I got ganked once this year, like 2 weeks ago. Someone in an FdL with a Clipper friend thought they'd interdict my Imperial Eagle. As if they were going to catch me.
I'm wondering if that was me and a friend. I almost always fly my FDL when I pirate and a friend has been joining me a bit in his Clipper. We've hunted in Sol mostly but recently in the system with the consumer technology commodity CG. When you say ganked, did the guys that grabbed you open fire or just try to get you to stop? I do remember a session when I and the Clipper were hunting and I was sorta teaching him the ropes. I remember saying something to him like "yeah, let's grab this Eagle - he won't have any cargo and even if he does we'll let him go anyway". Once we dropped in and I started chatting the Eagle became a very small dot in my vision as it pulled away like a freight train. I remember chatting with the pilot, asking him about his build and complimenting him on how amazingly fast it was, the fastest I've ever seen. If I remember right the conversation was rather friendly, no rude language or threats from either side. So was that me??? If so and you considered that a gank you have my apologies. If it was me what's your definition of a gank, do you consider simply getting interdicted a gank or do you agree that it's the shooting/killing after that is?
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I play in open to remind myself how toxic it is, better off sticking to solo / private groups.
Do you have any examples, what do you consider toxic behavior? I've never once seen anything I'd describe as toxic, even the couple times I was killed with no communication did I consider that toxic. As many have said open play is supposed to be dangerous, for almost all Open players that's part of the fun. If there was no risk of getting killed there would be no trill for me when I survive. I've never taken more than 1 or 2 shots from an NPC after an interdiction, it's more annoying than anything as I know I'll escape. With no threat there's no excitement so I just boost and jump. When a commander grabs me the excitement level, for me at least, goes through the roof. The few times I was killed afterward my heart was bounding and the adrenaline flowing big time. It was absolutely worth paying the rebuy, no question for me at least.
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But if i should avoid places where other players are, why not simply go to solo? What is the point of open if meeting other players is a bad thing?.
A great point, for me I don't avoid going anywhere in Open. For me there are only 3 reasons I'll go to solo/private
- Someone I'm playing with wants to go somewhere but insists on private
- I get killed by a commander at a POI that I still want to see. After getting killed I'll go in solo once I respawn
- I'm doing something like the 17 Draconis skimmer missions and don't want to worry about other commanders being there doing the same thing. Not because I'm fearful they might attack me, simply that I'm doing it to make money quickly and in solo you can earn money much faster (in this situation)
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More like I don't agree with them, and don't particulary care for the consequences; like I said, I would rather stop playing and delete my account than allow someone to pirate me, so being shadow-banned, or even regular-banned, over using combat logging to avoid piracy wouldn't bother me.
First you have every right to blow yourself up or otherwise fight back to keep your cargo. When I first starting playing the game and someone explained PvP piracy to me my gut reaction was "you can have my cargo when you pry it from my cold dead fingers". I absolutely understand tat sentiment which is why I never get upset or angry when someone shoots or runs. It's absolutely normal behavior and I find it extremely interesting to see all the different reactions I get. The only one that even slightly bothers me is combat logging. There is absolutely nothing a video game can do to upset me, etc. While combat logging bugs me I would never let it interfere with the fun I'm having as if I'm not having fun why am I still playing?
As for blatantly cheating in short you don't get to disagree with the rules. I ask again who are you to think you're somehow special and that you don't have to follow the rules just because you disagree with them? Let me explain it to you - you most certainly are NOT special. You are expected, just like the rest of us are, to follow the rules of the game you choose to play. I go back to my real world example since you like to relate something in a video game to a felony level crime. If you got pulled over for DUI and said to the cop/judge "I'm sorry, I don't agree that driving drunk is a bad thing so just let me go". You couldn't go to your boss and say "yeah, I know you asked me to do that but I disagree with it so I'm just not going to do it". I'm not sure if I/we can make this any more clear. If you disagree with the rules of something, from games to life, then you need to find something else to do. You clearly think piracy is terrible, which you have every right to think. You think cheating is perfectly acceptable, in fact you called it commendable. The HUGE difference here is piracy IS allowed and is part of the core game. Cheating it NOT allowed and is expressly forbidden. Again you have no right to selectively decide what rules you follow and what rules you don't.
I'm done trying to get this through to you - I absolutely agree with others that have said you need some serious form of mental health or evaluation. I'd bet my house that if you told a mental health professional that you feel playing a pirate in a space videogame was far worse than mugging someone in real life they'd recommend therapy, intense and lengthy therapy.
Oh and finally I am truly sorry to hear that you were mugged in real life. That must be a rather terrifying experience and I'm very sorry to hear that it happened to you. I've never been mugged before but something tells me that if I did I'd realize having someone threaten me with possible lethal force is VERY different from anything that could happen in a video game. Getting pirated in a game might cost me a little time to get back what was taken, getting mugged in real life might cost me my life. How someone could equate the two is absolutely beyond me.
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I've only a few dozen hours under my belt, but I've only ever played in Open. Never been bothered by another player (in fact I barely remember how to distinguish them from NPCs), and I've never left the main bubble (just a few jumps out still). Also, I only know about the common places like rich metal asteroid belts, etc, and I don't know any tricks about how to avoid common tactics like gravity slings or sun landing points or whatever. So for me griefing or unwanted PVP is a theoretical possibility, no more.
If you'd ever like to wing up so I can show you the ropes I'd be more than happy to do that, I really enjoy helping new players. As I'm a dirty pirate myself I can show you everything you'd need to know to fly safely in Open 99% of the time.
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.....there are times where it is a necessary evil, both obsidian ant and vindicator jones have posted videos about it, saying that they understand why it is used in SOME instances. Also, consider a combat log as basically a surrender. You won that fight. The only difference is that there was no explosion on your screen. Big whoop....
The Ad Hominem attacks came when you insulted his intelligence and called him a troll, you spent a lot of characters on those. If you had left those out, your argument would have been valid. You chose to attack him instead of his argument, at least for a little bit.
I will keep your wing up offer in mind. Thank you for that.
First just because popular Youtuber/Elite players like Ant and Jones say something that doesn't make it correct or true. Don't misunderstand I have respect for them both and really enjoy Ant's videos and how much he gives back to the community. While I somewhat agree about the notion of combat logging being okay in certain circumstances the fact is it's an exploit and Frontier has explicitly stated than using any exploit is a banable offense. If you're in a situation where you need to combat log your mistake wasn't made then - it was made many minutes/hours before when you decided to fly in open and put yourself at risk. Saying "I'm sorry officer I'm only speeding as I took the long way home but realized I'd be late because of it" absolutely wouldn't fly. While I agree there are many things in life that are in a gray area this isn't one of them. Exploiting isn't allowed. Combat logging is exploiting. Combat logging isn't allowed.
As for winning the fight if someone logs you're both right and wrong. If the intent is to let me win by surrendering then a player should use the self destruct feature, that's one of the reasons it's there. In many cases the reason to "win" the fight is so the player has to deal with the negative consequences of that. If I pirate someone and tell them over and over I'm not going to shoot, I just want to scan them (and I truly don't shoot as I don't), they open fire so I shoot back and they simply combat log so there are no repercussions for their actions then why allow players to shoot/kill other players in the first place. Being clear I'm not talking about gankers who just want to interdict and kill, while I'm adamantly against clogging at any time I can sorta understand wanting to clog when this happens. The issue is that people clog everywhere as there are no repercussions for it and as such behavior doesn't change. Let's say that if you clogged you lost $10M and you couldn't rebuy your ship, do you think clogging would be a problem then? Of course not, players would play much more carefully to make sure that didn't happen and would likely stop when interdicted by a pirate. I know that's an extreme example and one that the gankers make impossible to implement. It's just frustrating that players do this when the reality of getting killed already has very little repercussions. I get killed, I click rebuy, my fake/magical credit number gets lower and I'm back in my ship in the last station I docked in. Is that really so bad that you're saying cheating is justified to prevent it? That's where I think we disagree, for me that loss/etc. are absolutely no big deal.
As for calling someone a troll you're telling me that's not allowed? If not I'll absolutely play by the rules, as I've said no one here is so special that they can selectively follow the rules they like and not the ones they don't - and I'm absolutely not special enough to get to do that. However if you're going to admonish me for that I suggest you start reading more posts here as calling someone on the 'net a troll is one of the most common things that's done. I don't curse or use vulgar language, if using the word troll now falls into that category I guess political correctness wins again and I'll find another way to express what I feel are ridiculously dumb comments.
My offer to wing up is still on the table and is very genuine. While Elite doesn't have extensive multiplayer features I do greatly enjoy using the ones it has, now if instancing doesn't kill us....
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You refuse to see that this clearly is a grey area
That's because this isn't a gray area, combat logging IS exploiting. Exploiting is against the rules thus combat logging is against the rules. The rules don't state "you can't exploit the game in any way unless you have what you consider to be a good reason". Again I'm not saying ganking doesn't suck. But facts are facts, your personal opinion or view on them does not change them. In life there are many things that are very gray, hell I'll concede that a huge part of life revolves around gray areas. Cheating/exploiting in video games is not one of them.
EXPLOITING IS CHEATING, COMBAT LOGGING IS EXPLOITING, COMBAT LOGGING IS CHEATING. These are facts no matter your opinion on the matter.
I in no way will defend a ganker or griefer for ganking or griefing. I will however defend their right to do so as long as that's done without exploiting the game. Breaking the rules isn't the solution, the solution is for Frontier to add game mechanics that address the problem.