Like I've said (in another large thread you may have read some of) I actually don't mind the instant ship transfer, in a manner of speaking.
It should be limited to larger stations (for obvious reasons) and not actually ship transfer. It should be selling Ship X at station A & rebuying Ship Y at station B.
Ship Y will match ship X's specifications EXCEPT for any Engineers mods (these will be replaced by standard versions of that module).
Engineers mods will be shipped by interstellar transport (module storage) and locked out for a set period of time depending on Ship Y's distance from the originating station.
Convenience maintained, (players can play straight away). Immersion maintained engineers mods unique to your previous ship are transported to you (or simply locked in your module storage).
It should be limited to larger stations (for obvious reasons) and not actually ship transfer. It should be selling Ship X at station A & rebuying Ship Y at station B.
Ship Y will match ship X's specifications EXCEPT for any Engineers mods (these will be replaced by standard versions of that module).
Engineers mods will be shipped by interstellar transport (module storage) and locked out for a set period of time depending on Ship Y's distance from the originating station.
Convenience maintained, (players can play straight away). Immersion maintained engineers mods unique to your previous ship are transported to you (or simply locked in your module storage).