Did Frontier not settle the minority/majority debate when they stated that PvP players were in the minority?
1) People constantly insult and try to shame PvP'ers
2) At some point they are fed up with a community that is thoroughly intollerant of others and leave.
Call it what you want.
I see private and solo mode as the extent ED offers to accommodate pure PVE interests.
The reason why people don't come together to defend a common space is that there is no reason not motivation to do it. There are private and solo mode readily available to avoid the issue. Path of least resistance simply put. But when everyone does it, close to no one tries to maintain order in Open.
If I were to tell you "If Muslims didnt bother murdering innocent people all the time, I am sure they wouldnt be discrimated again." would you consider that sound logic? Or would you say:"well, when you look at the number of terrorists versus the number of non-terrorist Muslims, surely its just a small subset who blow things up so we shouldnt' blame the rest for it."
Why is it okay to constantly discriminate 'pvp-players' and pretend they are all shameful, disgusting, noobkilling, 'content-creating' cowardly crumnorgles? Is it really that hard for you to understand pvp is a very valid playstyle, and many fantastic ED pilots had a lot of pvp fun among themselves? Why do you think it is perfectly fine to shame people who've done nothing wrong to nobody?
Hahahaha!
Right. So these modes are how FD designed the game, and they should not be changed. Except they should change it, as that has been your point all along. And there should not be a reward for Open, because for the overwhelming majority of time there is pretty much no real added risk in Open, as the number of griefers versus number of systems is so small. Yet at the same time it is absolutely vital to have a pve-mode to protect the players against the virtually non-existent danger you dont want to reward people in Open for facing.
nice.
"Moderator bias" implies bias in Moderation. Participation in threads means requires that the Moderator in question does not Moderate that thread - and is participating on an equal footing with any other user (and Moderators are volunteers drawn from the forum user-base) - and posts should remain compliant with the forum rules, as failure to do so has consequences.
Just becaose the game permits actions against other players does not mean that those targeted will find it "fun" - and when things are not "fun", in a game (and I would expect that most players play games for "fun"), then people may complain about them.
As I've said before this tells you something.
Not enough people want to play "good cops" - and FD and the playerbase need to accept that and stop pretending it's so. It's a shame yes, but it is what it is.
Similarly as stated before although you are in theory correct that "anything is permitted" in practise society and the playerbase makes it's own rules on what is and is not tolerated, and people have to come to accept that too.
BTW those arguing about PvP players being under-represented on this forum should know we've done that round a few times and even when all the PvP forces are summoned from their supposed hiding places the numbers are still tiny compared to the PvE player population. There have been a bunch of attempts to swing-back polls when it's not gone the way the more vocal/aggressive portion would like, it's never worked. Again this must be accepted, it's not going to change - it's just not that game.
Pirates should be right behind this anyway.... having the horrors reduced so it's fun for people makes it far more likely they'll hang around to be pirated.
Did Frontier not settle the minority/majority debate when they stated that PvP players were in the minority?
..even when all the PvP forces are summoned from their supposed hiding places the numbers are still tiny compared to the PvE player population..
And thats the point: you want to force people to work the BGS in one way: spacetrucking-race with no risk or danger. Thats how some like it, so thats how everyone should do it. I play Open, I dont attack others, but I allow others to attack me to prevent me from whatever I am doing. That way everyone can work the BGS the way they want. Sure, I can be killed, so thats something I will have to deal with myself. Seems a lot more fair than demanding FD takes care of me and force John to start spacetrucking or lose his BGS. I dont want to do that to John, so I wont. And i wont pretend I am Johns content, or that I am helpless, or that I am forced to this or that, because I am not.
And sure. Mobius is currently +-2% of the community, but there has to be a silent majority somewhere hidden that will push it over 50%. You have nothing to back that up, but hey, it can be possible. When the stats are so incredibly clear, you have to come up with something to challenge it.
As I've said before this tells you something.
Not enough people want to play "good cops" - and FD and the playerbase need to accept that and stop pretending it's so. It's a shame yes, but it is what it is.
Similarly as stated before although you are in theory correct that "anything is permitted" in practise society and the playerbase makes it's own rules on what is and is not tolerated, and people have to come to accept that too.
BTW those arguing about PvP players being under-represented on this forum should know we've done that round a few times and even when all the PvP forces are summoned from their supposed hiding places the numbers are still tiny compared to the PvE player population. There have been a bunch of attempts to swing-back polls when it's not gone the way the more vocal/aggressive portion would like, it's never worked. Again this must be accepted, it's not going to change - it's just not that game.
Pirates should be right behind this anyway.... having the horrors reduced so it's fun for people makes it far more likely they'll hang around to be pirated.
Did Frontier not settle the minority/majority debate when they stated that PvP players were in the minority?
Complaining is perfectly fine, but the amount of insults thrown at PVP players for simply playing the game (I don't mean griefing) was ridiculous and the ones that get banned are the victims instead of the perpetrator.
There are those with equally temperamental issues on the PVP side, no doubt, but the amount of friends I had to watch switch from Code to SDC more or less had something to do with the forum. Some are clearly too eager for this forum but not all of them. Not just Code, many other PvP player groups share this sentiment.
That being said, the forum is getting more inclusive, which I will commend.
In these discussions this is the assumption that bothers me most..
I am not a PvP player yet others assume that because I don't engage in PvP I must therefore belong to the PvE camp..?
Is it not possible that the unknown number of players who are happy to play in a mode that includes the possibility of PvP actually is larger than the combined numbers that are on either side of the PvP vs PvE fence..?
I'm a PvE player. I play mostly in open. I use the other modes from time to time.
I do not want FD to spend half a year of dev. resources to make an Open-PvE mode.
I'm completly content with the modes we have and feel that this is a forum issue.
I of course think I represent the majority of ED players.![]()
If PvP players did not "bother" players who do not want to participate in interactions forced upon them by other players then I doubt that there'd be as much antipathy between the two groups.
If phrasing is ambiguous then it is likely to be interpreted in different ways than it is intended to be.
1) People constantly insult and try to shame PvP'ers
2) At some point they are fed up with a community that is thoroughly intollerant of others and leave.
Call it what you want.
In these discussions this is the assumption that bothers me most..
I am not a PvP player yet others assume that because I don't engage in PvP I must therefore belong to the PvE camp..?
Is it not possible that the unknown number of players who are happy to play in a mode that includes the possibility of PvP actually is larger than the combined numbers that are on either side of the PvP vs PvE fence..?
I don't think you are listening in this case.
People are motivated by either a natural desire or some sort of coercion. In this case bounty hunters eat combat logging and there is no urgency to maintain order in Open because other modes are available.
There is no drive not pressure, of course close to no one cares.
It is ridiculously easy to escape from unwanted encounters in open play. Trust me, I am on a lot of KoS lists and haven't died to a gank wing yet (even in my taxi DBS).
If people did not want to be "bothered" with unwanted encounters, then they should feel free to play one of the PvE game modes that comprise of literally 66% of the current game modes. It's not that hard, really.
I'm a PvE player. I play mostly in open. I use the other modes from time to time.
I do not want FD to spend half a year of dev. resources to make an Open-PvE mode.
I'm completly content with the modes we have and feel that this is a forum issue.
I of course think I represent the majority of ED players.![]()
In these discussions this is the assumption that bothers me most..
I am not a PvP player yet others assume that because I don't engage in PvP I must therefore belong to the PvE camp..?
Is it not possible that the unknown number of players who are happy to play in a mode that includes the possibility of PvP actually is larger than the combined numbers that are on either side of the PvP vs PvE fence..?
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