More on graphical changes and starports:
There were always some issues with scaling and forced perspective when in starports or sitting in hangars at starports (or at least a lot of starports). That always created some cognitive dissonance in the old vision cognition department.
That seems to have been fixed in the changes... that rocks.
There were always some issues with scaling and forced perspective when in starports or sitting in hangars at starports (or at least a lot of starports). That always created some cognitive dissonance in the old vision cognition department.
That seems to have been fixed in the changes... that rocks.
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