You could've stayed in open, jumped back into Shinrarta Dezhra and tried to sneak past the FDL wing, keeping them in front of you so they can't interdict you even if they see you. It could've been a heart pumping adrenalin rush rather than your self confessed yawn at swapping to solo.
Yeah. But no, mate.
Gunner Bill, like me, has been around this particular block so many [expurgated] times that he knows every last crack in the pavement, the curtains on every window and the exact location of each of the numerous, rancid dog turds which litter the place.
It is boring, not exciting, regardless of one's approach. This scenario happens so frequently at Shinrarta that it has turned open into a ghost town there. Is that fun, d'you reckon? Smiles per gallon, perhaps? Emergent content, maybe?
Give me strength. And a cup of coffee. Even talking about these incompetent planks tends to push me into a catatonic state. Just black, no sugar, thanks.
I disagree about it being a ghost town. Naturally there are certain times of day when it's more active than other others, but usually when I'm there it's cracking with CMDR's coming and going. In my opinion, the most consistently fun places in the galaxy to visit. You might not like it, but plenty of people do![]()
I was surprised that the interdiction didn't make the player Wanted. When did that start? I thought that used to be automatic.
As always people are dancing around the real issue:
A complete lack of structured PVP outlet or "end game" aggression. People have accumulated wealth and godmode weapons and armor, and have nowhere to bask in their toys except by ganking in high rank zones.
At the end game, ED is still a theme park with no rides. Thargoids were supposed to alleviate this by presenting a real challenge, but all indicators are that they will be godlike jellyfish that will be as fun and interactive as attacking a capital ship. Either ridiculously easy, or impossible to approach cutscenes.
Hopefully Frontier finds a good balance, but if they're as weaksauce as the Elite rank NPCs, then I suspect the ganking will continue at the same (low) frequency as before.
How do they give us formidable enemies that the playerbase won't scream about ala 2.1 NPC's?
Human NPCs are everywhere in the bubble. Thus unavoidable. Thargoids could be spawned mostly in specific sectors, as they are now. And perhaps at certain sections, systems, or boarders of the bubble.
Also I think most people are willing to accept an alien race with a history of being badass as being actually dangerous. It's part of the lore and culture of Elite, and the may just be enough to override people's fear and loathing of fear and loathing.
Also take a moment to enjoy a cmdr flying a corvette claiming to be 'ganked'. Poor elite/founder Corvette, oh-so-helpless after chosing Open himself. Why should other people be able to play the way they want. If any system ever needed harsh C&P to protect the poor beginners in their sidewinders it is at the jameson memorial.
Join Mobius, problem solved.
Just curious, have you EVER made a statement in the forums that wasn't disingenuous?
I mean, let's see, whether the player in a Sidewinder or a Corvette, the other players attacked without provocation or "interaction".
Then, you put forth the utterly nonsensical argument that "they are playing their way", but you inherently sabotage your own argument by ignoring the fact that only one side gets to play their way since the FDLs are inflicting themselves on another player.
Finally, you ignore the fact that the Shinrarta Dezhra permit could be given out for being Elite in Trader or Exploration.
I'd ask where you learned to argue, but the emotional bombast you routinely substitute for logical argument answers for you.
Either way, us moralizing player actions in the game is kind of irrelevant. A better and effective "C&P" might go a ways toward helping the game make more sense though.
I've mentioned it before elsewhere, but it kind of seems like everyone in the Elite universe has at least a bit of lead poisoning and that society wouldn't be able to maintain itself as is.
Either way, us moralizing player actions in the game is kind of irrelevant. A better and effective "C&P" might go a ways toward helping the game make more sense though.
I've mentioned it before elsewhere, but it kind of seems like everyone in the Elite universe has at least a bit of lead poisoning and that society wouldn't be able to maintain itself as is.
So you really expect people to role play every hostile encounter? Or ask politely before opening fire?
Or should we all carry around crystal balls and mood rings so that we can claim magical insight into motives and proclivities of every CMDR we encounter?
Or here's a crazy thought, maybe we could stop moralizing an MMO, and just play by the physical rules of the game?
Where are you now, Achilles7? It's been a few days since you called me out with a rude take on my CMDR name. Maybe we ought to settle that account up.
Shoot me a friend request![]()
but I gotta ask FD: What is the point in allowing these fools the mechanics (or absence thereof) to just generally inconvenience players and spoil the ED experience?