The Star Citizen Thread v5

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Or it is just bias observation. One man's experience is never enough in such cases. You have fluid FPS, some people experience - I have seen videos - very choppy gameplay. Some say 20ms, some say 400ms ping. It really depends.

It might be however that AWS is just dat better with latency and gaming than any other service. There's reason why FD have chosen AWS as well for ED.

Well I also change my GPU week ago wich improved my overall performance in games....but still I am not a "rookie" to get tricked on that so when it comes to the SC I do not talk about FPS I am talking about networking and net stability...game have clearly lower&better ping and seems more stable net wise then before...not drastic net-connection loses anymore,packet losess.....maybe now they have more servers in EU or closer to my Country....now ping is between 100-140 before was at is best 180-240.....
 
Well I also change my GPU week ago wich improved my overall performance in games....but still I am not a "rookie" to get tricked on that so when it comes to the SC I do not talk about FPS I am talking about networking and net stability...game have clearly lower&better ping and seems more stable net wise then before...not drastic net-connection loses anymore,packet losess.....maybe now they have more servers in EU or closer to my Country....now ping is between 100-140 before was at is best 180-240.....

Sounds like server connection is way better than before for you. That should make game way less jaggy and more fluid.
 
For clarity's sake my refernce to in that particular exchange was relating to the 3.0 at the end of the year thing (there are many many other things in this whole saga that would also fit the bill - but in this instance that's the specific thing).

That said even if you have zero knowledge about a subject it's surprisingly easy to spot commonly used techniques, phrases, inconsistencies and other verbal sleights of hand that get deployed when someone is being economical with the truth.

Especially when you've been observing their output for years - in this case CR and CIG for the avoidance of doubt.

ETA - spelling - again.

Yep, that's all fair enough. Personally, I see little or no problems with the way Mr Parry has explained the code-base move to Lumberyard and the cherry picking of bits and pieces from 3.7/3.8 and so on - but I am familiar with technical stuff of a similar level of complexity (in terms of code and frameworks).
If we are discussing the contradictory messages coming out of CIG - then yes, this has been the case for many years now - I tend not to take much notice of this, as it is blatant corporate information management , which tends to backfire quite often (good only for the lulz)
 
Sounds like server connection is way better than before for you. That should make game way less jaggy and more fluid.

Exactly that.....thats why I assume that either they start using AWS or they switch on LY or at least some part that improve current netcode.....
 
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These concepts do even contradict themselves which is actually good for selling the product as long as these contradictions don't challenge each other too directy. if you do it correctly you get people in the same boat whose expectations differ radically, i.e.

- space is huge (will have vast empty areas) vs. space is filled with interesting stuff everywhere
- it will be the most awesome mmo ever vs. the game engine is not able to provide that experience through the limited number of clients on a server
- space ships behave physically correct vs. successor to Wing Commander
- space ships can be bought for real cash (P2W; Privileges for the better off) vs. space ships can't be bought for real cash (egalitarian play-space, no P2W)

And thus the Marketing Department of the Sirius Cybernetics Corporation has built up a huge debt of expectation. I wonder if the company can engineer these expectations retrospectively such that the delivery of an imperfect game can be squared with the infinite and infinitely malleable expectation that the game can be whatever the investor wishes? It seems to me that this, rather than the not-inconsiderable technical debt, is RSI/CIG's biggest problem.

By the way, do you know of Allen Stroud? He wrote a couple of interesting blogs about Star Citizen in the wake of the Escapist articles last year.
 
I still find the meta-discussions about this thread on reddit somewhat baffling and disturbing......

Or most telling when one thread which openly discuss SC/SQ42 (mocking yes, but we also have good representation of leveled opinions too) is treated by SC community as some kind of reality show they can't live.

.......this dawns on me, shouldn't be put out ads? Our time here must be paid *somehow* :D
 
I don´t know maybe I am crazy but for my "gaming" eyes there is clearly some visible changes in 2.6 when it comes to the overall net stability and I am not saying about the PU couse that sucks as before and its mostly limited on 20-30 Fps..talking about AC and SM....it must been some changes there or could be that they start using Amazon Web Services and that what´s improved networking....

I've been a bit confused watching all this chat.

From LumberYard's features (esp GameLift) isn't it clear they've incorporated it at this point because it was the only way to get Star Marine working? It's exactly the kind of thing it's meant for. That then translates easy as pie into AC.

Chances are none of the rest of it's been merged, but the use of any section of LumberYard code means it must then have the LumberYard logo.
 
I've been a bit confused watching all this chat.

From LumberYard's features (esp GameLift) isn't it clear they've incorporated it at this point because it was the only way to get Star Marine working? It's exactly the kind of thing it's meant for. That then translates easy as pie into AC.

No. It's definitely a logical line of thought, but it's not clear that anything like that has been done, and the claim from Chris rather suggests that they haven't done anything like that — doubly so if, as you say, it was the only way to realise SM.

Of course, that's assuming Chris isn't being silly again…
 
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Bit of a tangent: for any of those external viewers out in reddit-land who think this is a hate-thread and somehow a standout on these forums...

They should check some of the threads in Dang Dis, ones like "FDev have the worst marketing ever", or "When is Braben going to sell this game to a big company", "Fix the **** bugs, FDev" etc

I would concede this is a long-running thread; perhaps it will end when the game gets released?...
 
I still find the meta-discussions about this thread on reddit somewhat baffling and disturbing......

At some point they'll be a reddit thread about our discussions on reddit threads, and it'll get mentioned here, and the internet will implode.

Speaking of which: Hi, /r/starcitizen. No, we don't hate the game as much as you think (well, *most* of us don't), we're just all cynical and sarcastic. It's how we roll: Look at the rest of the forum, we're the same with ED. It's a British thing. :)

@Viajero (& reddit) Re the stuff on Ben writing here: Yes he's a CIG employee but he's not writing as a CIG spokesman any more than I'm writing as spokesman for my company, and he can say (within the rules) whatever he likes. At the risk of arsekissing, he's done some bloody good graphics for ED and the graphics on SC is the only thing that *is* good, so maybe he's good at his job.

No, this doesn't make him a guru on netcode, physics engines, version tracking or any other none-render stuff but his opinion as a developer is at least as good as that of the rest of us muppets.

Some people *cough* seem to have grabbed the wrong end of the stick with regards to how code libraries develop and fork. Which is OK, we don't all work in large development environments. But when other people in development offer different ideas, maybe consider them as well?

Otherwise this'll end up as a thread of fools.

(edit: Assuming it isn't already)

- - - Updated - - -

Bit of a tangent: for any of those external viewers out in reddit-land who think this is a hate-thread and somehow a standout on these forums...

They should check some of the threads in Dang Dis, ones like "FDev have the worst marketing ever", or "When is Braben going to sell this game to a big company", "Fix the **** bugs, FDev" etc

I would concede this is a long-running thread; perhaps it will end when the game gets released?...

Reminds me, I must check my pension fund.
 
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Speaking of which: Hi, /r/starcitizen. No, we don't hate the game as much as you think (well, *most* of us don't), we're just all cynical and sarcastic. It's how we roll: Look at the rest of the forum, we're the same with ED. It's a British thing. :)

I generally agree with this sentiment. What I find ironic is how this thread is viewed by some SC fans as the "most toxic thread on the internet" (but typically only because Derek Smart is allowed to post here.)

However if you then read their responses in their reddit threads, they make this one look tame. The amount of aggression, abusivenes, rudenesss and overall toxicity from some people is just downright embarrassing. How can they claim the high ground if they're stooping so low?
 
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Maybe the Reddit crowd would like to discuss and try to explain how Chris Robert's vision of hundreds, maybe thousands of players are all going to interact at the same time. The whole idea of Star Citizen seems to be based on this one element. That is the one thing I haven't seen explained only guessed at.
 
I generally agree with this sentiment. What I find ironic is how this thread is viewed by some SC fans as the "most toxic thread on the internet" (but typically only because Derek Smart is allowed to post here.)

However if you then read their responses in their reddit threads, they make this one look tame. The amount of aggression, abusivenes, rudenesss and overall toxicity from some people is just downright embarrassing.

It's toxic to them because when they take that aggression, abusiveness, and rudeness and try to bring it into this thread, the mods actually apply the rules to them rather than up-vote their posts. The gall of it!
 
It's toxic to them because when they take that aggression, abusiveness, and rudeness and try to bring it into this thread, the mods actually apply the rules to them rather than up-vote their posts. The gall of it!

Yeah, and then they act like they're being persecuted against. Very bizarre.
 
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