The Star Citizen Thread v5

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Tune in for Citizencon then :)

Even if you prefer SP than MP this was not meh btw: https://clips.twitch.tv/starcitizen/ThoughtfulElkBionicBunion

That was actually pretty cool. It's amazing the amount of tech we take for granted that wasn't possible until a year or two ago. If nothing else, SC has shown what's capable... the issue [or one of the main issues] is delivery. I suppose time will tell. Also looking forward to the upcoming Elite Dangerous reveals and a big kudos to all the space sim devs for the work they are putting in. Gotta admit... it's a great time to be a space sim fan.
 
Yes, there are some new ones to add (4 I think). I'll do it tomorrow though..sadly the thread is pretty much redundant, due to this. C:
I joke, it's fair that people that want to leave just do so, it's better for the project and for the game in the long run.
But this night should be all about CIG and specially their players of the demo, they did SO SO good. Flawless flying, cinematic views the whole thing, that presentation was SO GOOD that made some people think it was pre-rendered hehehe.
Kudos do them, best live video-game presentation I've seen in my entire life.

Incoming 120$ millions barrier breached this week!

[video]http://i.imgur.com/0t19jLF.mp4[/video]
 
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I did like the Star Citizen Gamescom stream, I was impressed with parts of it ... but one thing stood out to me more than anything else ...

Star%20Citizen%20Big%20Trak.jpg
 
Ah I see .. Thank you.

Question - when it works are CIG delivering anything of note / worth ?

I have seen some streamers flying ships around some zone with an orange beam thing in the middle, and watched some players run through a level to collect a ship and it all looks rather good (minus the bugs of coursE)

This new planetary landing is pretty much identical to the new planetary landing of 2015: https://www.youtube.com/watch?v=X5XSiww9ZO4

The problem with SC for the rest is not that what does work is bad, its that most things dont work (walking through a door, climbing a ladder, these things are quite likely to cause you to instantly die for no apparant reason) and there is a huge amount missing. When you see the Gamescon 3.0 demo its exactly what has always happened: super awesome video showing all kinds of cool and bugfree things to do, to be released some patches in the future, which in the past always fizzled out into complete disappearance or a barely functioning parody of what was shown. Note that the media reports of 3.0 are all based on the same handcrafted little scenario, in handcrafted settings. We are made to assume that this one part of the promised galaxy is how the rest will be, and that the gameplay will be added, there will be AI, missions, economies, factions, mining, exploring and all those stuff, but there is as of yet pretty much nothing in it yet.

The "we're going to show what NMS should have done" crap is just lame btw, but coming from the same dude who promised SCs first person action would beat the dominant FPS game its not surprising.

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I did like the Star Citizen Gamescom stream, I was impressed with parts of it ... but one thing stood out to me more than anything else ...

https://dl.dropbox.com/s/0j09f1cvsxty9gz/Star Citizen Big Trak.jpg?dl=0

I think most people have always been impressed by the presentations and promises of Chris. ;)
 
You know CIG nailed a Gamescom presentation when in a very old comedy forum posters are debating about which ship to buy.
*Thanks for the tip B42 so worth it that I just opened another bottle of wine. [big grin]

Someone is unfamiliar with how SA poke fun at yet another *shiny video/pre rehearsed go here, shoot guy, push button thing that will be nothing like what you actually get, again* thing that CIG dangles under comsumer noses in order to be given money.

Don't have such a short memory, we all know the CIG cycle of hype, tease, take money, miss deadline, forget feature, move on to new thing.

C'mon now, how many times do we go through this silly cycle now? :)
 
You know CIG nailed a Gamescom presentation when in a very old comedy forum posters are debating about which ship to buy.
*Thanks for the tip B42 so worth it that I just opened another bottle of wine. [big grin]
it was a presentation for vested backers only? The demo booth was junk with janky current build and no big gamescom demo, which would have been laughed at the live build.

Presentation was nice, but based on CR record and past presentations, I don't buy that any of this will in any way shape or form be in a working game within a year. If proven wrong I will be happy for you and CIG, but I'm not holding my breath.
 
Someone is unfamiliar with how SA poke fun at yet another *shiny video/pre rehearsed go here, shoot guy, push button thing that will be nothing like what you actually get, again* thing that CIG dangles under comsumer noses in order to be given money.

Don't have such a short memory, we all know the CIG cycle of hype, tease, take money, miss deadline, forget feature, move on to new thing.

C'mon now, how many times do we go through this silly cycle now? :)
Sure thing I know what sarcasm and irony is, but I if I could bet on it I would say that 90% of the posters there have AT LEAST a basic game package. And that includes you. ;)
 
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Sure thing I know what sarcasm and irony is, but I if I could bet on it I would say that 90% of the posters there have AT LEAST a basic game package. And that includes you. ;)
You can bet on it — as much as you like.
Don't expect to see the money again.

Oh. And Chris Roberts taking cheap shots at NMS and ED. That wasn't really necessary.
Well, he has to do something about them, and he can't really compete on features or players or programming savvy or… well, anything really. Polygon count, maybe? So cheap shots is pretty much all that's left.

Look, it's no secret that Chris has always had a big mouth. Even going back as far as WC, there is this fairly well-known (if perhaps slightly apocryphal) story of him swaggering about on some game show, bragging about how he has reverse-engineered the sprite engine from Lucasart's flight sim series for use in WC. Of course, ha had done nothing of the kind (luckily, or Origin would have been sued to smithereens) but he simply couldn't help trying to inflate his own importance on the back of actual hard-working programmers. Or look at Strike Commander, where his struggle with the creation of a pretty mediocre flight-sim is something he wants to compare with the truly epic insanity of Apocalypse Now.

Elite, in particular, must be a pretty significant thorn in his side since he has been involved in trying to beat it on a number of occasions and never succeeded, and of course when it came back to one-up him at every turn when he finally got the chance to get back in the game, it's got to sting that much more. When snot-nosed upstarts come and start beating him too, they obviously need to be swung at as well.
 
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he demo, they did SO SO good. Flawless flying, cinematic views the whole thing, that presentation was SO GOOD that made some people think it was pre-rendered hehehe

It was, chris was either 7 seconds before any reaction to what he was saying, or 7 seconds late asking the guy to go fps while he already was in it, at one point he went into commenting, the two guys live on video, were they live or were they both watching their video? There is a nice moment when right guy's viewport shakes and he suddenly reaches for mouse and does some movement, pretty sure this can be explained by ping
 
It was, chris was either 7 seconds before any reaction to what he was saying, or 7 seconds late asking the guy to go fps while he already was in it, at one point he went into commenting, the two guys live on video, were they live or were they both watching their video? There is a nice moment when right guy's viewport shakes and he suddenly reaches for mouse and does some movement, pretty sure this can be explained by ping

Nah it wasn't, watch it again if needed, lot's of bloopers there:

[video=youtube;C1wX1Kk3Ajg]https://www.youtube.com/watch?v=C1wX1Kk3Ajg[/video]
 
Oh. And Chris Roberts taking cheap shots at NMS and ED. That wasn't really necessary.
These things are really bothering him. Because these are released space games. Regardless of much less they delivered than promised: These games are ready in a box on a shelf and can be bought for less than $60. Chris only has PowerPoint slides and fancy scripted cutscenes, but not a working game. Yet he asks for ridiculous amounts of money.
 
Yes, there are some new ones to add (4 I think). I'll do it tomorrow though..sadly the thread is pretty much redundant, due to this. C:

Wow, that list! Some of them were prolific posters and early defenders of SC. hopefully I'll have the honor of joining them among the escapees.
 
Sure thing ;) If you think 90% of the posters there don't have AT LEAST a basic game package you are very naive, I would bet that you have one also ;)

What exactly is your point? The whole reason that we even have a SC section over there is because we were backers of the project, some still are, myself included but that doesn't mean I'm going to lap up all the bull and all the dodgy stuff and be happy about it. The whole point of the SA thread is discussion of SC from start to now, and it started off very positively, then all the lies, sleight of hand moves, incompetence, all the dodgy hidden gems to make us lulz loudly happened.

I can't speak for everyone there, far too many, but myself I bought in (its not a pledge, tax, 'purchase' button, 'store' header etc, another topic maybe) before there was even a kickstarter. When it was an actual feasible game that could be made in good time and at reasonable expense. The funny thing? I've never ever added to what I put in to start with, so don't go assuming I've bought in due to any of their shiny presentations or dodgy gameplay vids, if anything those things keep urging me to get a refund due to how often they don't live up to their own words. If they make a decent game out of it, which is highly unlikely, then we'll be there to dominate it, but if it falls short, the laughter will be biblical and we aren't shy about pointing while we laugh :)

So, if you are thinking abbout getting smug over a single, small, short, bland generic mission not demonstrated over a 'live' environment but instead in a tightly controlled and sterile environment, then really your standards for good progress are very low. Let's see how long it takes them to move that 'mission' into the live server and make it play just like they showed you. I reckon six to seven months from today, all going well of course.
 
Stunning demo. If the game is that good why is that release not out to the backers, because it appears streets better than 2.4? The only conclusion I can reach is that there was some smoke and the odd mirror in play.

I really am getting heartily fed up of the incessant need to downplay NMS and ED. The three games exist in the space genre, they have 3 very different budgets that are not even comparable and they offer different experiences to the players which in my view is a good thing. Yes, they each complete for player time, but we should be celebrating the fact that we have this variety after so many years of nothing. IMHO the gaming press have a lot to answer for here.
 
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