When it comes down to it, SC will live or die on the quality of its gameplay. I've been told many times on the SC forums that ED is a mile wide and an inch deep.
I have no idea where the 'depth' of gameplay is going to come in SC - It looks like it has many of the features that ED has*, but not a lot else. Spacelegs are cool, but they don't create gameplay on their own - you have to be able to do things with them. I'm hoping that CIG have a massive amount of stuff on the backburner, ready to be added in when the game is finally functional, but I can't get over the belief that this is just wishful thinking.
We could end up with a game that's wide as a puddle, deep as a puddle.
*edit* - When I say 'Has' - I mean "is planning to have"
I have no idea where the 'depth' of gameplay is going to come in SC - It looks like it has many of the features that ED has*, but not a lot else. Spacelegs are cool, but they don't create gameplay on their own - you have to be able to do things with them. I'm hoping that CIG have a massive amount of stuff on the backburner, ready to be added in when the game is finally functional, but I can't get over the belief that this is just wishful thinking.
We could end up with a game that's wide as a puddle, deep as a puddle.
*edit* - When I say 'Has' - I mean "is planning to have"
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