I want to thank the design/sound team big time for what they did with the beacons, crash sites and even more for the ruins!
just so and +rep
I want to thank the design/sound team big time for what they did with the beacons, crash sites and even more for the ruins!
This post nips at a subject I have been thinking about for a bit. Is there a pattern to which obelisk is active, or is it completely random? I was am thinking about going there myself and try re-logging and then check for changes in active obeliskes, but it will take some time to establish this on my own. So I was wondering if people who visit the site could make a record of which are active when they are there? By doing this we should be able to get atleast get some data to establish randomness, or set patterns, and who knows what will come of that. Maybe nothing, but then again, maybe somethingI do not think we have solved the alien ruins. I have looked on the map and I have found active obelisks in different places than on the map. I have scanned one set ( which makes them inactive ), only to get another in similar locations activate. It could be that it needs a commander to hang around long enough to keep scanning. Who knows.
Speaking as a member of the Canonn Council... the Canonn is strictly apolitical and neutral and will remain so. Canonn members are free to do as they please (short of game file hacking or griefing each other) and can therefore support, oppose, or ignore this CG as their conscience requires.
I want to thank the design/sound team big time for what they did with the beacons, crash sites and even more for the ruins!
Material drops from Geo sites and fungal sites.
Depends on which planet materials are in detailed scan. They drop materials according to rarity.
If more than one material on planet of a rarity type, it drops random one of that type. If no materials on planet of that rarity , drops a lower rank material. ( usually only see that if no very rares on a planet then drops a rare )
http://i.imgur.com/DhnZCLx.jpg
@ arguendo's map numbering: I like it, lets go with that. We could use the rest of the alphabet to label the other bigger shapes at the site (or maybe just label the other "structures" like the buttress thingies and the spawns/pop-ups.
I actually say the letters out loud using that alphabet, but it is cumbersome to use in writing and it isn't used that way in NATO eitherI would recommend augmenting this with NATO Phonetics (Alpha, Beta, Charlie, etc.)
https://en.wikipedia.org/wiki/NATO_phonetic_alphabet
Wait Zambrick, are you saying the pillars are actually unique in their markings and not copies of an original?
No all the relic towers have the exact same image on all of them. I never noticed the patterns before. I just didnt see a post discussing them.
After my California nebula trip, I'll head back and take a look myself. This stuff at the ruins needs to be much better documented than it is. We need to have all of these things labeled proper (re: Arguendo's suggestion) with every aspect of every object, in my opinion.
i wonder if theres anything currently relating to all of this to find in the califonia nebula, i might take a trip out there myself to poke around
Holy Frack, I spent all evening working on my Alien Ruins Stellar Map Theory that I've been working on for days now. Spent hours looking for something I thought was there only to find bubkis, later discovered that I was looking in the wrong place, then made a big revelation that I can't believe I didn't notice before, then realized something else that I think narrows my search area drastically, did some higher quality surveying & got new numbers (I'm so surprised at these ruins now that I'm literally giddy with excitement), I'm ready to go out to test my new map, BUT it's like 1 AM and I'm tired and I need to go to work at 6:30 AM, just 5 hours from now.
But I want to test my new alien ruins map!!!!
Being a grown up bites sometimes. My adjusted map theory will have to wait until tomorrow. [sad]