Super maneuverable large ships...

Ummm, I am. Not saying I am the best, but I certainly know what I am doing. I wasn't expecting to win the fight either.

I was an A rated Cobra Mark III and the other ship was a Imperial Clipper, fast straight line speed but not very manoeuvrable. And when I hit the blue section for optimal turning speed, by the time I had turned around, the clipper was already facing me.

It is simple, I got out turned... I wasn't going to joust with it as it would have torn me apart, the only thing I had was was the MKIII turning ability and not once did I out turn it, regardless of being in the blue on the speedo.

Imperial Clipper, not very manouverable? Since when? It's the nimblest of the large pad ships, even though it's pretty much "just" a medium sized ship.
 
Imperial Clipper, not very manouverable? Since when? It's the nimblest of the large pad ships, even though it's pretty much "just" a medium sized ship.

One of the reasons why I am not a huge fan of the Clipper, massive ship that handles like a fighter jet. It has a fair bit of drift but it's roll and pitch rates have always seemed too high for my liking
 
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One of the reasons why I am not a huge fan of the Clipper, massive ship that handles like a fighter jet. It has a fair bit of drift but it's roll and pitch rates have always seemed to high for my liking

Yeah, the shipyard stats not really reflect what it can do. Then again, I would point out that it's only nimble at high speeds, and empty. The more cargo/weight you put into it, the slower it gets. But I am an imperial pilot, I can't not love my oversized lear jet :D
 
One of the reasons why I am not a huge fan of the Clipper, massive ship that handles like a fighter jet. It has a fair bit of drift but it's roll and pitch rates have always seemed to high for my liking

It's about the only reason to, given the landing pad requirements and the Python being just better. It certainly fills a unique niche.
 
Imperial Clipper, not very manouverable? Since when? It's the nimblest of the large pad ships, even though it's pretty much "just" a medium sized ship.

On "paper" they have a maneuverability rating of 2. The thing is, that rating tells nothing about pitch rate and has a lot to do with maneuver truster acceleration.
 
NPC, didnt look at the rank.

Newbie tip: ALWAYS LOOK AT THE RANK!

If you don't even glance at the rank, you have no idea how tough they are going to be, or if you are facing a tuned ship. The rank is as crucial as ship type when assessing threat.
 
One of the reasons why I am not a huge fan of the Clipper, massive ship that handles like a fighter jet. It has a fair bit of drift but it's roll and pitch rates have always seemed to high for my liking

Oh oh, what was I saying...

Obviously, I am not a very good pilot being out turned by a large ship that handles like a fighter jet as you just admitted.

Faceplam
 
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Oh oh, what was I saying...

Obviously, I am not a very good pilot being out turned by a large ship that handles like a fighter jet as you just admitted.

Faceplam

Sorry skiprat, since you are the expert here, how the heck did you not know that a Clipper has rediculous maneuverability? Perhaps you should have put details in your initial posts instead of whinging.

I think Becks has summed it up quite nicely :)
 
Yes, because obviously playing the entire X-wing and Tie Fighter series, wing commanders, Conflict Freespace 1 & 2 and have handed more than my fair share of players own backsides back to them in CQC... So I obviously can't fly a small ship.

Excuse me whilst I point out the utter arrogance and baseless assumptions of your posts.

We need to know what were you flying and who was your opponent?

However big ships can't out turn a small fighter, again we need to know the models involved here.
 
On "paper" they have a maneuverability rating of 2. The thing is, that rating tells nothing about pitch rate and has a lot to do with maneuver truster acceleration.

Exactly, the clipper is supposed to be fast with little turning ability.

And the flight assist off is rubbish too, even if it used flight assist off, all that would happen is Clipper would be flying in straight line very fast, but still be slow to turn, thus taking it further away from the target before it has finished its full 180 turn and the reason why bigger heavier ships should be relying more heavily on turret based weapons, if they want to take on smaller craft. If they want to take on bigger capital ships or other large targets then go for fixed gimbaled weapons.

Where as smaller and more nimble fights can turn a lot should be able turn a lot quicker and get their guns on target sooner. There is no way a medium or large ship should be able to out turn any smaller fighter or nimble ship (including boost turning)... ever, in any capacity as you simple take away the only advantage they have over bigger ships.

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We need to know what were you flying and who was your opponent?

However big ships can't out turn a small fighter, again we need to know the models involved here.


Read above.
 
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SkipRat,

you are turning your thread into a 'Hate SkipRat' thread cause of your aggressive attitude to the people who are trying to help you. Read/listen to what people are trying to ask and tell you. You are obviously after some help as you are posting on here? or are you just trolling and picking a fight?
 
Sorry skiprat, since you are the expert here, how the heck did you not know that a Clipper has rediculous maneuverability? Perhaps you should have put details in your initial posts instead of whinging.

I think Becks has summed it up quite nicely :)

Because pointing out faulty mechanics is always whine. And yeah, I did know, that's the whole point.

"Mr Exploring is so hard", despite dozens of the Hutton Truckers who have zero experience in exploring managed to get to Sag A and dump a rare Hutton Mug in the black hole for a laugh in a whole load different and unsuitable ships for their first trip out... *Slow clap*

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SkipRat,

you are turning your thread into a 'Hate SkipRat' thread cause of your aggressive attitude to the people who are trying to help you. Read/listen to what people are trying to ask and tell you. You are obviously after some help as you are posting on here? or are you just trolling and picking a fight?

I didn't fire the first shots and started saying people don't know how to play the game or know how to do combat. I think you find it was the arrogance of other posters that did that.

Funny that you should post this seeing as it was you that was giving a round of applause to those that started the personal attacks.

Hypocrite.
 
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Also I would point out that the Clipper is a medium ship at best, despite it using a large pad. Hull mass wise it comes in at the same point as a FAS or a Python, which are not large ships. Not to mention that if it was a high ranking NPC, it probably had dirty drives, which makes the Clipper a flying monster.

That said, you should be able to exploit two things with a Clipper. a) it's lateral thrusters are really bad. Circle around it in a way that it can't pitch to face you. b) get close and personal. The Class 3 hardpoints are on the wings, they can't target you if you fly in its face.
 
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Seriously, when did large heave mass ships become more maneuverable than small lighter ships?

Oh oh, what was I saying... Obviously, I am not a very good pilot being out turned by a large ship that handles like a fighter jet as you just admitted. Faceplam

Maybe if you had told us that is was the fastest, most manoeuvrable and smallest 'large' ship in the game first? You are facepalming people based on incomplete information that you supplied: That you were being out-turned by large, heavy-mass shipS [plural stressed], not by a single unknown-rank NPC in a low-mass, manoeuvrable, ship which just happens to use a large landing pad. You made a general comment and are condemning people for assuming it was a general comment, rather than a specific, single, one-off incident, possibly involving a tuned ship (which is unknown, because you didn't check who was flying it)

A lot of people are willing to help struggling pilots who have taken time off. Less so if given wrong information and then abused for coming to conclusions based on that incomplete story.

here is no way a medium or large ship should be able to out turn any smaller fighter or nimble ship (including boost turning)... ever,

[Emphasis mine]

Right, so it doesn't matter how bad the smaller ship pilot is, they should always be able to sit on the larger ship's six?
Sorry chap, but its up to the pilot to maximise the handling of their ship.

Mechanically, your small ship *is* still likely going to have better performance as regards handling. The tools are there for you to use, but it is up to the pilot to use them.
 
I have no idea, you had given no information, you are also getting outmaneuvered by a larger ship. Call it a hunch, I reckon you were successful flying against brain dead NPC's, came back after your break thinking you are a hot shot pilot, ended up getting your butt handed to you, in complete denial that perhaps you have scope for improvement.... Just a hunch.

A video would clear all of this up.
I don't do that video rubbish, I just play the game.
 
Because pointing out faulty mechanics is always whine. And yeah, I did know, that's the whole point.

"Mr Exploring is so hard", despite dozens of the Hutton Truckers who have zero experience in exploring managed to get to Sag A and dump a rare Hutton Mug in the black hole for a laugh in a whole load different and unsuitable ships for their first trip out... *Slow clap*

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I didn't fire the first shots and started saying people don't know how to play the game or know how to do combat. I think you find it was the arrogance of other posters that did that.

Funny that you should post this seeing as it was you that was giving a round of applause to those that started the personal attacks.

Hypocrite.


Oh Dear, i did try to warn you, only one way this thread is gonna go now.

Good luck in your inability fighting larger ships!

Yes i admit your are right and 100% of everyone who has contributed to this thread so far, is wrong. It's the Game Mechanics, and can't possibly be you. Damn all this time i have been playing this game and it had broken mechanics, Damn you FD give me my money back SkipRat is the only person who is right!

Another to my 'Ignore List'
 
Because pointing out faulty mechanics is always whine. And yeah, I did know, that's the whole point.

"Mr Exploring is so hard", despite dozens of the Hutton Truckers who have zero experience in exploring managed to get to Sag A and dump a rare Hutton Mug in the black hole for a laugh in a whole load different and unsuitable ships for their first trip out... *Slow clap*

Lay of the coffee dude, you are not making much sense.. Who the heck said exploring is difficult? Endurance is the only challenging part of exploration.

Back on topic, what part of the Clippers maneuverability is a faulty game mechanic? The Clipper has been in game for over a year, my first large pad freighter, you say you are aware of it's handling characteristics, yet you start a topic and waste everyone's time. Awesome work Cmdr.

Devs aren't going to reduce the Clipper flight characteristics just because you got your butt handed to you, bottom line is the Cobra can outmaneuver the Clipper if handled correctly. Have you flown against a cmdr in a Corvette?
 
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Mechanically, your small ship *is* still likely going to have better performance as regards handling. The tools are there for you to use, but it is up to the pilot to use them.

Amen.

Aaaand, if the Clipper was heavily modded, vs. stock Cobra... well, the difference wouldn't be that noticeable at all.
 
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