Yeah I can't see why the npc pilot should not give the option to auto dock but we don`t know where FD is going with the NPC crew development so they may have something planned on that front.
Last edited:
Yeah I can't see why the npc pilot should not give the option to auto dock but we don`t know where FD is going with the NPC crew development so they may have something planned on that front.
But you are more than willing to discuss, sorry dismiss everything post 1.6 that you have not tried and everything in 2.2 that nobody has tried?
Your previous outlined statement is a fanboy comment if there ever was, such unquestioning belief is not healthy given the 100`s of millions poured into SC and it been in "alpha" for years plus missing deadline after deadline. Not to mention its pay to win system.
Edit- had to re-post as original deleted for some reason.
.. and yet Elite is in a permanent state of development, and that can be discussed, particularly sections you're not even using?
I'm sorry, you really need to stop now, you're dominating this thread with arguments that should relate to a season update for a season you've not invested for. Common sense and ettiquette. Two cents is fine, but every other post being perpetuated surely seems a little rude now. Let people talk about 2.2, not your opinions on a season you've yet to participate in. Good lord, I'd be a little alarmed if I was dominating this thread and I was in the 2.0 season...
On topic: Still not happy about the NPC crew lol. Just read the keynotes. Too few ships with fighter capacity to enjoy using a crew or fighters. In itself it's great, but I was really hoping that NPCs would give all players something to look forward to! Oh well. The minor stuff still looks positive. Planets and navigation.
You can't be taken seriously in any form if you think you can properly assess something w/o personally playing it yourself, that's what is utterly ridiculous about your post.
No I've been very clear on what I've had to say. Refer to my previous posts for that and if you have a point at all, come back to me and we can discuss it
LMAO - that's a fanboy statement (put's on Mac's vocie from worthabuy....)
Guys?...guys????.......
I'm not prepared to even discuss a game that isn't finished yet - nobody in their right mind would do that. I don't keep up with SC that much, I'll dip in every now and then to take a look but considering the stuff they're putting in to work on day one how long do you think game development must take?
So go on then, why should we be discussing an unfinished game with bigger goals than either ED or NMS? Where is that going to get us when we're talking about Elite Dangerous? How is it relevent to a completely different game?
When Goat Simulator 2 comes out, are you going to be referencing Star Citizen? "Well I don't like the way this GS is going...", "OMGZ don't you dare talk about GS like that when Star Citizen is pay to win and isn't finished yet!!!"
Who cares about how much money people have paid into it if at the end of it all, they produce a great game? How does me saying the game is in alpha make me a fanboy?
I can't take you seriously if that's your arguemnt, sorry![]()
We're not talking about you though - we're talking about the 16 people that play CQC and the 25 that play PP and how many people quit ED over the Engineers? You can pull the wool over your eyes if you want but the "expansions" were massive failures.
Now look at Engineers - in an attempt to stop the massive haemorrhaging of players due to RNG on top of RNG on top of massive grind, they reduced the time needed to get the upgrades right? Making them something everyone will have in a few weeks and now all they've done is leveled everyone up. Once everyone has the upgrades, how does that make the gameplay better? If everyone has increased shields and firepower you're exactly in the same place you started and have acheived nothing - so why did they spend all that time making it then? So everyone could go 30% larger on their jump distances?
We need to stop making excuses for FD because of staff or money. They have money, they have staff. NMS can make a game with 15 people. Same can be said for The Forest.
As for SC, people need to stop talking about that. The game is in alpha - if people can't except that it shows they know nothing and aren't entitled to any opinion. SC is going for a much larger goal than either NMS or ED so no wonder it's taking that much longer to make. That still doesn't mean it'll be any good - it could suck massively.
FD wasted their dev time on CQC, PP and Eng which is factual given the first 2 hardly anybody plays and the last one...well, we all saw the massive fallout from that! With missions still bugged and shallow repetitive game mechanics all on top of that, what is everybody playing that's IN the game and not something they had to make up BECAUSE of the game?
LMAO - that's a fanboy statement (put's on Mac's vocie from worthabuy....)
Guys?...guys????.......
I'm not prepared to even discuss a game that isn't finished yet - nobody in their right mind would do that. I don't keep up with SC that much, I'll dip in every now and then to take a look but considering the stuff they're putting in to work on day one how long do you think game development must take?
So go on then, why should we be discussing an unfinished game with bigger goals than either ED or NMS? Where is that going to get us when we're talking about Elite Dangerous? How is it relevent to a completely different game?
When Goat Simulator 2 comes out, are you going to be referencing Star Citizen? "Well I don't like the way this GS is going...", "OMGZ don't you dare talk about GS like that when Star Citizen is pay to win and isn't finished yet!!!"
Who cares about how much money people have paid into it if at the end of it all, they produce a great game? How does me saying the game is in alpha make me a fanboy?
I can't take you seriously if that's your arguemnt, sorry![]()
Exactly this. Anyone here saying you can't complain isn't worth talking with because they simply cannot see anything and have made themselves blind. To what point is there raising issues when "The game is already perfect as it is!!!"
You know what, people were saying it was perfect when it released - the same people so there's your bar - we already hit it back on release day however, some people aren't gamers here because they aren't comparing ED to other games either that or they simply don't have the capacity to remember things.
There are massive issues with ED unless you like the simplist gameplay mechanics then you're good. Obvioulsy, some portion of the player base are fine with this. Once people have docked with the same new stations a hundred times, they won't even bother looking at them because they're lifeless. The new hyperspace animation will be the same most likely. New stars well, we've all seen the exisiting stars so yeah, it's nice to have them in. Ship launched fighters, one at a time - big deal? Passenger missions - who's getting excited over parcel delivery missions here?
Is this what we're going to expect over the course of development, tacky, shallow RNG missions?
I form my opinions from my own experience of playing the game. So I'm spoonfeeding myself I guess?
You seem to be interpreting my lack of willingness to enter into a discussion with you as an indicator of me lacking either the evidence or the debating skills with which to do so. It's actually much simpler than that. You believe you're right. I believe that we're discussing something which is ultimately so grounded in individual players opinions of what they find enjoyable in a game that there is no 'right' or 'wrong' only opinions. Yet you completely refuse to accept that anyone else's opinion may have validity (even to them, when they are assessing their own personal enjoyment of a game) and instead shout down or dismiss anything they have to say in exactly the same high-handed manner that you've just replied to my post.
In short, I don't enter into discussions with you because not only am I not going to convince you to have a different opinion, I don't even want to try to do so. Your opinion is as valid to you as mine is to me when it comes to assessing your enjoyment of a game. None of that changes the fact that without any personal experience of the aspects of the game that you're criticising, you really don't have the full picture.
I was considering buying NMS when it was released. I still am but I'll be waiting until it becomes available on a Steam sale and has had a few more content/bugfixing patches released. I've made that decision based on the wide array of feedback from players, youtube videos, editorials and other information about the game. I've looked at a good range of information, positive and negative and have also kept the fact that many of the players providing feedback have been backers or players who pre-ordered and so have an level of financial and in some cases emotional investment in the game that has undoubtedly coloured their views. I consider that enough information on which to base a buying decision for me, after all short of a playtest on a friend's PC it's the same basis on which we make most of our game-buying decisions.
What I don't consider it enough for though is going onto the NMS forums and lecturing people who are actually playing the game and the developers themselves on what they should do/wherethey're going wrong. If you do, we clearly have a significant difference of opinion. As such, I think it best that we do as the mods ask and leave it there.
You and Jex represent the different poles of Internet forum users. I happen to side heavily with your position on this topic; everybody has an opinion but those whose opinion is based on fact and experience with the topic under discussion will alway be given more weight.
Edit: your avatar still disturbes me, though![]()
Atleast i miss the Python in this list but who knows maybe that gonna add more ships.
Okay Jex, so when you say :-
- You sate that you cannot take people seriously, and you would never discussed an unfinished game, what is the difference then regarding unfinished updates/expansions that you have not even tried, see your below quotes :-
..or...:-
What was that you were saying again about not discussing unfinished products? - oh yeah :-
Quite a bit of hypocrisy there don't you think?
Also, Jex, be honest here, if you were playing an expansion of a game you enjoyed and someone that had not played the expansion starting trashing it based on YouTube videos you would quite rightly call them out on it.
What part of a released game do I need to keep explaining here? Why are you trying to make this about a game that isn't even finished yet? I didn't come on the Elite forums and say anything when I didn't even have it I just kept away as I wanted to be surprised by the game.
Either way, I have the non horizons game and if you think you're saying that I don't know the game from that then you're simply wrong. Are you saying I have no possible idea what trading is like - are u saying passengers ins't like trading? It sure looks the same to me but what would I know, I only did it in the same game you're playing.
Do I need to play horizons to complain about the bases all looking the same on planets but I can't have an opinion on that because I didn't phyically go down and see them. That watching a monitor with the thing in front of me somehow magically transforms to something different only when I'm sat at the controls? You're basically saying that anybody sat next to someone playing a game hcan have no opinion on the matter and that is plain dense. Is that what people here are really arguing? So you're saying if you sit and watch ur mate play a game you have no opinion on the matter?
Oh, you better stop all political thoughts, all thoughts and opinion about everything you've never done in real life because unless you all have done thses things in real life, you have no say on anything ever. That's your position, not mine.
It doesn't matter anyway. FD have enough in the bank to keep the lights on for years
I form my opinions from my own experience of playing the game. So I'm spoonfeeding myself I guess?
You seem to be interpreting my lack of willingness to enter into a discussion with you as an indicator of me lacking either the evidence or the debating skills with which to do so. It's actually much simpler than that. You believe you're right. I believe that we're discussing something which is ultimately so grounded in individual players opinions of what they find enjoyable in a game that there is no 'right' or 'wrong' only opinions. Yet you completely refuse to accept that anyone else's opinion may have validity (even to them, when they are assessing their own personal enjoyment of a game) and instead shout down or dismiss anything they have to say in exactly the same high-handed manner that you've just replied to my post.
In short, I don't enter into discussions with you because not only am I not going to convince you to have a different opinion, I don't even want to try to do so. Your opinion is as valid to you as mine is to me when it comes to assessing your enjoyment of a game. None of that changes the fact that without any personal experience of the aspects of the game that you're criticising, you really don't have the full picture.
I was considering buying NMS when it was released. I still am but I'll be waiting until it becomes available on a Steam sale and has had a few more content/bugfixing patches released. I've made that decision based on the wide array of feedback from players, youtube videos, editorials and other information about the game. I've looked at a good range of information, positive and negative and have also kept the fact that many of the players providing feedback have been backers or players who pre-ordered and so have an level of financial and in some cases emotional investment in the game that has undoubtedly coloured their views. I consider that enough information on which to base a buying decision for me, after all short of a playtest on a friend's PC it's the same basis on which we make most of our game-buying decisions.
What I don't consider it enough for though is going onto the NMS forums and lecturing people who are actually playing the game and the developers themselves on what they should do/wherethey're going wrong. If you do, we clearly have a significant difference of opinion. As such, I think it best that we do as the mods ask and leave it there.
Just got home from work, are there any more news today, beside fighter hangars being spaceship factories and NPC crew being drone controllers instead of pilots?