The Star Citizen Thread v5

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[video=youtube;UTuhr_vzTEE]https://www.youtube.com/watch?v=UTuhr_vzTEE[/video]

Was looking for some cast interviews because details were lacking.

For the few people earlier today that were saying Croberts wanted a ticket back into Holywood and was trying to make a movie.
 
https://www.youtube.com/watch?v=UTuhr_vzTEE

Was looking for some cast interviews because details were lacking.

For the few people earlier today that were saying Croberts wanted a ticket back into Holywood and was trying to make a movie.

I missed the point completely :S

Here's more good ones:

[video=youtube;5vqB5lD73dw]https://www.youtube.com/watch?v=5vqB5lD73dw[/video]

[video=youtube;pQQPzHerrPE]https://www.youtube.com/watch?v=pQQPzHerrPE[/video]

[video=youtube;vECofeHSmqo]https://www.youtube.com/watch?v=vECofeHSmqo[/video]

[video=youtube;3vRE6LtYBHg]https://www.youtube.com/watch?v=3vRE6LtYBHg[/video]
 
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RSI denies Squadron 42 delay report

Thoroughly confused, I reached out to RSI to get the official word. “It appears something may have been lost in the translation,” a rep said. “Chris spoke to multiple reporters at Gamescom who asked about the status of Squadron 42. We have been feature locked for a while and things are coming along nicely. In every case he told them that we are hard at work on the game and are focused on making it great but no official launch dates were discussed.”

Unfortunately, the rep declined to discuss an official launch date with me, too, saying only that one hasn't been set yet. He did say, however, that there will be a progress report and “visual update” at CitizenCon, which is set for October 9. We'll be there to report back.

Why do they claim this when the website states 2016, the end of Bishop's speech states 2016 and so on.
Is it just a case of word games because no finalised date has been set? ie 12/12/2016.
 
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Why do they claim this when the website states 2016, the end of Bishop's speech states 2016 and so on.
Is it just a case of word games because no finalised date has been set? ie 12/12/2016.

I would not be at all surprised if Bishop's speech has been refactored :D
 
RSI denies Squadron 42 delay report



Why do they claim this when the website states 2016, the end of Bishop's speech states 2016 and so on.
Is it just a case of word games because no finalised date has been set? ie 12/12/2016.

They get away with it thanks to their rather vociferous and dogged, cultist following that has less interest in seeing the game made and released than they do in arguing that their money was well spent, as if shouting down "detractors" would somehow speed up and improve quality of production. At this point CR is either a madman or a conman. There is not much room left in between.
 
Seeds encode all your PG input set. Artists don't even create the textures (at least in Elite they don't), and seeds have no more to do with them than determining the planet type (hence color map palette).

Actually the first iteration of textures was PG, but the update that came with 2.1 saw them reverting to hand made textures. There was a stream with Mark Allen where he said this IIRC. I suspect, and this is my own opinion from playing, that certain textures are placed according to the topography. So you tend to get very stony looking ones in the bottom of dips and hollows for example.
 
Actually the first iteration of textures was PG, but the update that came with 2.1 saw them reverting to hand made textures. There was a stream with Mark Allen where he said this IIRC. I suspect, and this is my own opinion from playing, that certain textures are placed according to the topography. So you tend to get very stony looking ones in the bottom of dips and hollows for example.

I wonder if it's the reason that the distant textures look like crap.
 
What I like the most about this revolutionary open-development project is the omnipresence of hearsay in any debate. Most often somebody has said something in one of the shows that hints something, or somebody spoke to 'a developer' without recording the conversation giving a condensed summary afterwards, sometimes there are just rumors flying around without any traceable source. Any of this does not prevent all the sides in this debate to create arguments on this far fetched base of 'knowledge' that is, in other words, absolutely worthless. For me this is the most absurd element in this story because you would think an open-development project would strive to reduce the amount of uncertainty regarding the development progress.
 
Well I don't think that was the overall impression tbh, still nice to see Gary Oldman inside a video-game, I know he already did some voice-work for games, same as Hamill, but actually having them rendered is cool to watch, for me at least. Playing alongside them.. well that's kinda spooky in a cool kinda way actually, specially at the detail they are going for.

PS- I did not forgot the full clip of the blowing ships, here it is, skip to minute 9 for the action.

https://www.youtube.com/watch?v=p9-hnTFIHuw

It's nice to see people having fun in Star Citizen. When I get back to Jaques Station I'm going to buy a Sidewinder to see if I can land it upside-down :D
 
To chime in - using PG for planets is no brainer and it is good to see Chris walked back on his "PG is for      es" nonsense. As far as it's usage shows....it is nothing special, but it looks good nevertheless. It seems FD usage of all scientific stuff ensures planets look more realistic - doesn't make them more interesting for some players I bet :)

As for SQ42 lack of news and any marketing buzz kinda indicates no release this year. But who knows, maybe we will know different after conf.
 
They get away with it thanks to their rather vociferous and dogged, cultist following that has less interest in seeing the game made and released than they do in arguing that their money was well spent, as if shouting down "detractors" would somehow speed up and improve quality of production. At this point CR is either a madman or a conman. There is not much room left in between.

It's entirely possible that he's neither. Combine the following things :

He resents big developers (in his own words)
He resents working to a time limit (refuses to give dates after missing the 2014 one)
He has a nasty habit of saying yes to daft new features (PG birds)
He adds features he see's elsewhere in games on the fly (PG, VR)
He resents working within a budget (bad memories of freelancer)
He is hostile to criticism (escapist magazine)
He does not like being questioned (reaction to where's star marine gone)
He has assets refactored repeatedly (art department resignations)
He has not communicated his requirements properly to his staff (not a good communicator)
He sacks staff members who question the vision (anecdotal from industry interviews)

He's not mad and he's not a con-man. He's just a bad manager with an inability to recognize that for people to deliver what he wants he needs to tell them what it is, and be consistent about what it is. He also wont employ people who would be willing to ask questions to clarify exactly what's required, as they would appear to him to be questioning the vision.

He needs to stay at home and hire a project manager whose willing to tell him what's feasible and whats poorly understood by the staff then demand information on whats required until it's clear. The problem there is CR's a micro-manager and could never stay away, and would probably sack the project manager unless he was a complete yes-man.
 
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