Yep, it is just an opinion, as I said.
You've all missed my point though. I'm not arguing against teleportation. I'm pointing out that FD's failure to provide a meaningful environment has made it necessary.
Errrrr.....no. Problem is that players, for better or worse, are achievers. They want to get next ship, they are afraid to take risks. That's why they lock themselves to few roles which they grind to the death. With ship transfer FD says that it is alright see something interesting and go exploring. I personally see no use for ship transfer in fact, I usually fly universals. I suspect in the end that feature won't be used by so many players as it is assumed.
Ship transfer has always been requested, and in fact, it was FD to drop some ideas to make it longer and more simulated when it was discussed during first year of development - around that time player base was ready to take anything, even instant transfer. Still, with good planning and good understanding experienced player won't need that feature on every day basis, but it could be good for new, casual player.
As for instant nature Sandro put it down well in Lave Radio broadcast. There's solid arguments why it is instant. It is not a lazy and easy decision. If they risk people going nuts over it, they think it is good for the game.
In overall this has zero to do with size of the galaxy. More of people afraid to take risks, because losing in ED hurts, and people aren't used to that.