I don't think you really understand the mentality of a "Goon". They are there to disrupt the status quo. And SC is like EVE in one way, the use jump points to get to different sectors or star systems. If the goonies get control of those choke points with a fleet of cheap starter ships, it won't matter what you are flying. They'll just kamikaze right into you and not even care about the bounty on their heads. That's one thing EVE has over SC, no ramming. EVE requires time to train skills and loot/buy gear. SC requires little more than a ship and an ability to fly it into something. And when a goonie gets high in bounty he'll just die to a goon mate, thus fueling the goon swarm.
What makes this game so attractive to the masses is also it's greatest exploitable weakness.
Erm...there are no chokepoints in that respect. Instancing means you are more likely not to see a fleet attempting to blockade a point than clear space.