Elite does slightly disjointed transitions now, live in a game.
SC does smooth transitions in a spooled up demo server with two people in it.
When SC does smooth transitions live in a game then you will have something to compare Elite too.
And that may happen. But I look at it like this. Both Elite and SC are trying to create the same thing. But they are going about it in different ways. FDEV released the core space flight game and universe for people to play in now. They are then expanding on that in stages, introducing more and more aspects of the game. Walking around will come (hopefully), landing on terrestrial planets will come. FPS integration will come. In the mean time you can play the game now.
SC it going to release a much more complete game... at some point. You can do some very limited play in a small test area now, or fly around some asteroids and walk around a hanger or small city area (hows that for disjointed by the way?).
I hope in a few years they are both going strong and are two different takes on living in the future. I will play both. But there is no point in comparing them now. Elite is a published working game. SC is not.
You forget that will have an Open MMO world unlike ED with their holy trinity of Open, Solo and Private so there will be much more than what Elite have right now in the case of the players, the other thing is the fact that in Elite Dangerous the aspect of Open world is fading away with each passing day rendering the current feeble Open play session useless, i know many people from the Open play who no longer play this game and may have left it for good and most of them were active PVPers searching for a real meaning to own a star system or even a ship...