Ha, every time the same silly thing. "You're using arguments, so you must be white0knight/fanboi/secretly payed by FD". Your reasoning is just deeply inconsistent: You cant claim ship transfer cant be balanced by credits "because people have tens of billions so it doesnt matter" and at the same time make a deal out of a possible price difference between buying new and transporting it. I'm not even saying I like the idea of instant transport myself, but I'd like to see proper arguments and logic being used when discussing things, espescially when we dont know the details yet.
1) What is the gameplay value of having your ships move there when you sleep/work/whatever? What is the practical difference to you if someone at jaqcues has instant or delayed transfer?
2) At what pricepoint do you consider it to be balanced?
But I guess blind rage is the only acceptable viewpoint here...
Who's raging? I was pointing out your consistency in defending decision on these forums borders on trolling sometimes, but hey! There's a range of people out there, so if someone's going to do it it may as well be you.
There has been an awful lot of articulate suggestions throughout the thread, and people arguing both pro and con. For consistency: I oppose ship transfer. period. However I recognise that Frontier are going ahead with it, and the reason for doing it is to allow casual players more freedom, to lower the bar for entry to do activities. OK fine. That can be balanced with credits, both you and I discussed that issue yesterday earlier in the thread IIRC. It doesn't mean that I like the situation at all, but I can accept that, having announced it, they aren't going to go back on it. Probably.
The gameplay value of 'having your ships move there when you sleep/work/whatever' (for long range travel primarily - shorter transfers would ideally be much quicker) is that is satisfies, at least partially, both the calls for access to ships, and the appeal to 'realism'. *Edit* Or not 'realism' but at least maintaining the fiction that your ship is being transferred by another agency.
The 'pricepoint I consider valid'? Well. That's what beta testing is for isn't it? At the moment, and assuming an upper cap, that is far too low for my liking. As is making it low enough that someone can teleport a ship 22,000lys, when the fiction of the game limits ships to 100 or so.