Remove rebuy from the game?

Remove rebuy?

  • Yes

    Votes: 72 9.4%
  • No

    Votes: 664 86.9%
  • Don't care

    Votes: 28 3.7%

  • Total voters
    764
  • Poll closed .
The problem with trying to use "fun trumps realism" as an absolute is that sometimes realism is part of the fun.

For example, what do you think would happen to ARMA if out of the blue everyone got infinite ammo and regenerating health, with the only explanation being "well fun trumps realism"? :p
 
You're not the first person who's jumped to the opposite conclusion though, it just shows more about how this thread/poll is poorly constructed.

You're right, I could've done better... But I didn't expect the thread to survive longer than 5 minutes and didn't want to come up with something better, just to prove a point about straw man arguments...

What's interesting though is that people think that:

a) I want iron man mode
b) I don't like instant ship transfer
c) I do like instant ship transfer

Looks like everyone knows exactly what I want...
 
I just assumed you don't think "immersion" is a valid reason to not care for instant ship transfers. Maybe not for you, but don't be so quick to judge others. People do have different preferences after all.

I won't be using instant ship transfers, because I don't care for it. It's a shame that it'll likely put me at a greater disadvantage in the game, but it's a sacrifice worth making none the less. How many sacrifices must I make to enjoy this game until I no longer enjoy it; who knows? I'm still here, and I still hope this game doesn't continue to progress down the arcade path of self destruction regarding continuity, etc. I play the game as a sci-fi spaceship pilot survivalist, researcher, and explorer, not as a mini-game monkey spawn junkie.

Regarding "gamey" features, "this is a game" is probably one of the worst rationalizations I've heard from the devs and it doesn't bode well. :(
 
Elite is a game where the players ship has to die again and again and again. This is a important part of the game. Make dying in the game more attractive and the problems with commanders turning off their computers will be gone. [hehe]
 
I'm currently playing in my own IronMan mode. I do NOT think rebuy should be removed from the game. Instead, I would rather see a "Hardcore" type game mode be specifically added and acknowledged with special recognition (i.e. a memorial wall, news update, etc. when they die). While some may call me a masochist, the truth is...I got bored. I look at E:D the same way as Diablo 3. Both games are about the constant quest to level up your character and gear to become the ultimate badass. But, both games suffer from a bit of shallow gameplay and after spending 60-100 hours in the game, it all gets to feel the same, and just like a grind. Diablo 3 has three choices when you create a character: Regular, Hardcore (1 life only), Seasonal. Regular is persistent, Seasonal is a special 3 month run, and Hardcore is the ultimate challenge. People can complain that you'd lose hours of "work" . Yep. Except I don't want it to feel like work. I want the heightened tension of choosing missions. It really does affect your choices. But, right now, the way I have to do it when I die is to choose the sidewinder option, exit to the main menu, then clear my save and create a new one. I haven't yet decided if this or just losing the ship is better for me. Doing it this way, the ranking actually means something. When I see another CMDR with Elite status, all it indicates is that they've put in time. It's not really an indication of skill.
 
The rebuy mechanic uses the same logic like instant ship transfers. Large parts of the community are against it.

PS

Iron man could be a solution for the other issue as well... And yes, it's a poll in disguise. But since I have no opinion and no agenda there isn't really an intention...

I totally get you dude.

Personally speaking, for the sake of immersion, I don't think anyone should be allowed to do dock at a station without spending 3 hours filling out a form which may get rejected for one simple spelling error. This of course requires filling out the same form again until correct.

It wouldn't be realistic otherwise!

Could we have a poll for this? This could be a gamechanger with regard to immersion.
 
That idea is bad, and you should feel bad.

You're right, I could've done better... But I didn't expect the thread to survive longer than 5 minutes and didn't want to come up with something better, just to prove a point about straw man arguments...

What's interesting though is that people think that:

a) I want iron man mode
b) I don't like instant ship transfer
c) I do like instant ship transfer

Looks like everyone knows exactly what I want...

To be fair, you (on the face of it) posted some of your thoughts and requested comment on them, and by your own admission it was a mediocre post. You can't blame the readers for landing on incorrect assumptions. It's up to you to make sure you communicate your intent clearly.
 
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The design of the game doesn't encourage permadeath: just look at Engineers. A massive time sink where you gather materials over a long period of time. Clearly not designed for replay value. Many core systems (ship costs, travel time, powerplay) would need to be reworked.

So you could introduce permadeath. But it would be an overall complete detriment to the game, barring a ground-up redesign.
 
Interesting ? In which way ?

Maybe because just 24% think that ship tranfser should be instant but 84% think that ship replacement should be instant? It's really the same mechanic...

Yes, OP is poorly worded, I didn't make my intentions clear (if there are any) and I am stupid because I should've asked if FDEV should remove/change the ship replacement mechanic rather than rebuy. As said above, I didn't expect the thread to survive longer than 5 minutes, otherwise I would've put more thought in it...
 
Nearly a week into this poll, and it appears the vast majority of forum goers here are against it being removed. Interesting....

84%. Almost as many in that other poll who specifically do not want magically instant ship teleports!

(edit: 74.16%, on a glance just now, to give a better idea)

That's pretty interesting, too, isn't it? ;)
 
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Maybe because just 24% think that ship tranfser should be instant but 84% think that ship replacement should be instant? It's really the same mechanic...

No it's not, that argument has been carried out over and over and over in the other thread.

Implementing gameplay for when you wait for a non-instantaneous ship replacement would probably require a whole new game from FDEV. Any reasonable human being can understand that won't happen.

Gameplay for when you wait for ship transfer already exists in the game and is readily available.
 
No it's not, that argument has been carried out over and over and over in the other thread.

Implementing gameplay for when you wait for a non-instantaneous ship replacement would probably require a whole new game from FDEV. Any reasonable human being can understand that won't happen.

Gameplay for when you wait for ship transfer already exists in the game and is readily available.

The mechanic is the same. It's instant ship transfer, nothing to argue about. It doesn't mean that realism trumps gameplay though and needs to be the same for both mechanics. As said above, I don't have an opinion on this (yet).

No, that's not what the poll asked - even if that's what you wanted to ask - and not what the answers are.
Yes, I just said that I am stupid. Thank's for pointing it out again.

And no, it's not the same mechanic.
Yes, it is. It's instant ship transfer.
 
Maybe because just 24% think that ship tranfser should be instant but 84% think that ship replacement should be instant? It's really the same mechanic...

Yes, OP is poorly worded, I didn't make my intentions clear (if there are any) and I am stupid because I should've asked if FDEV should remove/change the ship replacement mechanic rather than rebuy. As said above, I didn't expect the thread to survive longer than 5 minutes, otherwise I would've put more thought in it...
So can you point me to the correct poll that give you the 84 % for insta rebuy vs a loaned ship provided by the insurance while waiting for the repair/rebuild/transfert of the old one ?

Once done maybe we can focus only on the gameplay repercussions
 
So can you point me to the correct poll that give you the 84 % for insta rebuy vs a loaned ship provided by the insurance while waiting for the repair/rebuild/transfert of the old one ?

Once done maybe we can focus only on the gameplay repercussions

Why should I? Just start a poll yourself if you are interested in the results.
 


Yes, it is. It's instant ship transfer.

No, it's not. You asked about re-buy and not the way we get the ship after paying the insurance cost. As others have already pointed out the analogy would be "ship transfer - yes or no" and "ship re-buy - yes or no" or "instant ship transfer" and "instant ship availability after re-buy".

As a side note: Time is impossible to realistically implement in a multi-player game (or any game). There are a lot of things in Elite Dangerous that are faster - and close to instantaneous - than they should be realistically. The time everything takes in this game is based on the consideration of gameplay fun.

I always imagine that hyper jumps take hours if not days, loading cargo takes hours, repair and module installation - hours or days. I just imagine it knowing that almost nobody would want to stare at a screen for hours while nothing happens (me included).
 
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