I moved this to the above post...
Ehh whatever, i'm not the guy your replying to but nobody cares about the AI anyway.
The AI is so bad right now. They enemy are ramming all the time. I assume that's not a tactic. I just died after two of them flew into each other and then ricocheted into me. LOL.
It's ok with a 360 pad if you fly the ship like a turret. But if you really want to fly the ship whilst aiming the guns, the 360 pad isn't very good for that. But at least it feels like I'm flying. Whereas with the mouse it doesn't feel like I am flying a ship at all.
I've been using disabling the IFCS and flying. I've pushed black-outs and red-outs to the very edge. I must admit it makes for a more enjoyable experience. But it still feels a bit too arcadey for me. That said, I am kinda warming up to it...![]()
So, if ED's alpha was good, it means any other must be too ?
Serious, I don't think you appreciate that the days of telling other backers they don't know what they are talking about by virtue of having some higher knowledge are over. AC is out. We've been playing it today.
Have you tried it out? Yes/No? If no you should listen to what others are saying who have tried it. If yes, then please share your views, would love to hear your thoughts at its current stage, including both strengths and weakness. I can't ask you again.
Seriously, I don't think you appreciate that the days of telling other backers they don't know what they are talking about by virtue of having some higher knowledge are over. AC is out. We've been playing it today.
Have you tried it out? Yes/No? If no you should listen to what others are saying who have tried it. If yes, then please share your views, would love to hear your thoughts at its current stage, including both strengths and weakness. I can't ask you again.
FD have set the level when they have released ED Alpha. CIG have delayed their Alpha for 6 months, they had all the information about how ED was received, they have larger team working on project, they knew which level they should have achieved. I do not see viable reasons why AC should not have surpassed ED. But it did not.
I checked it out. It's good for what it is at the moment. Only made it to swarm level 7 before i died. Enjoying the vibe and feel of the RSI Aurora. Using a keyboard and mouse seemed ok to me. I don't own a joystick or hotas but people seem to have issues with them so i expect that to be fixed in 0.9
There are somethings that are hard to figure out like the energy system which i am still trying to understand. Love the shields and that there are segments of it. The Vanduul start east but by wave 6 i had big troubles getting rid of them.
The maps are a little tight i love unlimited maps because i am into freedom in games. Although that is perfectly understandable as they are not ready to release 64 bit yet and need to test the basics in a small confined environment.
Some graphical glitches and flickers here and there but then again it's pre alpha as stated. The in cockpit head / character movement could be smoother. Feels rough at times. There also should be a little internal engine rumbling sound to give a feel to it working.
Other than that. It seems pretty solid. Visuals have a very cinematic feel to them. It is Enjoyable but will be far more interesting with the multiplayer roll out and bug fixes that are coming with 0.9 and 1.0.
Also looking forward to the person who can beat wave 15. The "Elite" AI keeps getting better every 3rd wave.
Scope of project being one. Brand new company being another...
blah blah blah
.....I feel like we've been over this before.
FD have set the level when they have released ED Alpha. CIG have delayed their Alpha for 6 months, they had all the information about how ED was received, they have larger team working on project, they knew which level they should have achieved. I do not see viable reasons why AC should not have surpassed ED. But it did not.
So far it comes down to this for me:
Elite : Dangerous as soon as I got in my ship I didn't know what to do. But I felt like I was in a spaceship in space.
Arena Commander when I log in I know I am in an FPS game, and when I get out of the hangar I feel like I am in a flying vehicle in an FPS game.
Now, a good deal of that 'immersion' side of it will change as they refine things, get the double precision in and all the rest of it. It's a very early build as we all know. But there are some aspects that seem to be design choices - there are many people who like them. So if they did change later on they would have all those people upset.
I think what's happening here is just a lot of people remembering that you can't be all things to all men, no matter what your budget.
Both FD and CIG are working on their projects for approximately the same time! So why the results are so different?
FD have set the level when they have released ED Alpha. CIG have delayed their Alpha for 6 months, they had all the information about how ED was received, they have larger team working on project, they knew which level they should have achieved. I do not see viable reasons why AC should not have surpassed ED. But it did not.
Ummmm....... Did you not read the first two sentences in what you quoted? Or do you think that more features can be crammed into the same amount of developing time?
CIG only started ramping up their production team to full levels at around the new year, when ED's alpha was being released. That was ONE of the challenges that come from being a brand new company.
Sorry what are you saying again? Back in October-November 2013 CIG was planning to release DFM in December 2013, so it was definitely being worked on for at least a year. And now you are saying that they were not doing anything until January 2014 when they got their production team?
AC does not have any features but single player combat in the predefined scenario just like ED Alpha 1.
Ms.Nowak won't post any constructive criticism because he doesn't have any. What baffles me is how far can some people go in lying to themselves and not accepting clear facts that they can see for themselves.