Oh, so you accept a location based limitation on ship transfer then?
I even accept that people plain out cheesed Robigo before by going there in an Asp, stacked missions by selling the mission cargo, jumped back, switched to some python, rebought the mission cargo and delivered it.
If they think that's fun, more power to them. I think it's silly, but I'm not the gameplay police.
And I still got a vette and over 500 million in assets by simply playing the game and without grind. Took 600 hours .. so what?
Going to teleport your conda back from Jacques? Awesome, you missed the exploration data of nearly 1k jumps and had to pay for the transfer. Since I don't sit here watching anyone but myself do the trip back and forth, taking 3 real life weeks and 40 hours to do it, why exactly does that affect me? I'm no the gameplay gestapo either.
And there's players who play as much a day as I play a week, so what took me 3 weeks real time to accomplish, takes them 3 days and they could do the cg trip 10x or more, while I did one run.
Why exactly am I to question that or be overly unhappy about it.
They could transfer an entire fleet of FDLs to Jacques and back in the time it takes me to get there once. SO WHAT GAMEBRAKING IS REALLY DONE HERE?
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