I remember the storm that followed the 'Divine intervention' episode. Maybe they forgot to reset things.
One of our rival factions also had a lockdown that lasted for just one tick. I am wondering if they shortened the minimum duration from 3 days to 1 after one of the CGs was put into lockdown by the actions of some players a while back.
I believe it would, yes. As far as I can tell there are three "sets" of states. Conflicts (War/Civil War/Election) override everything. Expansion-related states (Expansion, Retreat, Investment) are the second set, and override the third set - everything else (Boom, Bust, Famine, Outbreak, Lockdown, Civil Unrest). "Minimum durations" do not apply to a state being overridden by another, and never have.Or maybe the retreat status overides the lockdown. Retreat as a status doesn't seem to be mentioned anywhere. Do we know how long a retreat lasts for?
Or a fraction can only be in one state so does the retreat have a higher priority to a lockdown?
Boy am I getting frustrated.
We go into expansion, we get a new system.
On those very first hours of recovering from expansion, we are now instantly going to war\civil war\election with the faction that is closest to our influence level.
At the tick this evening we got our move into a new system and at the same time we also got the message we are pending civil war with a minor faction that obviously has nothing to offer and is merely going to waste our time for the next few days.
This is the third time this has happened and we are having to sit on a system where we want to capture the main faction. How stupid and why not have the 'Recovery' period as a time for 'Recovery'
Why not have a 48hr period of grace to allow a faction to be in charge of its destiny?
Reference War & pending war. Our faction was in a war and I tried to get them past the ruling faction while still in war.
Day 3 of the war we equalled them exactly and a pending state was observed for that faction only, Strange to see only one faction in a state of pending war. Our war ended today and we are now showing pending with them.
One of our rival factions also had a lockdown that lasted for just one tick. I am wondering if they shortened the minimum duration from 3 days to 1 after one of the CGs was put into lockdown by the actions of some players a while back.
It would be nice if they could input some code into the BGS whereby you only enter conflict with factions that hold a 'landable' asset, because anything else is useless seeing as the economic mechanic isn't advanced enough to make use of the other bases. But it is what it is. Are you in Civ War or War pending, because if you are in Civ War, then thats your home system (or any new system added during the Horizons update) which means you have lost sight of keeping sufficient gap to other factions at home. I've had the same issue myself, and it just gets harder as you have more systems.
We'd not like this change. When under BGS attack, triggering a distant meaningless war/election as a delaying tactic, when parties unknown are trying to force a war in a system that is important to us, has served us well.
Are you suggesting that whilst in 'Pending Expansion' we go to the anticipated system and make sure EVERY system with a low influence is kull them down to a maximum of possibly 4% influence PRIOR to our moving to that location? This can mean we have to drag down maybe three or four systems.
I always thought that in the 'Recovery' state, there was a period we had to 'recover' otherwise what is the point of having this alleged state. I will take your word that it is 'easy' to do, especially if you are a member of a very small group.
Thank you for the reply
John
Hi John.Are you suggesting that whilst in 'Pending Expansion' we go to the anticipated system and make sure EVERY system with a low influence is kull them down to a maximum of possibly 4% influence PRIOR to our moving to that location? This can mean we have to drag down maybe three or four systems.
I always thought that in the 'Recovery' state, there was a period we had to 'recover' otherwise what is the point of having this alleged state. I will take your word that it is 'easy' to do, especially if you are a member of a very small group.
Thank you for the reply
John
'I always thought that in the 'Recovery' state, there was a period we had to 'recover' otherwise what is the point of having this alleged state.'
I go back to what I said, in that it isn't really a recovery from anything but a name given to a state to prevent it from going pending so soon after having been active, and the name kind of gives a feeling of immersion. Kind of, not saying it does, just kind of.
Yup it makes sense and getting the influence down of three or even four minor factions without having a presence in that system is do-able but it would take time..Hi John.
You WILL expand to the next nearest inhabited system with less than 7 factions within a certain distance.
Find that system and if it has 7, remove one. It's a bit late now as you are already in expansion phase, But that is what you need to do to ensure you expand.
If you find one with 6, you will go in at between 7.2 - 9.2, All you need to do is get all factions below 7 to avoid going into war with them, Not forgetting that your new influence %age will need to equally come from them, I.E if they are 7.5, they will be below 7 by the time you have expanded in.
Hope that helps
Yup it makes sense and getting the influence down of three or even four minor factions without having a presence in that system is do-able but it would take time..
If and obviously it now appears that my 'if' is not viable but 'if' we had a 'recovery' period then in just 24hrs we could easily clear this burden. If we try getting the influence down of three systems then how long would that take?
The civil war can be won before the thing actually starts and then we just wait the four\five days of civil war time but during this period all our systems are out of their boom time![]()
I guess my plea for a genuine recovery period would fall on deaf ears![]()
I wonder if expansion happens far too easily. The faction I'm working seems to be stuck in expansion/boom, even though there are a couple of systems where it isn't in control but has over 65%.