Jameson memorial outfitting has gone !

Well, if you select Pilots Federation in the right hand menu, it says that Boom is currently in a pending state for them. Does this mean that the status will switch over to a boom state either on todays 'tick' or tomorrow morning when the servers are rebooted?


Who the flip knows, my point right throughout this thread?
 
My question is: is the amount of effort required to fix the lockdown via bounty hunting (or whatever) similar to the amount of effort being expended to get it into this state to begin with?

A lot of us have been bounty hunting a significant amount in the last few days here, and it doesn't seem like it's helping. Are a couple of players 'griefing' able to outpace the work of many players trying to combat it?

If not, then this seems like it needs addressing.
 
Well, if you select Pilots Federation in the right hand menu, it says that Boom is currently in a pending state for them. Does this mean that the status will switch over to a boom state either on todays 'tick' or tomorrow morning when the servers are rebooted?

V good question. It said the same [boom state pending] yesterday, so not necessarily. It is part of the opaque nature of the BGS. Because the Pilots Federation can't be shifted, you can't predict according to relative percentages as you can in other systems. In other cases, you can gauge per daily tick how the percentages have shifted.

Part of the confusion and genuine frustration here is that Shinrarta isn't fully ruled by the BGS, which is why we have a binary state of lockdown or non-lockdown, with no way other than the crime reports, to measure progress.
 
Well, if you select Pilots Federation in the right hand menu, it says that Boom is currently in a pending state for them. Does this mean that the status will switch over to a boom state either on todays 'tick' or tomorrow morning when the servers are rebooted?

AFAIK - Unless things have changed since the 2.1 update a pending state can last between 1-5 days. In the case of Boom it is 2 days. (or at least it was when I last read up on BGS). Of course, if the faction is in an election state or at war in another system then that has to be resolve first. Boom won't go live in any case until lockdown resolves.
 
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Blatantly copying from the other, now closed thread:

The Background Simulation is affected by trade, crime, combat, missions, bounty hunting and more. Every action has a cause and effect. Managing the effect is what many players (but admittedly not enough) focus on. Every time you deliver cargo you affect the economy and influence of a minor faction. That changes their influence % which causes civilwar, election or war or famine or outbreak or many other things. Deliver Biowaste to an agri station without agri medicines and watch an outbreak happen, shoot authority and watch crime rise and civil unrest/lockdown. All of this is dynamic and is working as intended. My biggest bugbear is Powerplay because most Powerplayers don't care about the economy, just what minor faction is in charge to boost CC.

The BGS will hopefully get even better with population changes owing to war/unrest etc one way and boom/expansion the other.
 
AFAIK - Unless things have changed since the 2.1 update a pending state can last between 1-5 days. In the case of Boom it is 2 days. (or at least it was when I last read up on BGS). Of course, if the faction is in an election state or at war in another system then that has to be resolve first. Boom won't go live in any case until lockdown resolves.


Sinks Further in the quagmire that is called BGS!! :eek: [where is it] :O [wacko]
 
May i retorte with a 'WHY' ??

There is a theory that turning them in more often has a more positive effect, as used to be the case with explo data. People used to sell commodities by the single tonne, to bump up the number of transactions. That was fixed, I'm not convinced that the same exploit still works for bounties. Anybody tested it?
 
Meh, wish I knew of the lockdown earlier. I parked at Jameson Memorial last night planning to upgrade to 7A thrusters so I could then Dirty Drive mod them. Oh well, just need to track down an alternate station tonight. Not in the bounty hunting mood lately, but maybe I'll come back after to maybe help with the lockdown.
 
There is a theory that turning them in more often has a more positive effect, as used to be the case with explo data. People used to sell commodities by the single tonne, to bump up the number of transactions. That was fixed, I'm not convinced that the same exploit still works for bounties. Anybody tested it?

Never had a controlled enough environment to do so in unfortunately. Wouldn't surprise me if they left bounties alone in that regard though, don't think it was ever exploited but I could be easily wrong.
 
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If you're heading out to bounty hunt,watch out for the sad little cutter that just completely failed to take me down outside Jamesons a minute ago. :)
 
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