There is no grind

Loool, the irony in this post is hilarious. You say that as if 20 hours is actually a small amount of time to spend on a game... looooooool

are you serious?

ED, like other long burners, like WOW or EVE 20hrs is nothing.

I was 25hrs before i got out of my sidewinder!!!

if you want to get to quad elite (not a goal for everyone) you will be measuring your time in the 1000s of hrs. I am 1000 hrs in since Sept 2014 and my highest rank is Dangerous. I could have grinded and be quad elite by now i guess.... but i do my best not to do that.
 
Every time play TF2, or SWTOR, or any other game...after spending considerable time without breaks I feel grind coming on. Having natural breaks helps.

Second 'issue' is that ED is by nature repetitive. Rule of thumb with these games is either you find moment-by-moment gameplay engaging and easy to connect to, or you don't. Some people feel there's too much "space" between activities and that's why they find it boring and thus concentrate on grinding. Also ED doesn't respond well on goal driven gameplay. If you grind military rank just because you want that ship...yes, it will be utterly boring. I want to rank naturally. I enjoy moment by moment gameplay. But I understand people who don't.

Many people try to drive point home that ED can be many things for many players. Not really. Such games are trashed for lack of focus. ED is designed to have very distinctive way to play it.
 
Last edited:
If you want to have wing fights with other players that enjoy pvp you will need to upgrade your mods. The difference between an A rated ship and a engineer ship is just to vast. Shield generator, shield boosters, Weapons, power distributor, power plant, drives, FSD. The more you upgrade the more useful you will be in a wing fight.
True dat. The discrepancey between ships & rng mods is HUGE.
It is true that things is different, a nuke can kill allot more people faster than a hunting gun but when it comes to different variants of guns it is as much the shooters expertise that gets the 'shooting' done.

All games of today are subject to the 'gear' disease. Everthing is in 'tiers' and 'levels' - better loot is the one thing that drives players. In the end this just makes the gap between players too huge to be able to interact. Not an easy fix though... :|
 
are you serious?

ED, like other long burners, like WOW or EVE 20hrs is nothing.

I was 25hrs before i got out of my sidewinder!!!

if you want to get to quad elite (not a goal for everyone) you will be measuring your time in the 1000s of hrs. I am 1000 hrs in since Sept 2014 and my highest rank is Dangerous. I could have grinded and be quad elite by now i guess.... but i do my best not to do that.

Indeed. I don't know how much game time I've had since launch, but for me the whole point of having this game is that you can do that, and the periodic updates (mostly) just help keep it fresh even if I don't use all the features.

I have exactly one game installed on my Windows partition, and this is it.
 
Loool, the irony in this post is hilarious. You say that as if 20 hours is actually a small amount of time to spend on a game... looooooool

I've spend more than 1000 hours in Mount & Blade, Counter Strike, Jagged Alliance, Skyrim, Total War, The Witcher and Elite Dangerous. They also happen to be my favorite games. I've spend 0 hours in Call of Duty or your average Powerpuff Girls MMO though.
 
True dat. The discrepancey between ships & rng mods is HUGE.
It is true that things is different, a nuke can kill allot more people faster than a hunting gun but when it comes to different variants of guns it is as much the shooters expertise that gets the 'shooting' done.

All games of today are subject to the 'gear' disease. Everthing is in 'tiers' and 'levels' - better loot is the one thing that drives players. In the end this just makes the gap between players too huge to be able to interact. Not an easy fix though... :|

And here is the thing..... imo outside of CQC, imo ED is a pretty rubbish PvP game..... or certainly it is if you want unscripted but BALANCED PvP.

ED is designed around asymmetric ships and ship builds and therefore, unless you contrive it to be or do the meta flavour of the month build, the PvP is always going to be unbalanced imo.

whether this is a problem or not is down to interpretation.
 
And here is the thing..... imo outside of CQC, imo ED is a pretty rubbish PvP game..... or certainly it is if you want unscripted but BALANCED PvP.

ED is designed around asymmetric ships and ship builds and therefore, unless you contrive it to be or do the meta flavour of the month build, the PvP is always going to be unbalanced imo.

whether this is a problem or not is down to interpretation.
It is problem from outside world PvP. If you are came to ED to measure something with other players form other countries...there are better suited games for that. However, if you up to contextual in-game PvP, this can work - but needs improvements which have been pointed out by both FD devs and players (karma system, etc.).
 
Could not agree more with the OP, grinding is something you impose on yourself (think that was said further up)

Rep given
 
Depends how you define 'grind', the OP has their definition and that is not necessarily in accord with others but to claim it isn't present is burying your head in the sand tbh. My advice is to be aware that you can get caught into a 'grind trap' in the pursuit of goals and objectives and you are advised to spot and avoid that type of behaviour.

Say for example you want to unlock Prof Palin Engineer but can't face the prospect of doing a 10k LY journey and have no real interest in exploring what are your options:

1. Don't do it <-- miss out
2. Learn to love exploring <-- can't be forced on a player
3. Just tolerate it and get it done, maybe you'll like it maybe you won't <-- grind

OP isn't wrong but has over simplified the issue imho.
 
Last edited:
If you want to have wing fights with other players that enjoy pvp you will need to upgrade your mods. The difference between an A rated ship and a engineer ship is just to vast. Shield generator, shield boosters, Weapons, power distributor, power plant, drives, FSD. The more you upgrade the more useful you will be in a wing fight.

Exactly :) And in my eyes not necessarily a bad thing.

The whole thing about the "Git gud" phrase is, it applies to Engineers as "Git grind". To stand against someone who PVPs the living daylight out of everything, one has to PVP the living daylight out of everything. I'm pretty sure some will call this a grind as well, or at least to me it would be it (I know most call it skill). So in order to get an engineered ship, you need to grind in the same way you need to when engineering your skill. Which one is better (or more fun) is just subjective.
 
Last edited:
Depends how you define 'grind', the OP has their definition and that is not necessarily in accord with others but to claim it isn't present is burying your head in the sand tbh. My advice is to be aware that you can get caught into a 'grind trap' in the pursuit of goals and objectives and you are advised to spot and avoid that type of behaviour.

Say for example you want to unlock Prof Palin Engineer but can't face the prospect of doing a 10k LY journey and have no real interest in exploring what are your options:

1. Don't do it <-- miss out
2. Learn to love exploring <-- can't be forced on a player
3. Just tolerate it and get it done, maybe you'll like it maybe you won't <-- grind

OP isn't wrong but has over simplified the issue imho.

true, Palin is 1 example which actively encourages grind for a lot of players... I have not gotten around to that trek myself yet either.... so whilst i agree with OP, I kind of agree with you as well :)

Thankfully the way I play does not demand my ship to be the absolute cutting edge, but, I can see how other play styles do need it more than mine
 
Last edited:
I've repped OP even though I do disagree with him! Well written, and well argued.

However, the main reasons I disagree BigBANGtheorydude has just brilliantly said.

I'm sorry, but after being fried in my Asp on my FIRST DAY doing open by a 'wizardry' commander whilst minding my own business, any illusions about not having to grind in this game evaporated. You need things like Palin to be able to survive better. You need the dosh to do it. Else it becomes "Elite Rebuy". Yes, there is exploring. But little else available unless you fly a souped-up ship. And now even data delivery easy missions are nerfed (ok it's a 'bug'. we will see what happens)

But - unless you want to play a restricted game, then yes you do have to do the grind. It's a big grand grind. Thanks to really great people, there are third party utilities to help with this. Could this game be played well without the advice from people on the forum? No.

The engineers should have been fun. It should have been nice upgrades that were useful, but not necessary. Because some people whined and the AI was raised dramatically in combat abilities overnight, suddenly the grindfest became almost essential. Now that was a big screwup IMO. Before this happened, I never even considered the engineers, as the rebuy screen was fairly avoidable.

The aim of the game (if there is one) is becoming Elite. Do it without grind? Good luck to you.

And no I won't change the way I play the game, mmmkay? :D

Oh yeah, and Palin was a 'blast'. I did it. Both accounts. I got so sick of it the second time round, I exchanged platinum for MTs. Wimpy? Yes. But hey, everyone's got a limit.

 
Last edited:
The only games you don't grind are arcade style games. Sports games, fighting games, puzzle games, shooters, platformers, etc.
But guess what? Even most of these games have picked up RPG elements in order to provide more gameplay and a sense of advancement.
Now nearly every game has a grind to varying degrees. Nowadays if you can't grind you will have a hard time finding any game you will enjoy.

The trick is making the grind fun.
 
Last edited:
I emphatically agree. I have a no grind policy. If it feels grindy I do something else. However... I still can't see how I can avoid the Engineering grind to remain competitive. I may be missing something of course but no one has been able enlighten me.

2.2 is a great addition, well done FD.
 
Last edited:
To be completely honest I came to realize over time that people complaining about grind are horribly missinformed.

Especialy before 2.2, you could reach bilions of credits, max ranks with fed / empire, in under a month if you were dedicated.

And don't get me started on engineers, last month I unlocked all engineers and upgraded 11 ships fully to max rank on all modules / weapons in just a bit over 3 weeks.

So less QQ more PEW PEW
 
I still can't play E: D for longer than one or two weeks in a row ( and haven't recovered from the last play session 6 month ago).

In my view, most of Elites activities are nothing more than excessive grinds, with not enough activity options to switch between so it does feel less so to me. Sad, but that's the way it feels to me.
 
I still can't play E: D for longer than one or two weeks in a row ( and haven't recovered from the last play session 6 month ago).

In my view, most of Elites activities are nothing more than excessive grinds, with not enough activity options to switch between so it does feel less so to me. Sad, but that's the way it feels to me.

that is unfortunate and if that is how it feels to you then you are not wrong.. the thing with all this, is it grind, is it gameplay, its all subjective with no right or wrong.

I am trying not to use that cheesy, maybe ED is just not for you line but..........................

ok, hows about this... did you play the 1st 3 games in the series, and if so, what did you do in those games which DIDN’T feel like a long dull grind? is there anything you did there which you could bring over to ED?.

What do you think of CQC? Personally I love it - when i can get in a game - infact the only thing keeping me off it is the main game!.

ED for me tho is all about the experience. without my VR hmd which adds so so much to the game i cant describe, i would probably play a lot less.

PS love that avatar.. is that a fish or a frog?
 
Last edited:
To be completely honest I came to realize over time that people complaining about grind are horribly missinformed.

Especialy before 2.2, you could reach bilions of credits, max ranks with fed / empire, in under a month if you were dedicated.

And don't get me started on engineers, last month I unlocked all engineers and upgraded 11 ships fully to max rank on all modules / weapons in just a bit over 3 weeks.

So less QQ more PEW PEW

Yep.
One day into 2.2 and had all new engineers fully ranked with new modules upgraded on all ships that needed it.
 
Back
Top Bottom