So you want to know about the Formidine Rift? (Part 3)

I think FD have a bit of a dilemma - if they give us an actual lead the horde descends on the mystery and it may get found and blown up in a few hours, and if they give us nothing then, well, nothing happens. The former probably results in huge investments of their time in creating things being burned through very quickly, while the latter leads to player frustration and boredom. I don't know how you get around this.

All I can think of is to break mysteries into many small parts, so that many people can participate (find or solve something), but nobody can crack the whole thing open by themselves. At least, not until many people have shared what they know.

I literally sat up waiting for the galnet article, went to sleep frustrated it hadn't turned up (different time zone), and then EAFOTS/gap/confluence probes had largely been found before I got out of bed :D

I'm in the same boat (GMT+5), so everything is announced and then solved while I'm still at work. That's actually why I like the Rift mystery - it doesn't all happen when FDev decides it's going to happen (or in the case of the alien crashsite, BEFORE). The clues aren't treasure hunt style - it's an intellectual exercise, not how quickly you can pass something through a devrypter in the internet.
 
I think FD have a bit of a dilemma - if they give us an actual lead the horde descends on the mystery and it may get found and blown up in a few hours, and if they give us nothing then, well, nothing happens. The former probably results in huge investments of their time in creating things being burned through very quickly, while the latter leads to player frustration and boredom. I don't know how you get around this.

All I can think of is to break mysteries into many small parts, so that many people can participate (find or solve something), but nobody can crack the whole thing open by themselves. At least, not until many people have shared what they know.

I literally sat up waiting for the galnet article, went to sleep frustrated it hadn't turned up (different time zone), and then EAFOTS/gap/confluence probes had largely been found before I got out of bed :D

If I were Frontier, here is what I would do:

I'd "seed" small "mini mysteries" into the game to keep things interesting. How? By monitoring what we, the players, are planning. Right now there is an expedition planned in December to visit NGC 2682. It is a one way trip because it requires a neutron star hop to get there and there is no way back. If I were Frontier I'd put something out there in the cluster for the expedition to find. Something. Anything. Why? Because the mere possibility of finding something unique out among the stars is just ... awesome!

Speaking of expeditions ... my final report on the results of the Cassiopeia Project will likely be out soon, maybe as early as Tuesday. Just a few more stars to classify

- - - Updated - - -

I'm in the same boat (GMT+5), so everything is announced and then solved while I'm still at work. That's actually why I like the Rift mystery - it doesn't all happen when FDev decides it's going to happen (or in the case of the alien crashsite, BEFORE). The clues aren't treasure hunt style - it's an intellectual exercise, not how quickly you can pass something through a devrypter in the internet.

I feel ya, man! I'm GMT +6 but I work nights and weekends. Anything that happens on the weekend, when players are most active, is completely lost on me. My most active gaming is on Tuesdays when nothing is happening.
 
Jump and scan stuff. I'm beginning to wonder if the beacons themselves are all that there is to find from this CG, like maybe they are the only things to actually find out at the search areas? Because it's surprising that no one has found anything else of interest in any of the three target areas yet.

Don't forget the CG search area is 200 LY, so plenty of opportunity to find something else (or miss it if you aren't the right person looking!)
But a previous poster made a valid point - why are the beacons so far out from the star which would be the obvious rally point location UNLESS the original expedition intended to land on those planets; however that sort of disagrees with the fact that the FR mystery has been in game from before Horizons.
Perhaps as well as scanning the system bodies a deeper space search is required?
 
Don't forget the CG search area is 200 LY, so plenty of opportunity to find something else (or miss it if you aren't the right person looking!)
But a previous poster made a valid point - why are the beacons so far out from the star which would be the obvious rally point location UNLESS the original expedition intended to land on those planets; however that sort of disagrees with the fact that the FR mystery has been in game from before Horizons.
Perhaps as well as scanning the system bodies a deeper space search is required?

Has anyone tried flying outside the solar plane in these systems? At one point didn't Michael Brooks make a comment that some things might exist in the game that would require investigating those fringe regions in order to be found?
 
There is a supernova remnant in the Rift that I don't think have been mentioned.

It's called SN 1181(observed in year 1181) or 3C 58(Cambridge catalogue).

Galactic coordinates 130.719+03.084 and a distance of about 10,000ly should put it at about: -7,568: 407: -6,523.

The remnant star has been proposed to be a Quark star.

https://en.wikipedia.org/wiki/3C_58
https://en.wikipedia.org/wiki/SN_1181
http://simbad.u-strasbg.fr/simbad/sim-id?protocol=html&Ident=SN_1181&bibdisplay=none..

375px-3C58_chandra.jpg
 
There is a supernova remnant in the Rift that I don't think have been mentioned.

It's called SN 1181(observed in year 1181) or 3C 58(Cambridge catalogue).

Galactic coordinates 130.719+03.084 and a distance of about 10,000ly should put it at about: -7,568: 407: -6,523.

The remnant star has been proposed to be a Quark star.

https://en.wikipedia.org/wiki/3C_58
https://en.wikipedia.org/wiki/SN_1181
http://simbad.u-strasbg.fr/simbad/sim-id?protocol=html&Ident=SN_1181&bibdisplay=none..

https://upload.wikimedia.org/wikipedia/commons/thumb/3/34/3C58_chandra.jpg/375px-3C58_chandra.jpg

What is there as in so far as elite systems ? any POIs etc ?
 
Don't know. Haven't been there. I will check the map, but I'm far away.

more a general community map check for those that are out there, for me and the rest of the bubble dwellers, we can best help CoR by honking madly in the bubble and getting those results in - There are 3 days to go, and the higher the tier i think the bigger the reward for the storyline overall

Theres 3 days, and its a way for more players to get involved. Seeing as though the metrics are so important to the progression of things in elite
 
I have been out hunting and whilst cg goall payments are great etc, and we discovered the beacons, this feellls more like a promotion for the new book, and also a way of getting content for the story line for it as Drew mentioned that the new one wouuld be based on player driven activities. Overall quite dissapointed in this one.
 
There is a supernova remnant in the Rift that I don't think have been mentioned.

It's called SN 1181(observed in year 1181) or 3C 58(Cambridge catalogue).

Galactic coordinates 130.719+03.084 and a distance of about 10,000ly should put it at about: -7,568: 407: -6,523.

The remnant star has been proposed to be a Quark star.

https://en.wikipedia.org/wiki/3C_58
https://en.wikipedia.org/wiki/SN_1181
http://simbad.u-strasbg.fr/simbad/sim-id?protocol=html&Ident=SN_1181&bibdisplay=none..

https://upload.wikimedia.org/wikipedia/commons/thumb/3/34/3C58_chandra.jpg/375px-3C58_chandra.jpg

I have been looking for it and pointing at it previously in the thread. I'm afraid it's as much as a dead end as Cas A and Tycho are.

FDev just forgot them IMO.
 
Well, out at the Hawkin's Gap search region, I have found a rather odd thing in a system with 2 ELWs:

https://forums.frontier.co.uk/showt...ke-worlds-v2?p=4834713&viewfull=1#post4834713

However, there could be natural reasons for the issue (as I highlighted in the abover post.

The main point of it is that the closer ELW to the star is 50K cooler than the other. I'm hoping for other people's input on how the different atmospheric conditions and volcanism could affect this (it's the 5% water and the 10% higher oxygen content in the second ELW's atmosphere that I see as the likeliest candidate for the extra temperature, followed by the silicate magma).

H0w2vDB.jpg
XtZYz4I.jpg

The second ELW is 120ls further from the star and has a higher density atmosphere, so at the moment, I'm not entirely convinced this should be possible, but I don't really know. If it comes down to it, could also be a glitch in Stellar Forge. However, I thought I'd at least share it.
 
Last edited:
I have been looking for it and pointing at it previously in the thread. I'm afraid it's as much as a dead end as Cas A and Tycho are.

FDev just forgot them IMO.

And i cant be bothered at this point to travel that far out for nothing so back to the beginning of things again
 
If you see an interesting pattern of stars... follow it... it will lead to a narrow path with a great prize in the center?
 
Last edited:
I have been looking for it and pointing at it previously in the thread. I'm afraid it's as much as a dead end as Cas A and Tycho are.

FDev just forgot them IMO.

Dead end? Dead end? Say it isn't so!

I am very hopeful that we are about to get some kind of confirmation from Frontier developments on this. The following news article should be appearing in the local news feeds of Sol, Achenar, Alioth, Chi Orionis, 78 Ursae Majoris, and Prism later today:

Cassiopeia expedition reports preliminary results


News from the Cassiopeia Project has leaked back to civilization indicating a possible breakthrough in the search for the Cassiopeia A supernova remnant. The expedition, which departed less than a month ago, has completed a search along a 4,600 light year corridor where the remnant should be located.

Speaking via long range holofac, mission coordinator Finn McMillan reported that, "we've located two neutron stars in the area that closely match the characteristics of Cassiopeia A. The most promising of which was discovered last spring by Commander Belthize during his own independent expedition."

"In addition to the search for Cassiopeia A we've identified 92 possible candidates for Tycho G, the surviving progenitor of the Tycho supernova event. We’re still classifying these stars for our final report to Universal Cartographics in hopes that this data will close the chapter on the mystery surrounding the precise location of both Cassiopeia A and Tycho's Star."
 
"In addition to the search for Cassiopeia A we've identified 92 possible candidates for Tycho G, the surviving progenitor of the Tycho supernova event. We’re still classifying these stars for our final report to Universal Cartographics in hopes that this data will close the chapter on the mystery surrounding the precise location of both Cassiopeia A and Tycho's Star."

Can I complement you on the tone this has taken - it's lovely after the baiting/abusive way things have gone in other threads addressing Frontiers omissions/mistakes.
 
Well, out at the Hawkin's Gap search region, I have found a rather odd thing in a system with 2 ELWs:

https://forums.frontier.co.uk/showt...ke-worlds-v2?p=4834713&viewfull=1#post4834713

However, there could be natural reasons for the issue (as I highlighted in the abover post.

The main point of it is that the closer ELW to the star is 50K cooler than the other. I'm hoping for other people's input on how the different atmospheric conditions and volcanism could affect this (it's the 5% water and the 10% higher oxygen content in the second ELW's atmosphere that I see as the likeliest candidate for the extra temperature, followed by the silicate magma).


The second ELW is 120ls further from the star and has a higher density atmosphere, so at the moment, I'm not entirely convinced this should be possible, but I don't really know. If it comes down to it, could also be a glitch in Stellar Forge. However, I thought I'd at least share it.

Not 100% sure, but I believe water vapur contributes to greenhouse effect
 
I keep coming back to the size that this thing is supposed to be and that it's categorically not a POI. Oh, and you should be armed. And was in-game pre-horizons and PP.

There's a good chance that people have sailed right past it and not realised what it was. I conclude from that, the visible thing is an in-game asset and that is out-of-place. In my mind, that has to be limited to, odd configurations of star-systems or containing celestial objects - maybe odd descriptions. This would only be identifiable by the most diligent explorers, as for those who have done even a little bit of exploring, there is so much variation and "quirks of stellar forge" things that could be out of place are extremely common.

Then add to the vast search area, even if you limit to yourself to 200ly around the CG, that's still a lot of places to look for the unknown. My expectation (foundless) would be some breadcrumbs that lead into a higher frequency of the issue spread over multiple star systems. This is why I started trying to find "dead ends" around the CG area, where the star was over 20ly away from most neighbours (20ly because that's the max range for the nav panel, and also a sensible long range for a Cobra). But there seem to be a few pockets of these "dark patches" around that don't seem to line up anywhere, and before bookmarks, it would have been impossible to work out any pattern.

I've also been keeping an eye on my nav panel to see if any non-generated names crop up. And periodically searching for non-main-sequence stars in the hope that I stumble across a rogue planet or something - which would be awesome.

But in conclusion, I'm stuck. I need to abandon my brief search to get my data to COR before time is up.
 
Has anyone tried flying outside the solar plane in these systems? At one point didn't Michael Brooks make a comment that some things might exist in the game that would require investigating those fringe regions in order to be found?

Problem is that they have given us a CG that discourages this but instead encourages jonking to get more reports delivered.

If they gave us a CG where planetary scans counted towards your contribution then we would be more likely to find something if this is what is required.
 
Back
Top Bottom