1) Ok, you got me there, "64-bit sized scenes"
is a meaninglessly vague term in isolation*, it doesn't specify units or format, or even that it's a number. I assumed you were of the belief that some specific meaning of (1) was what had been done, because...
2) You
clearly didn't think number 2 was relevant**, and I agree. My post history here will show how many times I had to tell Elite fans that, no, you don't need a 64-bit exe to get 64-bit numbers.
3) Number three
is the thing that actually was done*** (though
I'm cautious of the word "scene"****, as you sometimes use it as a technical term), and is the thing that you seem to keep saying was not done.
i) Star citizen
backer theory-crafting about that, two highly-upvoted responses correcting them.
ii) I scroll down and find someone quoting, uh,
me, of all people, to correct them. Tier 1 obfuscation. The thread ends with a knowledgeable fan explaining things in a totally sensible way.
iii) A true post, but since SC has both of those things, it's not exactly a harmful or misleading misunderstanding. A burger isn't spicy rice, but I'm having both for dinner.
iv) Sean is an artist, and he occasionally gets things wrong. That said, he's on the money except for the 18 zeroes (assuming he means metres), when I did the rough numbers it came out more like 10 AU IIRC (it's in this thread somewhere).
I'm not sure why you highlighted the other stuff, is it an example of him misleading? Evidence for some other vital point? ***** Admittedly, the article then runs off with stuff about 64-bit architectures and we're back to iii.