I've not read the whole thread, but the first few pages and the last couple of pages. I do see that Michael has responded (which given some of the comments aimed at him is brave) which actually shows that he and his team are as committed as they were 2 years ago. Until I play the Beta I'm not going to comment on how it will effect my game play and I'll probably never post about that anyway, what I would say is that when I'm preparing my next 'adventure' I check which ship I'd like to do it in and see how far I have to go and get it, if it's not too far I'll buy something with a decent FDS range and skip across and then sell the 'journey' ship. If it's too far I'll sell the current ship (harder to do mentally if you've engineered it) buy something locally and fit it out as best I can, making adjustments as I travel. I did always wonder why you couldn't sell one of your ships located elsewhere as this could be very useful when equipping one of the bigger ships, so now that's coming I'm glad. I would say that it might be an idea to make the cost of the ship transfer a large %'age of buying another ship like it locally and that way there'd be no immediate large advantage (which would be open to exploitation) to doing it. Selling the ship and buying another locally is more in keeping with current game play and is not open to abuse.