[Feedback] Once again, docking computer should not be module.

ALL avionics are always inside any vessel. I guess FD could shut down the game for a month or so to rebalance the ships to suit whomever. The same reason we can't split a 3 slot into 3, 1 slots or a 6 to 2, 3s or 3, 2's. Heck ye, lets unbalance all ships so the minority is happy. YAY Get a grip.
 
ALL avionics are always inside any vessel. I guess FD could shut down the game for a month or so to rebalance the ships to suit whomever. The same reason we can't split a 3 slot into 3, 1 slots or a 6 to 2, 3s or 3, 2's. Heck ye, lets unbalance all ships so the minority is happy. YAY Get a grip.
It's FD who has already unbalanced the ships, by adding new modules to compete for those precious slots. Actually, I think a slot splitter or combined scanners would make a lot of sense.
 
All modules takes internal slot, and tend to give ship an advantage. Discovery scanners, limpet controllers, surface scanner, fuel scoop, planetary vehicle hangar, AFMU, fuel tank and so on. All those modules give a clear usage and advantage. Docking computer have no more functionality than external lights, wing beacon or orbit lines. Any player that played game for more than one day will be able to finish docking faster manually. And docking computer itself is just for a lazy gameplay, where you arrived to station, and engaged docking computer, while finishing your dinner or something :rolleyes:
So, remove docking computer from modules list, and put it as optional function in system menu. That is, make all ship having docking computers, without spending internal slot on it, and let players decide whenever they want to use it or not.

Agreed!

Doesn't hurt anyone. Make it like orbital lines. On or Off....playerdecision.

Edit:
Why should someone be against this? At the end....all NPC's use docking computer without module for it and i have NEVER heard someone complaining about this ;D
 
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Agreed!

Doesn't hurt anyone. Make it like orbital lines. On or Off....playerdecision.

Edit:
Why should someone be against this? At the end....all NPC's use docking computer without module for it and i have NEVER heard someone complaining about this ;D

^ I agree. You're absolutely right.
 
Some versions of elite you could pay the station to dock you if you couldn't afford a docking computer or weren't skilled enough to dock yourself I'd rather have the cargo space and pay a small docking fee
Why not have avionics computer that does basic scan planetary approach etc
 
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My suggestion would be to have a system where after you request docking and are accepted the station flight crew offer to guide you in. If you accept you give over flight controls and are forced to submit to scan on the way in or you continue in manually.
 
Another fail thread of I want. Oh Well. Keep dredging up failed ideas I guess, it's a free forum.

Wishful thinking much?

Isn't the ED game forum the exact place to come up with new ideas and suggestions and let the devs know how their players feel about the current state of the game? Is there a better place somewhere? Just because you dont personally approve of a suggestion doesn't mean its a fail, It would depend on the amount of people who feel likewise and whether the devs ultimately agree with the feedback.
 
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Docking computer shouldn't even be a thing.

Why? After docking at over 5000 stations, i put one in my Type 9 because the docking mechanic becomes BORING.

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Another fail thread of I want. Oh Well. Keep dredging up failed ideas I guess, it's a free forum.

No it was not. It was just some ideas the OP had. Better than your useless floppy contribution. You only have to scroll up to see lots of people AGREEING with the idea.
 
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All modules takes internal slot, and tend to give ship an advantage. Discovery scanners, limpet controllers, surface scanner, fuel scoop, planetary vehicle hangar, AFMU, fuel tank and so on. All those modules give a clear usage and advantage. Docking computer have no more functionality than external lights, wing beacon or orbit lines. Any player that played game for more than one day will be able to finish docking faster manually. And docking computer itself is just for a lazy gameplay, where you arrived to station, and engaged docking computer, while finishing your dinner or something :rolleyes:
So, remove docking computer from modules list, and put it as optional function in system menu. That is, make all ship having docking computers, without spending internal slot on it, and let players decide whenever they want to use it or not.

I agree for different reasons, but I think you reasoning is sound and a very good argument for change.

What I would like to see implemented are separate software upgrades that do not take up physical slots, but are ship computer upgrades.
Auto Dock software could be such a software upgrade.
I think the Planetary approach suite could also be put in the software upgrade category.

I'm thinking a bit ahead.
In the future of FD walking around will be introduced and the game will need things to do in stations and settlements.
FD might add software merchants that sell all kinds of software upgrades for ships, srv, tools and weapons.
We also need more money sinks and therefore a software merchant would help in that respect too.
 
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Given this pops up repeatedly and the answer is always that you should have to make some level of sacrifice to have something fly your ship for you, I would say we need to request a title change to "Once again docking computer should be a module, end of story".
 
I agree for different reasons, but I think you reasoning is sound and a very good argument for change.

What I would like to see implemented are separate software upgrades that do not take up physical slots, but are ship computer upgrades.
Auto Dock software could be such a software upgrade.

I'm thinking a bit ahead.
In the future of FD walking around will be introduced and the game will need things to do in stations and settlements.
FD might add software merchants that sell all kinds of software upgrades for ships, srv, tools and weapons.
We also need more money sinks and therefore a software merchant would help in that respect too.

Exactly! Instead of people continuously bleating about "dont take away muh trade-offs!" we should be coming up with gameplay trade-offs that ALSO make sense like the above. As ED grows and expands its only going to encounter more situations where the upgrade / modification is purely software related rather than a mulit-ton ship component and the game system is going to look more and more ridiculous because module slots are currently the only way to make operational changes of any kind.

ED badly needs some way to properly and credibly handle software upgrades that still involve interesting tradeoffs but ALSO make sense, they fudged it with the planetary approach suite but there are bound to be plenty more as the game grows. And as time goes on the problem will only grow worse unless something is done to fix it.
 
Given this pops up repeatedly and the answer is always that you should have to make some level of sacrifice to have something fly your ship for you, I would say we need to request a title change to "Once again docking computer should be a module, end of story".

There should be a sacrifice but the sacrifice should not be ridiculously stupid and make no sense at all. Sacrifice does not have to be synonymous with stupidity, end of story.
 
There should be a sacrifice but the sacrifice should not be ridiculously stupid and make no sense at all. Sacrifice does not have to be synonymous with stupidity, end of story.

Tons of things in this game make no sense. That doesn't stop them from having a positive impact on fun.

I would say the cost/benefit for a docking computer seems about right, so if there was a change which could help reduce the impact on immersion but keep the same level of compromise then that might be worth a look. Having a dedicated docking computer slot addresses the immersion, but means it's no compromise to fit one, so perhaps it needs to be heavy and/or power hungry? Possibly too much of a compromise for beginner ships however. Ship specific docking computers? That would allow devs to tailor each ships DC to give the right level of cost/benefit.
 
There should be a sacrifice but the sacrifice should not be ridiculously stupid and make no sense at all. Sacrifice does not have to be synonymous with stupidity, end of story.

Ah-I see your wisdom, young grasshoppa. By blinding yelling "It's stoopid!" repeatedly, you do indeed make something look stupid.
 
Ah-I see your wisdom, young grasshoppa. By blinding yelling "It's stoopid!" repeatedly, you do indeed make something look stupid.

The reasons for it being stupid have beem covered quite thoroughly over the course of this thread. But to your benefit I'll recap - even it it were it own dedicated computer rather than just software, as you'd expect, computers the size of rooms haven't been a thing for 50 years.
 
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