Technically CR said that Star Citizen is 5 games in one. Dogfighting, Fps, Planetside, Space, Singleplayer. But they will all be within a single game. The way they are being built though is from different studios complimenting each other's development. So the ones who are building ships are making sure it works with the FPS team and the ones who are building the planetside check in with the ship teams for size and measures. It's a huge undertaking imho and not a lot of people have an idea of how big this project is.
That's why i would advise some people to read some of the Jump Point magazines you can see the internal communication and how layered and detailed it is. People from Montreal speaking to Monterrey, Mexico from there to Manchester and then to Austin from there on to Santa Monica. It's amazing the way they are communicating and working together.
Chris said he still needs to expand and the job offers on the cloud imperium site is still a pretty long list.
http://cloudimperiumgames.com/jobs
Financially he should be able to afford around 280 devs working at the same time for a year or so but i am pretty sure that the Outsorced developers of which there are a lot will stop working for CIG in a year i guess. By then the asset's will be mostly ready and the core CIG teams will be enough.
That's why i would advise some people to read some of the Jump Point magazines you can see the internal communication and how layered and detailed it is. People from Montreal speaking to Monterrey, Mexico from there to Manchester and then to Austin from there on to Santa Monica. It's amazing the way they are communicating and working together.
Chris said he still needs to expand and the job offers on the cloud imperium site is still a pretty long list.
http://cloudimperiumgames.com/jobs
Financially he should be able to afford around 280 devs working at the same time for a year or so but i am pretty sure that the Outsorced developers of which there are a lot will stop working for CIG in a year i guess. By then the asset's will be mostly ready and the core CIG teams will be enough.
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