The truth about PvE Players.
Which place takes sociopathy in the top 3?
And the more important question: Will permanent change also be possible for them? [???]
The truth about PvE Players.
I see a lot of parallels and connections between PvE focused players and social anxiety.
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I think I'll let the medical professionals take it from here. This is just too far out.
I fear having my grind time ruined by gankers. I'm shocked some even bother to have all their progress hampered by this whilst on Missions and Engineering etc.
Ok then, so if you are explorer then it completely do not touch you. gankers have no time for flying 8000 ly...
They are ganking at ruins? sometimes. But so what? You can just make high-wake. The same at CG.
The chance of meeting them, through the instancing, through the timezones, or simply the fact they are in the middle of 30 and have families like you, is very low. And even you meet them, then what?
Then completely nothing. You can high wake and ignore them.
And what if someday they will destroy you? Then again completely nothing. The chance is extremely low, money is not a deal.
And if so, then play in solo. Simple![]()
Everyone was informed in description about what the game is. I assume everyone can read
For anyone who do not want to be a content of somebody else please respect a somebody else also may do not want you as his content, so please do not influe BGS and powerplay from Group/Solo modes. Thank you![]()
Inaccurate. In recent history gankers ahve flown to Sagittarius A* to murder explorers. Colonia/Jaques even more recently.
Accurate, CG was at Anarchy starport. Its a common knowledge. Work as intended. FDev placed CG in a Anarchy system.Inaccurate. At CG's it's either serial interdiction and murder away from the starport, in which case it's usually a team of apex-PvP engineered ships against a lone ship which either hasn't been engineered or just very lightly engineered, and in which case is doomed in seconds. Or at the starport the gankers are camping there and exploiting the game mechanics for maximum destruction time.
Tactics such as:
- Repeatedly nudging a player's ship as they're trying to dock at a pad - often one ganker gets between the pad and the ship. Eventually the target ship gets destroyed with enough nudging. No station response to this. Exploit.
- If a griefer manages to aggro starport security - they can lo-wake out and straight back in. Starport security has forgotten that seconds ago they were shooting at the griefer. Exploit.
Last year, I was returning to Jameson Memorial after a very short exploration trip out in an exploration-fitted Clipper, when I was interdicted at Shinrarta and killed. Okay so this was before engineering and I did lots of things wrong and learned from the experience. Not much data was lost and I was already Elite in exploration, so what was left was just some minor irritation at the pointlessness of the attack. It's just meaningless and hence dull and boring game play.
Or not - apex-PvP-fitted ships against anything less will very quickly stop said ship nowadays from hi-waking. Now there's this insane new FSD Disruptor weapon that FDEV have crazily created for the player-driven Power. Once more FDEV in their desperate attempts to be pals with their playerbase are making silly decisions.
I don't care much about credits.
What I care about is my valuable time. If say, for example, I've been out exploring for months on end, the last thing I'd need would be for my ship to be blown up by griefers for some utterly pointless non-reason. I'd have to be absolutely crazy insane to return to a starport in Open in that case.
The reason I don't play in Open isn't out of fear of being ganked. It's simply that the value of my time I spend in the game universe is higher to me than any time I would give to others who value nothing in this game except for causing mindless explosions.
Then you unbalance modes that are balanced because you favour one mode over another. All modes are equal...also in the description if you read the small print and not just the cherry picked cover. Im assuming you did actually read the small print yes? See what I did there?
Group, not solo. I like player interactions from time to time.
Its up to you how is your income. Game offers a way to earn 300/hour. If you are earning less then its your choice and consequences.
I was in FDL in SGR*A. I not met any griefer.
Err, no, it doesn't. The game has bugs/inconsistencies that can be exploited to get the endgame ships in 2 hours using a Sidewinder. Doing that with missions and CG etc. takes you much, much longer. I certainly will not deny me the satisfaction of a steady progression through the ship repertoire, just to survive in Open. (Or use the exploits to devalue CR, i.e. my previous efforts.)
At the core in an FdL?
Maybe you should have brought a mirror then![]()
Over the years playing various multiplayer games, did a little research about human behaviour and it always ends up here (repost from yesterday).
I am not saying its cool, but i am just saying what is possible. In my humple opinion it is the most bigger exploit and worst game design i ever seen.
You make it sound as if it were designed that way.
Except it wasn't. It's not a cheat, it's an exploit.Because it was. Relogo works as intended since 2 years. Its not a cheat, its confirmed by FD. Do not burn me, they designed it, not me![]()
Because it was. Relogo works as intended since 2 years. Its not a cheat, its confirmed by FD. Do not burn me, they designed it, not me![]()
I was in FDL in SGR*A. I not met any griefer.
How do you think. How many griefers are in SgrA?Well.. One or two by a YEAR ?
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Accurate, CG was at Anarchy starport. Its a common knowledge. Work as intended. FDev placed CG in a Anarchy system.
And that was just dumb. Jameson Memorial is the most common known from 2 years PvP location. You got what you asked for![]()
In the most of ships you can escape, you just need simply to do it wisely.
As i wrote. Simply avoid dangerous places and situations and avoid to fly in paper ship. Do not be greedy.
You was destroyed by player, but it also could be a NPC. Then what?