Alien archeology and other mysteries: Thread 9 - The Canonn

Status
Thread Closed: Not open for further replies.
znDrqrH.jpg
 
To be fair I'm not sure. However I stocked my Asp up last night before logging off with everything that was there. When I get home tonight I shall log in and stock up again, I'll then be able to tell you if it matches.



Hehe, this made me chuckle, but you'll have to have some virtual, virtual rep.
No probs mate i have arrived om site :)
 
Just so you guys know, in the alien site there are some geyser-like rock formations which has a blue glow underneath and when you target those with your SRV turret and try to shoot, your laser doesnt work and doesnt let you fire upon them. It is obviously scripted just like you cant fire next to your ship with SRV. I wonder why specifically you cant fire at those bluish rocks?
 
Well Lori Jameson (Engineer) isn't interested.

Ant I have a lot of stuff she'd be interested in on my ship, cargo scanners, FW scanners etc.. (if you don't have the item equipped you see no upgrades)

But this make sense really, I mean no-one has a clue what this pattern obelisk data is yet, nevermind having something practical to do it.
 
Last edited:
Could somebody check this for me...

I was just testing to see if any of the new cargo items behave like the UAs/UPs and point toward stuff when dropped in space.

It could have been my imagination, but the ancient totem did seem to align itself when given a knock, and always to the same direction. Sadly all the bumping it to get it to spin knocked it down to 4% health so I re-scooped it.

It definitely wasn't pointing toward Merope, I know that much, if anyone has one in their cargo, drop it in space and give it a bump to see if it aligns with anything.

It could just have been a fluke, I was trying to knock it about with a Corvette which is hardly a precision instrument!
 

Ozric

Volunteer Moderator
Well Lori Jameson (Engineer) isn't interested.

Ant I have a lot of stuff she'd be interested in on my ship, cargo scanners, FW scanners etc.. (if you don't have the item equipped you see no upgrades)

But this make sense really, I mean no-one has a clue what this pattern obelisk data is yet, nevermind having something practical to do it.

If the Feds don't win the CG then maybe Palin will announce his discoveries that will use these new scans. If the Feds win... who knows how long we'll have to wait before they ask for them.
 
Has anyone taken 1 of those probes to the site?
Seeing the UP and UA's look distinctly different it's likely they and the site are from different entities.
Maybe the probes are sent out to find ruins?

The barnacles look more like the ruins, as if they've grown out of a burried ruin.(green glow and everything)

Seeing the UA damage can be undone with meta alloys there's definitely a like between them, but perhaps that's only incidental.


For all.we know it's the alien looking AU and AP's that are from "the missing".
When there generation or sleeper ship got to its destination the might have found it inhabited by a sentient alien species(non space fairing) and in unhuman like fashion not eradicate them.
In SF, generation ships are often dismantled on arrival to start the colony.
The lack of ships and mix with alien tech could explain the AU and UP's.

And seeing how we jump to the chance of finding alien mysteries, it's not to mutch of a stretch for the missing to be probing the galaxy for the ruins.
 
After my initial survey of the ruins site I'd make the following observations.

There are 3 active elements:
- the Pillar-Relic towers
- the 5 types of recoverable artifact (not including the relic)
- the obelisks with their 5 data types

My gut feeling is that there are latent active systems at the site that are not functional and that we can somehow restore these systems.

I think the Pillar-Relics need to remain intact - my next survey will attempt to identify any link between the activity of the pillars and the obelisk activity.

My guess is that there is some kind of relationship between the artifact types and the obelisk formations.
The artifacts seem like 'batteries' containing a blue fluid - note the leakage where you find some of them.
The obelisk formations have what appears to be 'circuitry' on the ground connecting the elements of the formations.

I'm wondering if there are locations where specific artifact types will power specific obelisk formations.

The ruin walls are quite interesting - the metal parts are suggestive of a powered dome over the whole site, perhaps to contain an atmosphere.

All very interesting.
 
Last edited:
After my initial survey of the ruins site I'd make the following observations.

There are 3 active elements:
- the Pillar-Relic towers
- the 5 types of recoverable artifact (not including the relic)
- the obelisks with their 5 data types

My gut feeling is that there are latent active systems at the site that are not functional and that we can somehow restore these systems.

I think the Pillar-Relics need to remain intact - my next survey will attempt to identify any link between the activity of the pillars and the obelisk activity.

My guess is that there is some kind of relationship between the artifact types and the obelisk formations.
The artifacts seem like 'batteries' containing a blue fluid - note the leakage where you find some of them.
The obelisk formations have what appears to be 'circuitry' on the ground connecting the elements of the formations.

I'm wondering if there are locations where specific artifact types will power specific obelisk formations.

The ruin walls are quite interesting - the metal parts are suggestive of a powered dome over the whole site, perhaps to contain an atmosphere.

All very interesting.

I like it.
Even if I still do not think there is a "riddle" to solve in the Relics site (apart from guessing what is it...), I'd like to believe so.

I remember MB saying on the live stream that, for this release, they put much effort in the "Exploration" side of the game, more than the "riddle" one. So perhaps, more things to find, less things to solve...
 
Last edited:
Just a stray thought here - has anyone tried taking the relics / unknown probe/artifact into a neutron star beam? I'm near the core now so I can't do it myself. I know that dropping to normal space inside a neutron star beam is almost a guaranteed death - but it might lead to something.
 
There are plenty of things in the current build that can be discovered, we know there are things out there of a type that no-one has discovered, we know there are things relating to current investigations that haven't been discovered. That's not what you're asking for though is it. You're asking for specific details relating to the ruins and more than that a specific part about it.

Unless you're saying that you just want MB to say "yes there are other things to be discovered in the current build" and then you'd leave it alone... but you wouldn't would you, because you'd then want to know in relation to what. It then becomes a never ending cycle.

I'd love it if the devs said there's more to be found.
It'd make me want to explore a whole lot more actually :)
 
I'd love it if the devs said there's more to be found.
It'd make me want to explore a whole lot more actually :)

Well they did, sort of indicate these ruins are scattered all over the place so we definately shouldn't stop looking.

Personally I'm scouring signal sources in the vicinity of the known ruins for any Thargoid scout ships (of the non wrecked variety)... or any organic portal type thingys that they might emerge through ;)

That being said, I don't think the ruins and the alien wreck are necessarily linked. The ruins aren't in anyway organic looking. My pet theory is they are related to the "Caretakers" that Halsey was waffling on about. Some kind of precursor species perhaps...
 
Last edited:
Status
Thread Closed: Not open for further replies.
Back
Top Bottom