

We've ascertained that the UP ONLY can be heard by the ship it's communicating with correct? Given that you don't hear anything in this case Rizal, and FDev seems to say it's working as intended, the UP is communicating with the UA.

I know we have targeted and honked a UP with other ships around. Have we targeted another ship and honked, with a UP present (or in the 'scanning' ships hold and then released) as Rizal did?
 
Last edited:
Status
Thread Closed: Not open for further replies.
Back
Top Bottom