Elite: Cryptic Dangerous

No, leave it in, please. Expand upon it, even.

Some of us really enjoy it.

If you don't like this content, don't play this content; it doesn't affect you. Not all content is there for every player.

Alternatively: What is your favourite part of the game? Yeah: Whatever that is: Take it out of the game because it is tedious and *I* don't like it.I don't like football either, so we should get rid of that, too.

This game covers a lot of ground and a lot of play styles. There is nothing to be gained by telling FD to take out the parts of the game that you don't like but other people enjoy.

I don't enjoy several elements of the game, but I'm really glad they are part of this broad game, and I am happy that people who enjoy those elements have content available for them in this game.

Elite is many things to many people.

When it comes to Elite I don't tend to restrict myself to certain things in the game and I like to take part in all of them. Never been of that mentality to pidgeon hole myself into being an explorer, trader, bounty hunter and so on.. I do it all but some things I naturally like more than others.

Yet having played Elite games since 1984.. you are telling me to sod off because I don't want to be spending my time solving endless cryptic puzzles that aren't even part of the game play? This is likely one the most highly anticipated encounters in gaming history and its not for every player? Are you for real? :O
 
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That stuff might be nice for a small percentage of players and let them BUT the dev time lost in this when REALLY important stuff has to be done since ... well look at the forum and the QoL Thread (and some others with good little suggestions)

FD has lost the overview. Even more when they are surprised by SDC actions.
 
You really believe there's something already there? More likely it will be put there when needed and the player that makes the "discovery" will be a pre selected role player. It's not random, it's just a part of a script because the "discovery" will have to happen at predetermined intervals to keep the hype going for when they wanna release thargoids.

Yes, because we have been told by FD that it has been there since Gamma. Horizons added to it and other stuff has been added as the game has developed.

The Rift mystery is not a required element of the Thargoid plot. It has been simmering long enough and I do not think that it will be 'story essential' to the point it will be rushed. I suspect that we will be lucky to get it yet, but the find will be a genuine one: If FD suddenly decide that they need us to solve it, then we'll be given clues that are increasingly blindingly obvious.

Occam's razor: If something needs to be found for important reasons and people do not discover it, is it easier to build it under someone's nose so they find it, or simply to put a big arrow going 'this way' to a pre-exiting site. :)

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That stuff might be nice for a small percentage of players and let them BUT the dev time lost in this when REALLY important stuff has to be done since ... well look at the forum and the QoL Thread (and some others with good little suggestions)

Dev time?

I don't think solftware developers GM puzzzle events for games, chap.

Don't worry, our fun isn't cutting into your software development time!
 
I don't think solftware developers GM puzzzle events for games, chap.

Don't worry, our fun isn't cutting into your software development time!

It can even make good PR : when the CANONN deciphered the unknown probe , it even went on the BBC if I recall correctly ?
Still not real content if only experienced by a few CMDRs though. There need to be more, and more when it comes to aliens and stuff especially. Because this is something a LOT of players are interested in.
 
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It is difficult these days with 'puzzle quests', because of the endemic nature of the Internet.
The truth is that even if a puzzle was a solo quest line, the majority of players would still click through with a solution guide up on the other screen; completing the quest without ever solving the puzzles. The idea of making the puzzles really obscure and then relying on a community solution seems to be quite a good one in many ways. Opening up to more numbers would obviously be ideal, but difficult, as yesterday showed. By widening participation it inherently becomes less personal.

A nice compromise is to rely on some parts of the puzzle being brute forced en masse, such as a search over an entire sector or part of the quest being delayed by a community goal. Then a mass of players need to be involved. However, people then are very unlikely to feel individual satisfaction: Only one person will find The McGuffin, or the group will reach the goal. In either case it would be very difficult for an average player to obtain *individual* satisfaction from a community effort. Some people are quite happy with the success of a community, where others feel like afailure and are upset unless they are personally responsible for the solution in some manner.

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Problem is that an average difficulty puzzle will get solved in about three seconds by a crowd-community.

The puzzles need to be hard, or they will not be puzzles.

example: I noted the binary in the DB interview. I paused the live stream, transcribed into a binary converter, wrote it down, realised it was backwards... and then went to post on the forums, but it was already solved already. I literally could not have typed any faster and was already comfortably beaten to it.

Apparently subliminal frames of backwards binary buried in interviews are way too easy for us!

You see part of the difficulty?

Thats because FD are doing it backwards.

Instead of one massive rock hard puzzle for the entire forum to try and solve, it should be a chain mission system IN THE GAME that we can all do on our own that ends in something meaningful.

Not this, read the forums every day to see if the experts in binary coding, image correction and audio manipulation have solved the puzzle.

That's not the game, it's like reading the paper!

There's no game here for most of us, were just on the side lines watching and it's a horrible mechanic that just makes a lot of us think what's the point in playing.

I mean most of the player base don't even visit the forums so I bet the majority don't even know what's going on at all!

What a mess.
 

verminstar

Banned
Yes, because we have been told by FD that it has been there since Gamma. Horizons added to it and other stuff has been added as the game has developed.

The Rift mystery is not a required element of the Thargoid plot. It has been simmering long enough and I do not think that it will be 'story essential' to the point it will be rushed. I suspect that we will be lucky to get it yet, but the find will be a genuine one: If FD suddenly decide that they need us to solve it, then we'll be given clues that are increasingly blindingly obvious.

Occam's razor: If something needs to be found for important reasons and people do not discover it, is it easier to build it under someone's nose so they find it, or simply to put a big arrow going 'this way' to a pre-exiting site. :)

Then it's all good if it's non essential...just another little bit of role play made by someone who wrote a piece of fan fiction then...game within a game that has no relevance or impact on the game itself.

I still seriously doubt the find will be a genuine discovery...unless ye count placing it in someone's predicted path as a genuine discovery.

Anyway...I'm just a lone wolf explorer with no friends...I was fine before and I'll be fine later when I get outta eafots. I very much doubt that my being there or leaving will make the slightest bit of difference, but will keep an eye on how things progress.
 
All the "mystery" is just becouse theres nothing in the game i mean aliens. I want a video game and not codes to discower thax to google. Its funny that we need to look for aliens on a forum/google and not in game. Only no-life guys are after that coded mesages. Why you FD need to let as know thats something is up there on a forum and not in a game ? Its wrong game designe.
 
Yet having played Elite games since 1984.. you are telling me to sod off because I don't want to be spending my time solving endless cryptic puzzles that aren't even part of the game play? This is likely one the most highly anticipated encounters in gaming history and its not for every player? Are you for real? :O

No, I am absolutely NOT saying that at all.

I am saying that if the puzzles do not interest you, don't worry about them, but let other people enjoy them. I don't PvP, but I'm not telling PvP people to go away. Quite the opposite; The game is better for inclusion of all play styles, even the ones that I don't like.

Ok: You aren't talking general play, but you feel specifically excluded from this single event because *some elements of it* a puzzle? Some elements are also PvP, and it looks like trade CGs, too. I don't think the 'reveal' [if it is that. I think you may be over-egging it. Who said it's Thargoids anyway, even!] can be limited to only including the types of play that all of us enjoy, so instead widening the scope so that it includes elements that all of us enjoy and get involved for a small part of is a good thing.

How would you unfold the event, then? With a sweeping vista of events which includes all the styles of play *you* want, but no puzzles? See, it doesn't work: You are then telling *me* to go away because I might not like something you might want to see included in the unfolding events, and we are back to square one.

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All the "mystery" is just becouse theres nothing in the game i mean aliens. I want a video game and not codes to discower thax to google. Its funny that we need to look for aliens on a forum/google and not in game. Only no-life guys are after that coded mesages. Why you FD need to let as know thats something is up there on a forum and not in a game ? Its wrong game designe.

You will have your aliens in your video game when FD put them in, which is when they have told us they will be going in, which will be in a point release, it seems.

These puzzles are not delaying that. They are a precursor. They are absolutely not impinging on you in any way. There is zero impact on you by having the pre-release lead in used in a way that puzzle-solvers enjoy. If it wasn't puzzles it would be more teaser trailers, which don't add to gameplay, either.

And the puzzles have been in-game [which includes Galnet], not posted on forums. It's perfectly good game design and some of the puzzles have been devilishly ingenious.

Oh, but I'm a no-life because I enjoy puzzles. Ok. :|
 
No, I am absolutely NOT saying that at all.

I am saying that if the puzzles do not interest you, don't worry about them, but let other people enjoy them. I don't PvP, but I'm not telling PvP people to go away. Quite the opposite; The game is better for inclusion of all play styles, even the ones that I don't like.

Ok: You aren't talking general play, but you feel specifically excluded from this single event because *some elements of it* a puzzle? Some elements are also PvP, and it looks like trade CGs, too. I don't think the 'reveal' [if it is that. I think you may be over-egging it. Who said it's Thargoids anyway, even!] can be limited to only including the types of play that all of us enjoy, so instead widening the scope so that it includes elements that all of us enjoy and get involved for a small part of is a good thing.

How would you unfold the event, then? With a sweeping vista of events which includes all the styles of play *you* want, but no puzzles? See, it doesn't work: You are then telling *me* to go away because I might not like something you might want to see included in the unfolding events, and we are back to square one.

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You will have your aliens in your video game when FD put them in, which is when they have told us they will be going in, which will be in a point release, it seems.

These puzzles are not delaying that. They are a precursor. They are absolutely not impinging on you in any way. There is zero impact on you by having the pre-release lead in used in a way that puzzle-solvers enjoy. If it wasn't puzzles it would be more teaser trailers, which don't add to gameplay, either.

And the puzzles have been in-game [which includes Galnet], not posted on forums. It's perfectly good game design and some of the puzzles have been devilishly ingenious.

Oh, but I'm a no-life because I enjoy puzzles. Ok. :|

Even Michael Brooks was writing where to look for aliens in merope on a forum ,and yes that puzzles are imposible to do on that time in the night on sunday for a normal european player who need to work at the monday morning!

Edit
6 milion of narcotics nice grind FD ! lol
 
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Great, another A to B run.

Kudos to FD for their creativity.....

Wow...that's original...I'll pass thanks all the same ^^

You don't like them trying the puzzle
Don't like something in open only
don't like restricted time zones


You don't like them going back to familiar CGs
which is all modes, and no restricted to time zone.

So

Perhaps you just prefer to complain regardless of what they do.

Feel free to not participate but I guess that means you should cease complaining about being excluded or left out, when you won't participate regardless of the means offered.
 
I think you guys are expecting too much. It's just a silly diversion for FD to distract us until the content is delivered. The content isn't ready yet, the puzzles and secrets aren't holding you back from anything. It's just something fun to do if you feel like it. Also the puzzles are not THAT hard, all you need is google and a bit of critical thinking, FD want you to find the answers after all.
 
I think you guys are expecting too much. It's just a silly diversion for FD to distract us until the content is delivered. The content isn't ready yet, the puzzles and secrets aren't holding you back from anything. It's just something fun to do if you feel like it. Also the puzzles are not THAT hard, all you need is google and a bit of critical thinking, FD want you to find the answers after all.

I agree with you but this should get people even more angry than calm them down.
 

verminstar

Banned
You don't like them trying the puzzle
Don't like something in open only
don't like restricted time zones


You don't like them going back to familiar CGs
which is all modes, and no restricted to time zone.

So

Perhaps you just prefer to complain regardless of what they do.

Feel free to not participate but I guess that means you should cease complaining about being excluded or left out, when you won't participate regardless of the means offered.

Yer very quick to go off on a rant but feel it might be appropriate to ask a question which will be like saying yer way off on another tangent entirely.

As an explorer who spends about 90% of my playtime in the black...exploring funnily enough...what possible desire might one have to start a career in haulage?

I'm passing because I'm not a hauler...I don't even have the ability to haul cargo because I don't have a rack installed so informing me of a hauling CG was just too funny. Or the one in jacques maybe? Sweet, cos I got a tonne of scan data but probably won't get there before it's finished anyway so why bother?
 
Where's the post that tells me what all this is about? What happened?

Did FD have people roleplaying as NPCs in the game? Because if so, that sounds amazing and exactly what I hoped they would do.
 
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