12) Is Salome alive and where is she?
just out curiosity how is everyone pronouncing this name? I've thought it was like the Hebrew word for Peace, "Shalom," but Obsidian Ant said it like "Sal-o-may".
12) Is Salome alive and where is she?
just out curiosity how is everyone pronouncing this name? I've thought it was like the Hebrew word for Peace, "Shalom," but Obsidian Ant said it like "Sal-o-may".
Anyone still grinding away at extracting data from the symbols displayed on the obelisks at the ruins site?
Had a play with the Obelisk Playground yesterday. Two groups of 18 lights = 36 bits per state, maybe two 18 bit words, maybe a single 36 bit word. I didn't really want to point the finger at humans again, since I'm not convinced this time, but a couple of interesting coincidences / possibilities:
- Base36 is a binary-to-text encoding scheme that represents binary data in an ASCII string format by translating it into a radix-36 representation. The choice of 36 is convenient in that the digits can be represented using the Arabic numerals 0–9 and the Latin letters A–Z.
- There have been some 36-bit computers: Smaller machines like the PDP-1/PDP-9/PDP-15 used 18-bit words, so a double word was 36 bits.
If either of these possibilities was correct, there is still the issue of how you would read a state out into binary format. Where do you start? Presumably the lower bits would be the most frequently used, and this might explain why some (highest?) bits are not used at all.
Whilst it is very disappointing to learn that an important lead in the Formidine Rift mystery is currently stalled due to a bug, I thought it might be an idea to summarise the current mysteries to show that there are other elements of different storylines in-game which have the potential to be progressed by player actions. Are there any that I have missed?
1) The location of Raxxla
2) Something that has been in (or missing from!) the Formidine Rift since launch
3) What is the meaning of the ancient ruins?
4) Outposts of "The Missing"
5) Possible additional alien shipwrecks
6) Possible additional ancient ruins
7) Possible Barnacle locations in other nearby nebulae (e.g. the Orion Nebula)
8) Are any Generation Ships in-game?
9) Are there any more Unregistered Comms Beacons / local Galnet articles etc. pointing to other locations/mysteries we are not yet aware of?
10) What is the role in the storyline for certain rare commodities only found in space, e.g. Hafnium, Scientific Research, AI Relics, SAP 8 (are these still there?)?
11) Are there any other kinds of surface 'life' that have yet to be found?
12) Is Salome alive and where is she?
One other activity that could be done is to systematically go through the list of UA-affected stations and try and cure them. Since there are people actively UA-bombing new stations all the time, the list of affected stations is only increasing, which may be quite a hindrance in future.
I pronounce it like Obs.
I guess it is based on the story from the bible of the death of John the babtist.
In this story Salome danced before King Herod during his birthday, leaving him so impressed that he granted her a wish. She asked her mother what to request and she requested the head of John. Evil witch.
well according to Wikipedia I got the root meaning of right, but seems like Ant is saying it the way it was intended.
thanks!
+I can post the full spreadsheet somewhere tonight if anyone wants it.
Looks like the new BETA has a fix for a certain crash site in the EAFOTS Sector. Wonder if they put anything in this beta as a surprise.....perhaps a "Winter" surprise
just out curiosity how is everyone pronouncing this name? I've thought it was like the Hebrew word for Peace, "Shalom," but Obsidian Ant said it like "Sal-o-may".
As I just said in the rifters thread I think that FD would have learnt from us and they would have removed the main course from Beta. It's worth checking the crash location to make sure you can now access it, but remember don't take anything you may or may not find as set in stone.
I pronounce it as salami ��
Agreed, but it does seem weird that they'd even bring it up. And if they do have it fixed but just turning the asset off, why not release the fix to the live version now.
Again, just seems weird that it's in the patch notes at all. Of course, they haven't hidden there mysterious things from patch notes before so I just might be reading into all of this as a reason for me to get interested int his beta.
I can confirm the crash has been fixed in live game. I've been on the surface in one of the crash locations for a while.
Annoyingly my beta save is literally 1000s of light-years away so unlikely I can check to see if anythings changed.
He's wording it wrong. They haven't fixed the cause of the crash, they have temporarily removed it and will re-introduce it into the Beta.Well, it's funny you should say that...
He's wording it wrong. They haven't fixed the cause of the crash, they have temporarily removed it and will re-introduce it into the Beta.
In the 2.2.03 notes:
•Added a new mission type for investigating the ancient ruins
.
I wonder if this will progress things or if it's just sight seeing?
.