Don't we WANT to support the devs RIGHT NOW?

My criticism stems from a heartfelt desire for this game to achieve its potential.

I truly believe that if FD stuck to a narrow lore-based ethos of what being a pilot in this universe is about and consistently apply the consequences of that to all their content and game design decisions, then ED would be the greatest game ever made.

And about 20 people would have time to play it. There are a lot of dreamers on the forums. Bring up an idea and a conga line of people try to out-do each other on expansive immersive options. Suddenly the equivalent of changing a flat tire to a spare, requires military precision as commands are sent over morse code to some space mechanics bureau and then some dudes come and they measure the wheel arch and the existing wheel and then they hop into their truck and for the next two days ordering a replacement rim, natural tree rubber and wire and materials needed, they then hand roll the replacement tire, whilst facing the house of Braben and chanting Braben's prayer and using ancient japanese techniques vulcanize the now blessed holy type and -- finally -- they have produced a single replacement.

They fit the tire but oh no, there's another flat tire so here we go with the morse code to the space mechanics bureau again..

Meanwhile the pilot has died of old age waiting for it all to happen. It's a spare tire. You replace the flat. And you move on. People have endless ideas on how some ridiculously complex time consuming process will "improve" immersion for something as simple as turning a light switch off. No it doesn't. It just makes it more involved and slows the pace down to a crawl.

There is a thread with thousands of posts arguing how long something should take. This, friend, this is what it has descended to. Immersion for the sake of it, not for actual sane reason.

I was very angry at Sandro, David and the entire team, at first. I've since come to realise they are just trying to make the game where some of the mechanics are expedient so that people actually have time to experience the rest of it.

The amount of abuse and vitriol and childish foot-stomping over the last 3-4 days has been pathetic. I agree with the OP, I can be super ticked off at a mechanic, but I can still support frontier in their endeavours. Or, if I make repeated threats, make good on my breath-holding and stop funding their game.

Because if the last set of changes are world ending, what do people think will happen for the next major update? The developers listen and they respond. Why, given the screaming going on, I have no idea.

Thanks, frontier, for whatever it's worth, for listening.
 
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What a load of cobblers, you instant gratification lot will engage in all kinds of logical contortions to justify mechanics that feed into your need for instant gratification.
Indeed, especially nice is when they outright ignore the fact that many of us who enjoy thinking and planning during "game time" are well within the bracket of the time constrained. It's like saying we should change the game of chess so the pieces are interchangeable according to what would be more useful at any given time.
 
What a load of cobblers, you instant gratification lot will engage in all kinds of logical contortions to justify mechanics that feed into your need for instant gratification.

Marc, I have spent thousands of hours in game. I am not instant gratification and verballing me serves no purpose but points out that the only response left is to attack people. I have flown to Sag A*, the Great Annihilator, Betelgeuse, Jaques Station and a bunch of places in between - I have spent hours and hours and hours and hours playing this game and loving virtually every single moment.

I've also spent hours and hours and hours doing things that are boring as sin because I have no choice. I spend a few hours a week moving ships. Or I see CGs and give up bothering because I don't want to spend my entire time shifting crap around just so I can attend the CG.

But I have still schlept my butt to Jaques in a Cutter to help that CG out. I've attended endless CGs. I have no problem spending hours doing things in the game and enjoying it immensely. But there is nothing immensely enjoyable or immersive in looking at a list of ships and realising they are in the wrong places and I'll have to spend an entire session involved in fleet management. So that maybe in the next session I can do the things I wanted to do.

Yes they are throwing things under the bus. They have since Alpha. This, is nothing new. Attacking people who just want to play the same game you do, because they have a slightly different opinion is a garbage attitude. I honestly expected better?

There is a balance, but people are so uncontrollably raging there's no way to actually discuss. No wonder the Dev's don't want to engage. Do you want to be abused endlessly? Probably not.
 
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Rafe Zetter

Banned
This is why I quit the game so many months back and this is why I still haven't returned to the game. Maybe when they stop fiddling with things, maybe when they stop screwing with the players just as they start to get settled in, maybe then they'll have earned my support again. Until then, I will remain glad I didn't buy the lifetime pack after all. I've *NEVER* felt that way about a game before and to feel that about Elite is particularly disappointing. I wish I could play Elite because I care about the game, I wouldn't keep checking and keep feeling disappointed if I didn't. But not until I feel like any personal progress that is made won't get wiped out by harmful changes.

I'm still sitting on an unopened premium box set; the T-shirt still as it arrived, the pin badge not removed. I've logged 20 odd hours in beta and that's all, and with this and other things I've been tracking in the last almost 2 years now, I'm really starting to wonder if the Elite I backed will ever appear; now please bear in mind I'm not some numpty who backed the kickstarter not really knowing what it's about - I'm a badgeholder (see avatar) so an Elite 4 in the spirit of the other 3 has been a longheld hope, and yet even with the box on my shelf and access just a click away, I can't in it's current state bring myself to do it.

Of all the badgholders currently known, the 15 odd who could be considered the franchises most serious fans** - because all of us have held onto a small badge for 30 years, which says a LOT about the esteem in which we hold it , it would be curious to see how many are still playing - including the original competition winner Buellpilot.

**(apart from those backers who dropped signifiancant cash on the KS, some of whom I know have already permanently withdrawn)
 
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It's a turbulent moment; some think recent and proposed game changes are miss-thought or damaging- even game changing. Maybe I agree with some aspects at the moment...

On all sides of every single debate going on right now (ship transfers, existing gameplay annoyances & bug fixes, lack of C&P solution and many more things) there are ultimatums, hurt and hyperbole being thrown round like this current change might be the end.

ED might right now be in a great position. Player numbers seem to be up whether that's due to Gamescom announcements, promised mysteries, new content promos, maybe other IP failures etc who knows? That makes it a great time to make things even more appealing to new buyers. Now is the time for all players - old and new - to constructively support development options and not make final demands. Why?

Planet Coaster went into pre-purchase just recently. A really great potential cross platform app that shouldn't need too much post-release attention but from which the income could really (likely) be a part of the plan to keep ED working for many years as hoped - DBOBE's dream.

In the meantime, some FD decisions could rankle and may or may not be reversed. But threatening to remove support for FD when individual decisions don't go our way will be counter productive. Trusting FDEV staff - even when mistakes are evident - and supporting them to improve will help to ensure a longer lifetime for this unique and amazing game. So what I'm saying is...

Yeah, I'm not happy with some recent decisions but much more IMPORTANTLY I want to support FDEV in their commercial endeavours and continue to give feedback so that ED can aspire to a 10-year improvement plan rather than a 4 year exit plan

Thank you CMDRs

It's not removing support for A bad decision, it's removing support for THE LATEST bad decision, and more so for the arrogance of either dead silence from FDev in the face of mounting outrage or concern or at best coming out to say they're refusing to consider the outrage and concerns. Not to mention interviews where they say things like they "don't care" that 80% of the playerbase disagree with them.

This isn't something new, this is something that's been around since day 1.

If - as you seem to think - they are doing a great job and making good calls - the number of customer purchases will support you and the people upset and leaving won't matter. If it DOES matter, it was definitively the wrong call. Remember also, it's cheaper to keep existing customers than to get new ones, and even more expensive to get old customers to come back.
 
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To the OP: why? We already supported them in buying the game. This is a business they are running and not some sort of feel good charity effort or cause. It's up to FDev to continue making product we like for them to get more support. That's it.
 
You can guarantee that if auto pilot is introduced AFK farming and botting will be common place within weeks. No thanks

The problem more is that with the addition of a simple autopilot you think the game can be played by what amounts to a script. What does that say about the depth and skill involved in Elite?

CMDR CTCParadox
 
To the OP: why? We already supported them in buying the game. This is a business they are running and not some sort of feel good charity effort or cause. It's up to FDev to continue making product we like for them to get more support. That's it.

Yup, this. If they make a product that 80% of their CUSTOMERS don't like, they can expect to lose 80% of their CUSTOMERS to someone who makes what they DO want. We're not here to play a game we don't enjoy.
 
I've supported. I bought the golden paintjob for the sidey in the hope i can carry him in my golden Annie :/
Sadly....as far as we know i don't expect to use this feature.
 
How people can get so stressed and ragey about something they haven't even tried yet is beyond me

Because people feel they've been down this path of ill conceived and badly implemented ideas before with Powerplay and Engineers.

Personally it doesn't bother me, but I can understand the complaints, just makes one wonder who is in charge at FD and consistently making poor design decisions.
 
What a load of cobblers, you instant gratification lot will engage in all kinds of logical contortions to justify mechanics that feed into your need for instant gratification.

And the attacks start, your outa line, especially if you know who you just punched into an instant gratification slot! Calm your      !
 
Of course i support Frontier and the awesome team that brought us Elite. They deserve respect as they did a great job.

But - i want to play the game envisioned by Mr Braben and nothing else. And i use my right of free speech to express my concerns and offer constructive criticism to defend this.

The ship teleportation is moving the game away from a consistant world and i feel bad, when i get sold the Han Solo thing but get the 3D toy store. Anyone trying to offer a 3D printed YT-1200 Transport for the one and only Millenium Falcon, would stare into the business end of Solos blaster for sure.
Besides that, there are serious gameplay concerns. I will try the beta for sure and try and test that feature. But even if the gameplay is ok, the damage for me starts with not being attached to ingame things anymore - who cares for ship naming if it is a new one each and every time? Seems, i need to get used to it.
 
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I, and many others have supported them and personally speaking I will continue to do so. But, and it is a big 'but', when I feel they have slapped me round the face with a wet haddock I reserve the right to tell them so.

As sad as this quote sounds, it made me laugh... Now where do i get a wet haddock... There are 120 people here that cannot run away... :D
 
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honestly, I think people are generally ok with instant ship transfers, sure there have been several threads about how it ruins everything and that people will be quitting because of it, but there are always threads like that here. Compared to how upset people were about RNG, this is nothing, barely a whimper.

I'm cool with instant transfer, I've already come up with mechanisms that I'm happy with explaining it, namely, that all ships are actually 3D printed, seeing as how this is 1300 years in the future, I don't find that far fetched, and when ships are "instantly transferred" they are actually just being deconstructed and reconstructed and my current location acording to a detailed schematic of my ship that I carry on me at all times. I've gotten a lot of flak for my views, people saying I'm just coming up with excuses to cover FD "bad game design" as they see it, but I like it, and am sticking with it.

and yes, you're right OP, we should stick by the devs because they are building my favorite game at the moment.
 
My biggest concern is not the transfer of ships, it's the "instant" transfer of ships. The entire concept just screams for abuse for pvp especially in Community goal areas. There really is no argument against that and all I can see once this is implemented and abused is pushing more of the player base away from open-play.
 
They're all big boys and girls and I'm sure they'll be able to cope with the fact that a lot of people seem to think they're screwing up with some aspects of 2.2. If they can't cope with it they're in the wrong job.
 
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