Obsidiant Ant made a video showing how we could all get the scanner we want (go to t=4:31)
https://youtu.be/iGQafi6K7v0?t=4m31s
Not what I want, but hey.
Obsidiant Ant made a video showing how we could all get the scanner we want (go to t=4:31)
https://youtu.be/iGQafi6K7v0?t=4m31s
TLDR: Don't make exploration harder and increase payouts. Most of us don't do it for the credits. We do it for the thrill of something never seen before. For the views and beauty of the game. For future players and future events. And some other ideas.
Obsidiant Ant made a video showing how we could all get the scanner we want (go to t=4:31)
https://youtu.be/iGQafi6K7v0?t=4m31s
Hello Commander MyHammer!
So i guess one of the things we're asking for in this thread is: what kind of more fundametnal changes to exploration and sanning would folk be interested in seeing?
As someone who apparently can get lost in a phone-box, I wish for an easier way to set down on a given set of coordinates on the surface. Today it's a pain. Pinpointing materials from orbit after a detailed scan would also be nice.
Glad to hear that the grey blobs are out.
With an improved tool-set this could have been an awesome means of getting exploration closer to a skilled profession and less of a repetitive series of button presses. And by re-balancing the payouts to ensure that any extra time the mechanic takes up is financially compensated there would be no grounds to call it a 'time sink' over what we have now.
The thing about revealing planetary details on a closer scan is that by the time you can scan the planet you can see the details anyway. So the whole thing is rendered annoying and pointless
Yep pretty much. Did a bit today as I went out to the Pleiades to visit one of the wreck sites. Most of the moons I scanned I could see the surface before the scan even completed. Also some planets too given they often tend to be quite small around M class and smaller stars. I've run across several systems where the outermost planet is inside Mercury's orbit and there are 6+ planets in the system.
Pretty sure I posted a screenshot of one awhile back. The first planet was within 2ls of the parent star, which was a Y dwarf or something to that effect. The entire system was tiny, but pretty cool! Should dig my notes out and revisit it as I bet they're all landable.
But the point still stands. For a large majority of bodies you can actually land on (and I'd say it's over 70%), you can see the surface details before you're done scanning. In the time it takes you to access the system map, you could already be entering orbital cruise. Kind of pointless if it goes live like that imo.
If we could manually enter lat/long coordinates for surface bookmarks, that would do the trick. And also simply click on the zoomable surface map to create a bookmark. Those two combined should cover it, and make sharing locations and finding your way to a targeted surface spot quite easy.
Exploration already is the least financially rewarding job in Elite.
Yes I agree actually - this should be a new type of Orbital Scan mechanic which does reveal the PoI overlay.
it would require gameplay to support it...
Meanwhile I just flushed two more tip-offs out of my chat log because I can't face the prospect of flying to them.
Hey anybody remember that event to find the crashed alien ship which was at specific coordinates on a planet.
Etc.