This is exactly the problem I have with the game now. I work 10 hours a day not play 10 hours a day! I like to dabble in all aspects but the Devs are telling me that only kids and unemployed can make mega money to enjoy the shiny new ships and upgrade them. I played the original Elite on a C64 when my time was worth relatively nothing. I have always loved this game but I am old as F now and don't have another lifetime to build bank. I only play solo because those with more free time and full tweaked toys keep blowing old whiny butt to space bits.
Now my solo game just got smaller.
I have to agree with you. I work a standard 9-hour shift, but I have an hour commute to and from work, so that's 11 hours a day gone. Add 8 hours for sleeping, that's 19 hours a day. Leaving 5 hours a day to get everything done, that I need to get done. Between a wife and my other myriad responsibilities, I can maybe fire up a game for about an hour a day on weekdays, and weekends are a crapshoot due to the massive amount of "honey-do's" that get piled on. Sothis was quite nice for me, since I could spend an hour getting there and stacking missions, and go make the runs the following morning. Still only amounted to maybe 30 million every two days, but it was enough to keep my happy and let me outfit my ships. Engineers was a nice distraction from that as well, since I wasn't earning any money anyway, it didn't feel like I was wasting my time.
Now? Earning 15 million probably means an hour of hardcore trade grinding. Not something I really want to do after work. So, I've taken a break from the game to play other things (like SWTOR and Planet Coaster). Hopefully FDev will figure out some way for veteran players to earn good credits while limiting newbies, but I won't be holding my breath.