Alien archeology and other mysteries: Thread 9 - The Canonn

Status
Thread Closed: Not open for further replies.
Different Sets of Active Obelisks

OK, so in a few comments I've mentioned sets of active obelisks in the Open servers. As we all know, in Solo play once you scan an obelisk it becomes inactive, and the set of active obelisks is always the same. In other words, you always find the same active obelisks. This gave rise to the map we've been using that has the obelisks numbered from 1-15. Many CMDRs, myself included, have also tried every one of the artifact combinations in those 15 obelisks, yielding a maximum of 13 data pieces.

On the other hand, in Open play CMDRs began noticing different obelisks activating, and the trigger for this remains unknown. I have no idea how it happens, but after the many disconnects today I noticed that many times when getting back into Open play, the active obelisks would be different. I decided to go through the site and make annotations in the "classic" map. As of now I have four sets of active obelisks. Set A corresponds to the obelisks found in solo and in the map. Sets B, C, D are variations I have seen and mapped using a color code (for now). I've gone through the site twice for each of the three sets in order to make sure that the Obelisks don't change while I'm moving. As far as I can tell, the sets only change when I log out and then back in again, so they seem to be tied to certain instances. The Beacons appeared to have been raised and emptied of the relic in all of those instances.


PDNIiDI.png

http://imgur.com/PDNIiDI

For now the image is pretty crappy quality. I took several images of the site in order to stitch them and try to make a higher-resolution map where we can easily see the active obelisks per set. I'll probably do that tomorrow unless someone beats me to it. Hope this helps out to figure out a pattern or something.

Edit Shoot, forgot to say. I started out with the 13 pieces of data that I got from Solo. As I got into some of these instances with different sets, I also started getting additional pieces of info, putting my total at 21 right now. I believe the pieces came from scans done by other CMDRs. While I mapped Set C, I was carrying around a Casket+Orb combination, and scanned all 15 of the obelisks, but I can't say if any of the pieces I got were from those scans. As for Sets B and D, I scanned some of the obelisks but with an empty cargo hold, yet I got an additional 3 data pieces. Anyhow, this all makes me think that every set of active obelisks has a corresponding set of data pieces.

Edit And forgot to mention again... some obelisks from Set D overlap with other sets. You can see this in the 1/2-Bank; in the 5-Bank; in the 8/9-Bank; and in the 13-Bank. There is no overlap in the 12-Bank (the blue 12-ball thing is right over the diamond-shaped structure that contains two obelisks. Set A has the inwards-facing obelisk active while Set B has the outwards one active). I'm using numbering from the original set to refer to the banks here, just in case.

Finally, for anyone wondering... the red hexagon refers to where I parked my Asp while in solo.
 
Last edited:
If you turn up at the site "clean" as in for the first time, and work through the spreadsheet for the first 13, then they all work. It's repeatable, so have to assume this is correct so far.

In open it looks like different obelisks are turning on possibly to allow different people to scan things when there's someone else in the instance who has already scanned the original one, so the required objects aren't changing, just it's moving obelisks slightly to allow further scans.

The relic towers must do something, maybe they're the key to finding other sites, as in there's a piece of data we haven't found yet that will give us the location, today I'll try activating all of them and scanning everything again, both with the relic attached and without.
 
I did not visit the ruins since the patch because I'm in the Rift right now, but I try to follow this thread.
I remember, before the patch we discussed about the diagrams shown on the obelisks.
Are they still there?
If yes, could they contain one ore more information about the following:
- combo or item for successful scan
- result of scan
- next active obelisk

Sorry if this was already mentioned and I overread it

For test, open an instance with same number of players like we have combos + 1 leader with empty hold
Leader checks a single obelisk to prevent parallel scans and notes the diagram
Then one by one the others try the combo in their hold
 
If you turn up at the site "clean" as in for the first time, and work through the spreadsheet for the first 13, then they all work. It's repeatable, so have to assume this is correct so far.

In open it looks like different obelisks are turning on possibly to allow different people to scan things when there's someone else in the instance who has already scanned the original one, so the required objects aren't changing, just it's moving obelisks slightly to allow further scans.

The relic towers must do something, maybe they're the key to finding other sites, as in there's a piece of data we haven't found yet that will give us the location, today I'll try activating all of them and scanning everything again, both with the relic attached and without.

You can scan the towers as well you know...
 
I think it makes the most sense to separate each site into a different section. A, B, C, etc. Then number the obelisks in a certain manner in each. So it would end up being something like, say, "use urn+relic on obelisk A1" (totally made up combo -- I didn't feel like cross-referencing everything.) Just go ahead and number all of the obelisks (heck, throw in the broken ones though they'll likely never activate.) Then we have consistent labels no matter what else changes. My guess is we can map certain ones to other ones (has anyone gotten any data from outside of the list of currently known data from open with those different obelisks?)

Actually, shouldn't someone (with better art skills than myself) draw out a map instead of us just using in-game screenshots? It would really help with things like orientation in particular...


BTW, it is something to look at those symbols definitely. We know now that:
as one of the scans tells you, their written language consists of hand signals
Now, using this, it seems like the bottom left circle area seems like it could be saying something signal-wise. Though, of course, he isn't giving us details on the actual signals mean even though he seems to have gotten the actual specifications on that apparently.


EDIT: You can scan the tower relics themselves -- not the actual towers -- but scanning them produces the same results as scanning things like the orbs and urns and such. It just tells you about the actual item itself and that's it. No data packets or anything like that. No, if the towers have significance, it's more likely in which ones are activated and which ones are broken. And I suspect it may have somewhat to do with those "protective shield" pieces around the actual relic itself. Though so far carefully removing certain ones hasn't produce any visible results for me that I could immediately notice. (I was trying to set them up so each had an open arc pointing to the others with the shield left on the back sides away from the others. No go.)
 
Last edited:
So am I right in guessing that we collect one each of the 6 "Ancient X"
Call them A -> F
Then try
A+Obelisk 1 to A+Obelisk 15 then
B+Obelisk 1 to B+Obelisk 15 then
...
F+Obelisk 1 to F+Obelisk 15 then
A+B+Obelisk 1 to A+B+Obelisk 15 then
And so forth?

For do we thing there might be
A+A+Obelisk 1

Or rather the Obilisk is it Artifact [combo] plus Alpha to Epsilon Pattern Data?





Also probably just a glitch in the PoI generation but found this 20 or so km from the site






 
!!!!
Guys !! I reconize it !!

It comes from Space Invaders !!

Edit: arf, fail to quote... was speaking about no organic part on US
 
Last edited:
I'm not sure if this puzzle can be solved with help from other players. Remember, there are people playing only solo mode.

My idea could be solved by one cmdr with enough time, working in a group would speed up things.

What do we know:
- Obelisks contain data
- the data seems to change

What to check:
- are the diagrams a marker?
- if so, what is their meaning?
 
This event has captured my imagination for sure. I've arrived at the site and am working on orientation myself and figuring out combos.

One of my contacts, CMDR Julian McCoy of The Sovereignty, has been looking at the new obelisk activations and believes they come on once a certain number of data are successfully obtained - about 8 I think. It would be interesting to see if others also find this. How this plays in to the existing "solo" obelisks is unclear, but I guess they are still scannable and the 13 data obtainable while the other obelisks light up.

...

In the meantime, a thought occurred to me: has anyone visited the Regor sector or thereabouts to see if a) the sector is unlocked, or b) any new ruins can be found?

- - - Updated - - -

Jackpot! Grab em and sell them! :D
 
Last edited:
When using this spreadsheet of information and the complementary map with it, we will notice that History data is found only in the red box (Casket activated obelisks), Biology data in the green box(urn activated obelisks), Technology data in the orange box (orb activated obelisks) and language data is found in the blue box (tablet activated obelisks).

Not sure if this has any significance apart from knowing what data to expect from said obelisk groups but... still, I feel like it is worth mentioning, if someone already hasn't mentioned it.
 
Lol. Logged in to open accidentally. Went away to stir dinner for 10s, come back, under attack by the single FDL pilot who happened to be in the same instance.

Man that's gotta be boring.

PS: If you're reading this and it was you, I had plenty of time to alt-f4. Notice how I didn't? :)
 
Last edited:
Lol. Logged in to open accidentally. Went away to stir dinner for 10s, come back, under attack by the single FDL pilot who happened to be in the same instance.

Man that's gotta be boring.

Chat him up, find his home station or system and UA bomb it as a friendly return gesture in the name of research :)
 
Yep just logged in in open in my srv saw an explosion. Some in a corvette shooting inanimate stuff so i logged out again. seems he was actually trying to blow up my ship... shame he failed i would have got back to the bubble quicker.
oh well
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom