My Elite Dangerous play has dropped off about 90% in the past month since the 2.2 "upgrade" (and I use the term loosely). The whole selling point of Elite Dangerous was "play your way". Well I was, and having a lot of fun, too but now I can't. FD wants the entire ED community to play "their" way now and so all the advice I was receiving from FD ("Go to Sothis, make big credits fast!", this came from FD!), the forums, other players, the Internet on how to play the game "my" way . . . mostly useless now.
I don't want to run passenger missions, hauling space-stations full of wanted people [arrrr] around the bubble. I'm not looking for combat and not yet up for exploration. I was having a great time trading, hauling cargo and building a workable credit balance and a small collection of A-rated ships in anticipation of these other activities but I cannot do that anymore and so am at loose ends. Can't build credit, maintenance and outfitting are eating up my credit balance and not being replenished by mission payouts. Passenger missions appear carefully designed to get a CMDR killed with that teeny, innocuous little "passengers may be wanted" 7 or 8 lines down the mission brief. As if I am going to transport wanted criminals long distances for almost no credits!
I thought getting paid fairly well for hauling cargo several hundred LY, risking multiple interdictions, gankers, griefers, program crashes, etc. that we had to endure was fair. Sure, the missions are still there, just at Burger King payout rates: Haul 400 tons of gold 2000 LY for 100,000 credits? Ship maintenance for that trip will cost more than 100,000 credits! [ugh] Single-mission payouts suck everything, my ship can carry over 400 tons and now we get "don't stack missions".
So now what? Let FD dictate how I play FD or move on to the next thing? SC is looking a bit better lately . . .
I don't want to run passenger missions, hauling space-stations full of wanted people [arrrr] around the bubble. I'm not looking for combat and not yet up for exploration. I was having a great time trading, hauling cargo and building a workable credit balance and a small collection of A-rated ships in anticipation of these other activities but I cannot do that anymore and so am at loose ends. Can't build credit, maintenance and outfitting are eating up my credit balance and not being replenished by mission payouts. Passenger missions appear carefully designed to get a CMDR killed with that teeny, innocuous little "passengers may be wanted" 7 or 8 lines down the mission brief. As if I am going to transport wanted criminals long distances for almost no credits!
I thought getting paid fairly well for hauling cargo several hundred LY, risking multiple interdictions, gankers, griefers, program crashes, etc. that we had to endure was fair. Sure, the missions are still there, just at Burger King payout rates: Haul 400 tons of gold 2000 LY for 100,000 credits? Ship maintenance for that trip will cost more than 100,000 credits! [ugh] Single-mission payouts suck everything, my ship can carry over 400 tons and now we get "don't stack missions".
So now what? Let FD dictate how I play FD or move on to the next thing? SC is looking a bit better lately . . .
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