The Star Citizen Thread v5

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There's a thread on the off topic forums about legalising certain drugs.

I was in favour.

I've changed my mind.

I'm still in favour. Drugs can help him.

Added him to ignore, he is almost certainly trolling and if not there is nothing to gain from continuing to discuss with him. Yet another user who doesn't accept reality nor wishes to discuss facts.
 
no offense mate, but any where between 2030 and the eventual heat death of the universe should suffice

No offence mate - but unless you own an Idris you simply won't understand a project of this scope and fidelity.

And can you show me where any of you know who's games have modelled the heat death of the universe?!
 
And yet, on the various reddits SC fans even claim they'd be content if SC didn't see a full release, because they already get so much enjoyment out of it that they are already happy with what's out now.
 
With the current rate of progression, with regression many times over the past 3 years, it is a safe bet there will be people still buying ship jpegs off of an AI built specifically to mimic CR and design outrageous ship designs and those people will be the kids of current whales. Mind you, no game will exist, it will keep promising more with specially timed "demos" that are still scripted events that aren't playable and have no representation of what may possibly get released.
 
I'm still in favour. Drugs can help him.

Added him to ignore, he is almost certainly trolling and if not there is nothing to gain from continuing to discuss with him. Yet another user who doesn't accept reality nor wishes to discuss facts.

Add him to ignore? - No chance. I'm out exploring while I post and I need the odd break - there's so many awesome sights out here but I gotta make a cup of tea and relax now and again - these posts are fun.

I'd reply point by point to the last post, but I'm getting close to some neutron stars and I don't want to get tied up in something that doesn't matter :D .
 
Add him to ignore? - No chance. I'm out exploring while I post and I need the odd break - there's so many awesome sights out here but I gotta make a cup of tea and relax now and again - these posts are fun.

I'd reply point by point to the last post, but I'm getting close to some neutron stars and I don't want to get tied up in something that doesn't matter :D .

I don't blame you.

But - but someone has to take one for the team and do a point by point.

It's not gonna be me that's ferrr damn sure!

But I will doff my cap to anyone prepared to roll their sleeves up and get stuck in.
 
I don't blame you.

But - but someone has to take one for the team and do a point by point.

It's not gonna be me that's ferrr damn sure!

But I will doff my cap to anyone prepared to roll their sleeves up and get stuck in.

I'm tempted... But I'm guessing someone is working on it right now :D

And if I lose a few mil of exploration data (including 3 new ELP's) looking up a point and swandive into a star - I'll be a trifle peeved.
 
There's a thread on the off topic forums about legalising certain drugs.

I was in favour.

I've changed my mind.

As someone for whom the drugs have and haven't worked in equal proportions (just ask my psychiatrist and/or anyone who knows me), I resemble that remark! [wacky]
 
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No offence mate - but unless you own an Idris you simply won't understand a project of this scope and fidelity.

And can you show me where any of you know who's games have modelled the heat death of the universe?!

Simulating the end of time? Im gald you asked. This is a feature we have definitely considered and once a switch is flicked this aspect will be refractored into the erm pipeline, unlike, you know, other space sims, the heat death model will be hand crafted at you you know, the Plank length.....<theory crafts for another 9400 words>
 
What I meant was that it's a less relevant comparison than something like AH in terms of the type of game, then I mentioned planetside in reference to the arena/play field size. So it might have been my poor use of grammar which confused you.

The gameplay in EvE doesn't need to synchronise precise user input in absolute real time. When you command your ships you don't avoid projectiles based on immediate minor movements of your controller and what clients see isnt necessarily exactly the same at the same millisecond. There is a massive difference in what you can do in terms of network traffic
Ah, ok. Yeah, that makes sense.

Still, the EVE world simulation is actually a fair bit more detailed than it gets credit for. Sure, it only update at 1Hz ticks, but it actually resolves actions at a millisecond basis, and the way you fly your ship — even moment to moment — will change how hit chances are calculated. So it's entirely possible to create lots of misses and poor hits by shrewd flying.
 
You're just flat out wrong on this one — especially the hilarious “no offence” part — which has been proven over and over and over and over, and no amount of refusal to accept the facts handed to you will change that. You never even understood the argument, so the fact that you have no idea how wrong you are or how utterly irrelevant your nonsensical counter-argument is just comes as a natural consequence of that.

Because what your Posting there as "Roadmap" is not an Roadmap.
This is what happens when you don't read. I never called something a roadmap. You did. You were wrong about that. The thing you called a roadmap isn't a roadmap. Nor is it a plan. Nor is it a delivery schedule. Read what people write. No, really. Read it. Because it is your adamant refusal to do so that makes you consistently wrong about everything you've ever said.

What you Posted for ED is not an Roadmap either. And its not Resembling an Roadmap either.
Good thing I didn't say it was one, then.

I am not moving anything.
…aside from the goalposts. Whenever you're wrong (and you're always wrong), you try to change some minor detail about the things you refused to research in the hopes that, this time, you won't be wrong. But since you haven't done the research, you don't understand what it is you're changing, so you just end up being wrong again. Like how you have moved the goalpost from my presenting a list of features with an estimated time of arrival to giving you a roadmap. I never said anything of the kind — you did. You moved the goalposts. You created a strawman. You keep being wrong and you keep trying to rescue yourself from that failure by altering what others have said. This makes you even more wrong than you were before.

Star Citizen not being Released is not really Strange.
Yes it is, because it would mean that the whole thing was a scam from the get-go. That's always all kinds of strange.
 
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Listen. Understand. That unrelenting word salad generator is out there. It can't be reasoned with, it can't be bargained with. It doesn't feel pity or remorse or fear - and it absolutely will not stop - ever - until you buy an Idris.

Come with me if you want LTI!!
 
Listen. Understand. That unrelenting word salad generator is out there. It can't be reasoned with, it can't be bargained with. It doesn't feel pity or remorse or fear - and it absolutely will not stop - ever - until you buy an Idris.

That's just made me think.

Chris Roberts is the Deepak Chopra of the gaming world...

- - - - - Additional Content Posted / Auto Merge - - - - -

Now for Fairness Said. If your looking for this Announcement of whats in the Near Future Updates. Its not the Stretch List your Looking For.
But the Current Feature List for the Currently Ongoing Alpha 2.5
https://robertsspaceindustries.com/feature-list
And the Announcement for Alpha 3.0 which is Due for within 2016
https://www.youtube.com/watch?v=Z-3YBuFI3iI

Just a quick one, dude.

If by 31 December 2016 these features do not exist in a user playable form, will you come here and apologise for everything that you said?

You want to swear by that?

On my part 3.0 going by the demo isn't exciting (tbh I thought that the demo was horrible), but if they deliver a rich mission system by 31 December 2016 I'll give them their fair dues and admit my error on that part.

EDIT 2: FWIW the "Feature list" on the CIG site simply describes what is there, in kinda florid terms. 1 system, no planetary landings, the mission structure is a stretch, etc.
 
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dsmart

Banned
I'm pretty sure polishing assets will not make the game any less impenetrable. You need either full UI rework, or some tutorials (IIRC major tom tried to play lod and got lost almost immediately), another feature that SC lacks. Or just do a dev lets plays his own game, seeing lots of features mentioned that are missing from youtube, maybe because shillizens did malicious reviews of it (quite likely), having you demo what the game actually has and how to get there would help. But to bring it back on topic, how many clients does your server handle? More than 16? What happens when too many players end up in same area (is there instancing per area? what's the upper limit?) With starnetwork 2.0 CR aims for thousandS people in same area. How do you rate his claim?

Sorry, but there's nothing impenetrable about the game. It's very simple and straightforward. Plus the manual, help, commands are all built-in and barely a keystroke away. It ain't broke; so I have no intentions of "fixing" it. Anyone who wants to play the game, has to read the manual right off the bat.

The game doesn't do instancing; also every question you have about the game is in the FAQ http://lodgame.com/faq/
 
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1.

6.
Nope.
I am simply saying both should be Treated the same Here.
Its you guys who say this is Ok for ED but not Ok for SC.
So if you say its not OK. Then its not OK for ED either.
If you say its Ok then it has to be OK for SC as well.

I dont care either ways by the way because wether you find the thing ok is your personal opinion.
What I dont find ok is if you say for SC its not OK while it is OK for ED.
You are the guys who Critized this on SC. So I am pointing out this is the very same with ED.


8.
Nope.
Your simply Biased like Hell.

9.
I.ll be holding that Bet.
Alpha 3.0 will likely already Deliver something Playable.
And I am fairly Sure that by 2018 we will have a Game called Star Citizen. Which can then start to Build Up.
And I am actually fairly certain as well. That this Game we get by 2018 as an MVP of Star Citizen. Will be Containing an Similar Amount and Depth of Features as Elite Dangerous holds on this Point.

Its true that you can argue that it would have been much better management to go about it like ED. And FIRST put out an MVP Game to then Add Features step by step.
Because that would have meant to get the Game by 2016 already even if like ED not containing a lot of the planned Features.
But then again. Its not Forbidden to try something different. And for a Fact alot of People said that they dislike this trend of the gaming Industry to constantly only Publish a Minimum Product which then needs Years to actually get Build into the Game originally advertised.

Okay, I'm biased as hell, fine.

So you're:

a) Willing to wait until 2018 to get something that is just MVP,
b) not what you paid for and that cost 120 million dollars (and the rest),
c) is overdue by four years,
d) that contains "an Similar Amount and Depth of Features as Elite Dangerous holds on this Point" (don't you think you're being a bit short changed? seeing as ED has been produced on what? 1/10 the money?),
e) admitting that "it would have been much better management to go about it like ED",

And you still think they deserve to be treated the same? After just admitting ED is a better managed project that will have a similar amount of depth and features for a fraction of the cost that you haven't had to wait god knows how long for?

Can you not see how that might make you look just a teeny weeny bit biased yourself?
 
Listen. Understand. That unrelenting word salad generator is out there. It can't be reasoned with, it can't be bargained with. It doesn't feel pity or remorse or fear - and it absolutely will not stop - ever - until you buy an Idris.

"Come with me if you want give..............er more money to RSI/CIG/CryNet/mySlushfund"

On a more on topic note, any predictions for the upcoming CitzenCon
 
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