So you want to know about the Formidine Rift? (Part 3)

Alright, so what do they mean?
Right now, this tells us nothing.
Have you checked USSs in the affected systems?

This tells us just as much as EAFOTS tells us. I've been saying the whole time I've been trying to figure this out, this might just be a part of the Rift in general - part of the uncharted systems and unknown. Maybe nothing, but maybe fits into something else. It certainly is something that would be seen but not put any attention to. The whole read between the lines part, maybe some wanderlust trying to find systems that do this - which I'm beginning to do using the in-game bookmark system adding notes to systems I've seen this happen in, and adding new ones as I go.

I'm putting this up here because Drew has said we have probably seen it before but didn't put it together or notice it. This would be one of those things that would go under the radar because everyone is looking for ELWs or certain stars or etc but something obvious. It's (The Rift mystery) been around since Gamma - this is something that could have easily been rendered since Gamma. Planetary landings not so much. What else could have been done back in Gamma? Star systems and what not forming a certain shape seems possible except for the fact it would change over time and depending on where it is viewed from, so not something that could be used as a nav marker or a hint mostly due to the fact it's like using an un-anchored buoy to navigate by sea.

There are no USS out here. I haven't seen a USS since several thousand LY back towards the bubble. There's stars, planets, and that's it.

I'm not trying to get anyone out here, I don't want anyone wasting their time on this. I am just putting this here as I am IN the Rift and it is happening there, which behavior I have never seen before so I am adding it to this discussion so that if anyone else comes across something like this perhaps more will come of it.

I don't know, I never said I did.
 
This tells us just as much as EAFOTS tells us. I've been saying the whole time I've been trying to figure this out, this might just be a part of the Rift in general - part of the uncharted systems and unknown. Maybe nothing, but maybe fits into something else. It certainly is something that would be seen but not put any attention to. The whole read between the lines part, maybe some wanderlust trying to find systems that do this - which I'm beginning to do using the in-game bookmark system adding notes to systems I've seen this happen in, and adding new ones as I go.

I'm putting this up here because Drew has said we have probably seen it before but didn't put it together or notice it. This would be one of those things that would go under the radar because everyone is looking for ELWs or certain stars or etc but something obvious. It's (The Rift mystery) been around since Gamma - this is something that could have easily been rendered since Gamma. Planetary landings not so much. What else could have been done back in Gamma? Star systems and what not forming a certain shape seems possible except for the fact it would change over time and depending on where it is viewed from, so not something that could be used as a nav marker or a hint mostly due to the fact it's like using an un-anchored buoy to navigate by sea.

There are no USS out here. I haven't seen a USS since several thousand LY back towards the bubble. There's stars, planets, and that's it.

I'm not trying to get anyone out here, I don't want anyone wasting their time on this. I am just putting this here as I am IN the Rift and it is happening there, which behavior I have never seen before so I am adding it to this discussion so that if anyone else comes across something like this perhaps more will come of it.

I don't know, I never said I did.

Sorry, my last comment may have come across as a little harsh - real life was being problematic - no criticism intended.

Assuming it's not a bug, then an area of space with a weird nav panel anomaly should have a corresponding source - something must be causing the weirdness, otherwise what is the point of it. It's a sign saying 'look here' - so the question is, what to look for?
If USS aren't the answer, then the next logical assumption is something in one of the systems - black holes, neutron stars, earth like worlds 10k Ls away from a brown dwarf, anything odd on an astronomical scale. I can't tell you what to look for, because I'm as clueless as you - but you're the one out there, so you get responsibility :p

I'm pretty sure EAFOTS doesn't actually tell us anything either.
 
I'm still going to lean with it's a graphical glitch or bug of some sort. I would raise a support ticket.
I was at the system you listed and didn't experience anything bizarre. If it was meant to be part of the Rift I don't think it would be as random as it seems to be and it would be happening universally. The other thing that leads me to it being a bug is that only the < out of the <> selector is moving. Paired with that it is changing colors (which wouldn't be the case on normal game colors). I'm on XB1 and everything is orange, and from what I've seen, this 'anomaly' doesn't happen. As far as the 'uncharteds', I'd imagine those would either show up on the Nav Panel separately or even on your center display if you're within range. But who knows about that cause I've not seen one and don't know if anyone has yet. The best way to test that theory would be to see if the arrows moves to the top as you get within a possible range. It does seem bizarre but I feel like more people might've come across this and I think "we're" just scratching at anything to try and get more clues or to believe we're on the right track.

I still stand behind the plausibility of my one proposed theory, but have another idea after doing some scouting on the GalMap. I'm hoping to reach near my new destination before I call it a night.

EDIT: It's also probably nothing, but quite peculiar, from a certain angle the two blue clouds of I'm assuming other galaxies, line up perfectly with the Heart/Soul Nebulae.
 
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Reverted back, nope. Still present. The color matrix just changes colors, so if it were fudging up it would be present in more areas than just the one panel. It would also be altering colors rather than the symbols which are a coding level beyond simple color using 3D placement to render location. So that's why this seems more intentional than a bug, because these offset locations some of these anomalies appear in wouldn't occur unless there was a coding error causing misplacement - which everyone would see everywhere - or intentionally placed so that it would only surface when certain criteria are met. If it were a graphic driver issue, well after 4 different drivers it would be fixed plus everyone else on nVidia would be seeing this. This has to be calculated - and if a bug then everyone would see it since my system wouldn't calculate the placement uniquely without a CTD or BSOD quickly followed:
It also isn't consistent in the way it presents itself or if the anomalies will happen. They are randomly different depending on star system if they even show. If they don't show, they never do in that system. If they do show, they always do in that system. For example the previous post I posted with the less than pattern, always happens there. Not exactly the same way each time, but fairly close. Other star systems will have blank entries for a name. Some will show random placements of unexplored or do other random cycling of the less than symbol.

Also unique is that the standard Nav Panel less than symbol font is like this where it alternates between bold and regular and that, aside from "unexplored," are the only things that are anomalous:

And I have not seen this before except in this location. I would have definitely noticed something like this in my days back in the bubble:
I've seen thousands of bugs in my days, and these are looking more and more intentional.

Those are still not normal colors. It still looks like a bug to me. If you are sure your colors are the default untouched files, maybe verify your files. When I am done my exploration mission I can visit around there see if it happens to me.
 
I have a high jump more so for actually getting out to the rift quicker. I intend to take it easy and not just max jump everywhere. And as we don't actually know what "it" is we're looking for don't assume anything, as not one person knows what we are looking for, other than drew and the devs

The rift mystery isn't about jump range, having said that if you find another route across the rift then that's brilliant.

The rift mystery is based on a 25-30 ly jump range.

Crossing the rift is cool though. If you need cross checking of your route or jumps then message me.

Going out there and doing it is great but having a second opinion always helps
 
Sorry, my last comment may have come across as a little harsh - real life was being problematic - no criticism intended.

Assuming it's not a bug, then an area of space with a weird nav panel anomaly should have a corresponding source - something must be causing the weirdness, otherwise what is the point of it. It's a sign saying 'look here' - so the question is, what to look for?
If USS aren't the answer, then the next logical assumption is something in one of the systems - black holes, neutron stars, earth like worlds 10k Ls away from a brown dwarf, anything odd on an astronomical scale. I can't tell you what to look for, because I'm as clueless as you - but you're the one out there, so you get responsibility :p

I'm pretty sure EAFOTS doesn't actually tell us anything either.

I'm trying to finish my designated zone in the expedition before I go off again but I'm inclined to agree with the last point. I think EAFOTS is the "start" of the path to the rift as it were, rather than its location.

Reasonings:
a) doesn't really match the description other than general location along the R-R line. No way you could argue that this is stars thinning out yet
b) it extends infinitely upward in the galactic plane, while a majority of the way stations are far below it
c) I've seen mention of the "dark stars" or brown dwarfs from the book, which are all found below eafots
 
Here's another funky thing that I caught - I've seen it a few times before but never did the double back to get it since I'm not always ready on screenshot key (Fraps is terrible for capturing - tried that, didn't work very well and shadowplay causes framerate issues). Number of stars/planets/etc don't matter. It can be a single "unexplored" or a double. Don't think I've seen a triple yet. In any event, it was repeatable as I saw it when I jumped in so I jumped back out and back in to get the screen shots. They are in order this time as I didn't do a bulk drag, but I numbered them just in case.

http://imgur.com/a/vzVX8

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Sorry, my last comment may have come across as a little harsh - real life was being problematic - no criticism intended.

Assuming it's not a bug, then an area of space with a weird nav panel anomaly should have a corresponding source - something must be causing the weirdness, otherwise what is the point of it. It's a sign saying 'look here' - so the question is, what to look for?
If USS aren't the answer, then the next logical assumption is something in one of the systems - black holes, neutron stars, earth like worlds 10k Ls away from a brown dwarf, anything odd on an astronomical scale. I can't tell you what to look for, because I'm as clueless as you - but you're the one out there, so you get responsibility :p

I'm pretty sure EAFOTS doesn't actually tell us anything either.

No harm done, I was trying to be as diplomatic as possible with my explanation and at first I thought it was an antagonistic reply but then realized it was most likely other frustrations and being curt so we don't have more derailments here. I didn't mean to come off any other way other than trying to be as straightforward as possible with data and also that unless I actually find a 'smoking gun'- as it were - do not follow in my stardust. :)

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Those are still not normal colors. It still looks like a bug to me. If you are sure your colors are the default untouched files, maybe verify your files. When I am done my exploration mission I can visit around there see if it happens to me.

I know they aren't the default colors, I didn't take screenshots again. That is just a waste of time, bandwidth, storage space, etc. I simply changed back, tested, verified, reported back. However, the colors will not change the location of displayed characters. If it's a bug, it's not from the colors. In order for the actual characters to be a in a completely different location than they are programmed to be, they have to be programmed to be somewhere else. If it is a bug that way, everyone would have it.
 
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Posting to Bug Forum since Support Forum didn't get me anywhere, should have done that the first time. Please disregard my posts, and I bet it will be a bug so a waste of my time.
 
Thanks for that. However, when I look at EAFOTS on the galaxy map I can't get it to work out. Perhaps I am 3D challenged but it's not transcribing.

Please see the following example...http://imgur.com/fZh0Kx8

I would love to be enlightened. It would make searching sectors easier.

As far as I can tell it's because the most important part is the letter before the final number. So in your example, it's not that be-g is next to go-k, it's that they are two entirely different mass systems (BE-G composes systems that fall under the B mass category while the GO-K are C mass systems).

The previous letters seem to be just a way to further break down those masses in system and in location (notice that the two BE-Gs are beside one another).
 
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I don't think so but whatever you figure. We will see if anyone else can replicate your findings.

I'm not saying it isn't a bug. Just that the conclusion you came to isn't the cause of it. Do not waste time pursuing it please, unless it can be confirmed to not be a bug but I'm pretty sure at least some of what I'm seeing is a bug related to the advanced discovery scanner with regards to my most recent screenshots with the double unexplored items.
 
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A while back Drew said that what we are seeing with the Formidine Rift mystery is like looking at the wrong side of a tapestry. Lots of handing threads that don't appear to be connected. When I think of a tapestry I think of the Bayeux Tapestry, a 70-meter long tapestry that actually tells a story:

Tapisserie_de_Bayeux_31109.jpg


You'll have to zoom into the image to see any detail.

Maybe I'm reading more into the analogy then what Drew intended but I'd like to share a few thoughts:

First of all ... why would anybody be looking at a tapestry from the back? One reason would be because the tapestry isn't completed. People viewing the back of the tapestry are typically those who are stitching it together. Drew has stated that his new Elite novel, Premonition, will be influenced by player actions. While I fully believe that whatever is out in the Rift could potentially be found today I grow more and more convinced that finding "IT" has less to do with exploring the galaxy then it does with exploring the narrative.

We've also been told that everthing happening in Elite: Dangerous is connected. I'm not sure that this has always been the case but now that Drew is writing Galnet directly as well as the Community Goals I'm sure that we'll soon be seeing how seemingly divergent threads come together in startling ways.

We need a 'murder board'. Some way of tracking down all the different connections and where characters in the story cross each other's paths.
 
A while back Drew said that what we are seeing with the Formidine Rift mystery is like looking at the wrong side of a tapestry. Lots of handing threads that don't appear to be connected. When I think of a tapestry I think of the Bayeux Tapestry, a 70-meter long tapestry that actually tells a story:

https://upload.wikimedia.org/wikipedia/commons/f/fe/Tapisserie_de_Bayeux_31109.jpg

You'll have to zoom into the image to see any detail.

Maybe I'm reading more into the analogy then what Drew intended but I'd like to share a few thoughts:

First of all ... why would anybody be looking at a tapestry from the back? One reason would be because the tapestry isn't completed. People viewing the back of the tapestry are typically those who are stitching it together. Drew has stated that his new Elite novel, Premonition, will be influenced by player actions. While I fully believe that whatever is out in the Rift could potentially be found today I grow more and more convinced that finding "IT" has less to do with exploring the galaxy then it does with exploring the narrative.

We've also been told that everthing happening in Elite: Dangerous is connected. I'm not sure that this has always been the case but now that Drew is writing Galnet directly as well as the Community Goals I'm sure that we'll soon be seeing how seemingly divergent threads come together in startling ways.

We need a 'murder board'. Some way of tracking down all the different connections and where characters in the story cross each other's paths.

Maybe he said that because the rift is really on the completely opposite side of the RR line, and we're on the wrong side of the galaxy completely >.>
 
It could also mean that in order to 'piece' things together we need to look back. The old lady does say to 'watch your six'. Which typically means there is a threat to be wary of but maybe it also implied that to 'find' the mystery you need to look behind you, and not always ahead.

With that said. I'm climbing as high as I can (between the Heart and Soul) just to scope things out. Even if there's no tie in to the Rift up here, the view is absolutely fantastic. You can see nebulae for thousands of light years (Funny though how (I think) Soul has an issue staying constant). So far nothing too unusual other than someone went to a lot of trouble to get a neutron star I came across (which might be the highest EAFOTS location). I'm likely going to end up boosting my FSD to see how far I can go. I've got some landables to prospect mats from if I need them too.
 
The rift mystery isn't about jump range, having said that if you find another route across the rift then that's brilliant.

The rift mystery is based on a 25-30 ly jump range.

Crossing the rift is cool though. If you need cross checking of your route or jumps then message me.

Going out there and doing it is great but having a second opinion always helps

As I said, I have a high jump range to get out there quicker. You could reach it on launch so I'm aware that a high jump isn't needed
 
Here's another funky thing that I caught - I've seen it a few times before but never did the double back to get it since I'm not always ready on screenshot key (Fraps is terrible for capturing - tried that, didn't work very well and shadowplay causes framerate issues). Number of stars/planets/etc don't matter. It can be a single "unexplored" or a double. Don't think I've seen a triple yet. In any event, it was repeatable as I saw it when I jumped in so I jumped back out and back in to get the screen shots. They are in order this time as I didn't do a bulk drag, but I numbered them just in case.

http://imgur.com/a/vzVX8

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No harm done, I was trying to be as diplomatic as possible with my explanation and at first I thought it was an antagonistic reply but then realized it was most likely other frustrations and being curt so we don't have more derailments here. I didn't mean to come off any other way other than trying to be as straightforward as possible with data and also that unless I actually find a 'smoking gun'- as it were - do not follow in my stardust. :)

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I know they aren't the default colors, I didn't take screenshots again. That is just a waste of time, bandwidth, storage space, etc. I simply changed back, tested, verified, reported back. However, the colors will not change the location of displayed characters. If it's a bug, it's not from the colors. In order for the actual characters to be a in a completely different location than they are programmed to be, they have to be programmed to be somewhere else. If it is a bug that way, everyone would have it.

Posting to Bug Forum since Support Forum didn't get me anywhere, should have done that the first time. Please disregard my posts, and I bet it will be a bug so a waste of my time.

It depends on who goes looking... Tell you what: I reckon FuriousMeow is THE ONE!


A while back Drew said that what we are seeing with the Formidine Rift mystery is like looking at the wrong side of a tapestry. Lots of handing threads that don't appear to be connected. When I think of a tapestry I think of the Bayeux Tapestry, a 70-meter long tapestry that actually tells a story:

https://upload.wikimedia.org/wikipedia/commons/f/fe/Tapisserie_de_Bayeux_31109.jpg

You'll have to zoom into the image to see any detail.

Maybe I'm reading more into the analogy then what Drew intended but I'd like to share a few thoughts:

First of all ... why would anybody be looking at a tapestry from the back? One reason would be because the tapestry isn't completed. People viewing the back of the tapestry are typically those who are stitching it together. Drew has stated that his new Elite novel, Premonition, will be influenced by player actions. While I fully believe that whatever is out in the Rift could potentially be found today I grow more and more convinced that finding "IT" has less to do with exploring the galaxy then it does with exploring the narrative.

We've also been told that everthing happening in Elite: Dangerous is connected. I'm not sure that this has always been the case but now that Drew is writing Galnet directly as well as the Community Goals I'm sure that we'll soon be seeing how seemingly divergent threads come together in startling ways.

We need a 'murder board'. Some way of tracking down all the different connections and where characters in the story cross each other's paths.

So much this.
Looking at a tapestry from the back to me means we're right now able to observe something that is not the IT itself, but rather something that has been created by IT. My bet still is on something at the stellar level (taking from the 'watch the skies' hint), rather than at the dark side of ELWs or AWs (not wanting to discourage anyone from doing the checking; I certainly still do it).

But rather than seeing patterns in the sky box that would only be a pattern from one particular spot and not from others, I think it would have to be to do with the star types as well. Then again, maybe that hint was just supposed to lead us to the blue stars forming roads to the bubble?
 
It could also mean that in order to 'piece' things together we need to look back. The old lady does say to 'watch your six'. Which typically means there is a threat to be wary of but maybe it also implied that to 'find' the mystery you need to look behind you, and not always ahead.

So ... flying out to the Rift where the entire galaxy seems to just "hang there". I turn my ship to face the way I came, effectively watching my six.
What do I see? I see all of humanity looking back at me from the surface of all the worlds that we've come to inhabit. There we are. Much more trouble then the Thargoids indeed.

Perhaps the 'Fear' of the Formidine Rift isn't an outside threat against humanity. What if the message is that the rest of the galaxy should be afraid of us?
 
So ... flying out to the Rift where the entire galaxy seems to just "hang there". I turn my ship to face the way I came, effectively watching my six.
What do I see? I see all of humanity looking back at me from the surface of all the worlds that we've come to inhabit. There we are. Much more trouble then the Thargoids indeed.

Perhaps the 'Fear' of the Formidine Rift isn't an outside threat against humanity. What if the message is that the rest of the galaxy should be afraid of us?

This is what worries me above. In the book it states that whatever is out here is more trouble than the Thargoids. Now the physics ramifications if someone has engineered a number of systems is quite huge, but is it really trouble?
I mean this is the 33century, if I was to tell you right now in 2016, that it is possible with science to achieve the creation of a system, you might say "no we don't have the tech", but if I then said it was either a possible older species, or what we could do in the future, I suspect you may well go "ok that makes sense".
So assuming that what we are looking for are engineered systems, unless they have a stamp with "made in Thargoid space" or whatever, how are we going to know something isn't just a naturaly occuring system? I mean I know FD have tried to make the system creations follow present scientific knowledge, but our knowledge of things is still extremely small!
Is why I am struggling to force myself back out there again adfter having to return for repairs.
 
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