Your inability to follow a logical argument does not reflect on my ability to ake the argument.
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Sorry for the caps but you're being deliberatly obtuse... DOES THE TIME THE TRADER SPENDS GOING BACK TO DO IT AGAIN WITH AN EMPTY SHIP NOT COUNT?
Transfer yes, I'm not for instant transfer though
The following scenario could be viable if instant transfer is a thing and costs less than the profit of a Sothis run... (Provided there is shipyards nearby to each location)
Jump to Sothis with a 50ly+ asp, call your Conda/cutter/type 9 to you,
Stack up on missions, then deliver them...
Then at the last delivery location, Call your asp back from Sothis.
Jump back to sothis, Call your Space cow...and repeat...
Ship transfer does not exist at the moment... having it in any form is a convenience!
Having it instant and cost effective to the relatively rich (face it, there are many Sothis Poo haulers with billions these days) is a bit exploitative...
Instant transfer will be a nice quality of life feature for your casual 1 hour a night player, but incredibly open to exploit by your more time invested high asset value players.
It needs to be balanced that it is both a convenience but not an exploit... adding a timer that will notify you via your inbox after a few minutes that your ship is ready for collection would be a great addition in my eyes and a good middle ground,
Keep in mind that while waiting for your ship to arrive you can go about doing other things in the station and nearby as you will be notified via a "mission critical message" that your ship is at its intended location.
In short, Ship transfer needs to be balanced that it does not become the new travel meta. IE travel everywhere in my 50ly asp and call my (D-rated FSD) FDL to my location.
we cant have ships be like Pokemon that you carry around in your pocket and "summon" to fight when needed.
Combat ships are currently balanced around having shoddy FSD's but high combat prowess... this instant travel (if implemented incorrectly) could unbalance, it will remove the thought and consideration we currently need to put in to what ships we choose and why...
Think of it in the same way as we could just make all ships have 100MW power plants.... Then careful the consideration and tactical sacrifice we currently employ is no longer needed when outfitting your ship.
/my 2 cents