Missions
- Mission generation optimisations
- Mission screen loading optimisations
Galaxy Map
- Reduced loading time for galaxy map
- Fixed some stalls loading the system map
Avatars
- Preload mission contact avatars ahead of the mission board to reduce delays
- Reorganised avatar resources to reduce portrait generation times by up to 50%
Yay, the 20 seconds it takes to open the mission board is now reduced to.. 16.
Yay, the galaxy map loading time is reduced by half a second.
Yay, the system map loading time is.. the same. (~5 seconds)
*sigh*
Still have to sit here for an exorbitant amount of time every time we access the mission board, and a lower but also ridiculous amount of time after we accept a single mission.
Edit: Actually, the mission board waiting time seems to be halved now after I viewed it once. We can also appear to turn in missions very quickly (half second) instead of waiting 5+ seconds. So, it just had to compile things first and save it I guess. Still, the initial mission board waiting time is still a problem I wish the game didn't have. If it came up within a second, the game would be a lot less annoying to play.
Bugs:
The text now seems a lot blurrier, jagged and darker; it only gets fixed if I increase supersampling above native. 2x makes it oversharpened.
The module header text in the outfitting screen extends off the page if you scroll down then back up.
The galaxy map not centering on the system you're opening to (ex. from a mission window) still isn't fixed. It only goes to it if you don't touch your mouse, which forces you to use keyboard/HOTAS navigation until you select what you wanted to do (ie; view system map).
Feedback:
Why do we still not have the distance the stations are from the star listed in the mission details? This would solve the above issue and an extreme amount of tedium/annoyance to find out if the station the mission wants us to go to is 100,000+ls out.
Equally, where is this feature?
https://www.reddit.com/r/EliteDangerous/comments/4lnjqp/this_would_save_me_a_lot_of_time_frontier/