hey chaps - disclaimer: i'm not trying to provoke an ED v SC style debate here as it's futile and frankly childish. I'm aware of the basic differences each of projects has and that the scope for each game is different in many ways.
I'm just trying to figure out how/why SC's game model is so expensive? I love the look of some of the ships, the engine is brilliant and i'd be quite excited to try it out before it's 'proper' release in a few years, but if i'm correct in saying - each individual ship is £100+ (some being way, way more) and there's no way of flying them right now?
I'm just trying to understand why people have bought into this? As far as I can see, the game is separated into a few small modules, and you can't actually fly the ships you've paid for anyway. Does anyone not think this is slightly barking? There's no flying (beyond Arena Commander which seems like an arcadey side distraction released only to prove to backers that they have a flight model of some description), no trading, no gameplay in a unified game world that I can see yet. It seems like investing money into the development process (which as a back of ED I can totally get behind), on the promise of a game appearing sometime in the near future. Star Citizen is a brand new franchise, albeit spiritiually grounded in the wing commander/freelancer etc lore, but still - the level of fanaticism present in not just buying the things that don't exist yet, but defending the things that don't exist yet seem absolutely mad. Like star wars/trek kinda crazy.
I just watched a youtube video of a guy walking around these virtual spaceships in a hanger, talking about what they might do in the future - then worked out that he must've spent over 5000 usd to purchase access to walking around these ships in a hanger, I'm trying to get my head around why people want to do this for a videogame?
Maybe someone on this thread can enlighten me? I'd post this on a SC board but i'd never be able to extinguish the flames! Again, i'm just trying to understand the model behind it because the official trailers/explanation videos with chris roberts seem very hopeful/slick, but low on actual facts. The idea of the game is brilliant, and if i'm honest something that i've always dreamed about in a game - the ability to go and do anything in space. From what i've seen, ED seems to be fulfilling part of that promise, or at least the majority of it - at a much cheaper cost.