not a big deal if you want to play a fantasy game, but for those who want to play a science fiction game, esp one which does not have beam tech its a huge deal.
i see no reason why we can have multicrew where we need to start in the same instance as each other, and for those who are far away we control the captains crew member fr that session, not own own guy...... whilst we get no money directly we DO level up the captains npc for him, then next time our friend returns the favour.
that way you have a choice, fly to the same place and "play" yourself, or dont, and "play" your captains crew member.
no fantasy, no magic just solid, consistent mechanics.
OK .. so you have a player who wants to join up with their friend who is at the Jaques bubble and you are in the main bubble. How do you propose that works? One of the players has to spend 10+ hours getting to the other player.
I don;t really care in all honesty about multicrew and I am a lone wolf anyway with zero interest in teaming up. However there will be people who will want to do that, and you cannot expect a player to traverse space first. Players just simply wont bother.
This isn;t about realism, I really wish people would stop this silly crusade about everyhting that is 'immersion breaking' ruining the game. If you never use multicrew (which I wont be) then how is this going to affect you? It won't.
Don't turn this into another insta ship transfer thread, I have given up on that one already (I dont agree with instant transfer by the way).
You are arguing about having no fantasy or magic, where when you die you 'magically' end up back at a station. The game doesn't have consistent mechanics in that regard, if it did then the majority of players wouldnt even play the game.
Thats all I am going to say on the subject.
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Why can't you expect them to travel to be in the same place? They do with wings...
Edit: As above.
Thats not the same thing though as you are physycally taking a ship, whereas if you were to teleport a ship ... err .. yeah.
The point being we are only talking about teleporting the player not the ship, so it doesn't upset the balance of the game, it only ruins the illusion for those people that are actually using it so whats the biggie. Its like saying Skyrim is ruined as a game because it has a fast travel option, of course it isn't.
But as stated Im not getting into this discussion again ...
Out.