Alien archeology and other mysteries: Thread 9 - The Canonn

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I’ve been on my way back from Colonia but should be back to the ruins by Friday night. My first job is to measure the “new” ruins to see if any of the distances between features have changed. My hunch is they’ll stay the same, but I need to know for sure!

With regards to the obelisk data, I still think this mission is solvable by these single ruins alone. Activating other obelisks reliably is the key IMHO, we need to figure out how it’s done. My hunch is that the beacons factor into it somehow, and I plan on experimenting with it all in Solo, because Solo is the only controlled environment in which you can safely experiment. In Open and Mobius there is just too many other commanders doing so many things that you’ll never know if it’s what you did or something someone else did which activated something new.

Currently is seems like 13 data packs is the limit for Solo mode, when we finally figure out how to get that 14th data pack in Solo then we’ll be on our way to solving this thing IMHO.

The "new" ruins are all a bit fuzzier than the old ones so distances will be harder to determine to any accuracy.
 
Calling Michael Brookes *dial tone* ... ... ...

Any chance you would be able to comment on where you guys are at with turning the Formidine Rift/Conflux/Hawkin's Gap content back on? Us lot over at the Rift thread would really appreciate a bone chucked our way so as we can make decisions about what to do - pointless coming back to the Bubble if it's being fixed tomorrow, but pointless sticking around in the Rift if it's going to be 2.3 before it comes back on.

Just something, anything, please!
 
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Calling Michael Brookes *dial tone* ... ... ...

Any chance you would be able to comment on where you guys are at with turning the Formidine Rift/Conflux/Hawkin's Gap content back on? Us lot over at the Rift thread would really appreciate a bone chucked our way so as we can make decisions about what to do - pointless coming back to the Bubble if it's being fixed tomorrow, but pointless sticking around in the Rift if it's going to be 2.3 before it comes back on.

Just something, anything, please!

Yahhhh
 
Hey guys, I was wondering - for the active obelisk scanning, what is the cooldown time before you can scan again? I've scanned all of them and am back at my first obelisk, and it's been about an hour now. Should I relog? I've heard that relogging will re-randomize all the obelisk scans again so I want to avoid that, but I don't want to wait for hours on end for the thing to become scannable again :p what in general are the rules for this thing as well? I heard about it from a friend and have been following the spreadsheets on the front page and have only made about 5 combinations (all of them already discovered). Playing in solo to minimize lag.

Thanks :)
 
I’ve been on my way back from Colonia but should be back to the ruins by Friday night. My first job is to measure the “new” ruins to see if any of the distances between features have changed. My hunch is they’ll stay the same, but I need to know for sure!

With regards to the obelisk data, I still think this mission is solvable by these single ruins alone. Activating other obelisks reliably is the key IMHO, we need to figure out how it’s done. My hunch is that the beacons factor into it somehow, and I plan on experimenting with it all in Solo, because Solo is the only controlled environment in which you can safely experiment. In Open and Mobius there is just too many other commanders doing so many things that you’ll never know if it’s what you did or something someone else did which activated something new.

Currently is seems like 13 data packs is the limit for Solo mode, when we finally figure out how to get that 14th data pack in Solo then we’ll be on our way to solving this thing IMHO.

I'm not convinced about a single-site being the key. According to Riz's data there are 34 discrete data pieces in the current site, out of 101; which seems to hint at 3 sites.

As you say - with other Cmdrs around it just muddles what you're testing. The delayed success messages (where you don't see the ancient data until you scan the next obelisk) just muddle it further.

But there may be something more to the beacons. There are 5 ancient items lying about, corresponding to 5 ancient data types and 5 data patterns, so the ancient relic seems to be the odd one out. Why would they add a 6th 'useless' item like that? I did notice that a tablet let me unlock a piece of Language data, while having a tablet and a relic unlocked a 2nd piece of language data at the same obelisk (#10), but given the data patterns seem to constantly change it's hard to tell if "we" are making this change, or if it's random or based on some other non-understood mechanic.
 
I'm going to toss a theory out here, but after observing the activity of the obelisks in open. I would have to guess that the configuration of active obelisks changes based on the level of activity in the area.

Having played several hours out here in what I guess is the quietest time on open, the configuration is that of the more recent map we have floating around.
When I managed to jump on during peak hour the configuration of active obelisks was completely different then when people started to leave the configuration gradually changed back to normal.
During the peak hours I managed to grab a couple more, but have had zero success at more data once everyone left.
 
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Are we sure this isn't just bugs and the patterns should be the same for everyone?

It seems utterly implausible that they can both be different for everyone and at the same time encouraging multi-player interaction and sharing of the results.

Sad to say I'm calling bugged. It's time someone in QA and project management got a proper firecracker up the donkey - that's a bunch of releases on the trot and they're out of excuses.
 
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It's just a little coincidence that the combinations have only found the middle sections of data.

It seems to me that the first and last sections of data are in a different instance than this one or at a different site.

I am not convinced. In fact, I am getting annoyed at some patterns appearing to hold true, and others not - I need to run some tests, but I wonder if the order of what is in the hold of the SRV matters?
 
A theory on why the "guardians" interdict us:

The gleaned knowledge Ram Tah sourced to the CMDRs scanning the ruins,
shows that the "guardians" are strongly linked to their environment.
They disdain practices that harm that connection,
thus i theorize the reason for interdiction is not
our trespassing but our means of propulsion.
Our drives must be dangerous to them,
or act against their environmental centeredness.

Sources to that theory:
12 – First attempts at interstellar travel: If the Guardians had clearly enough technological capabilities, they had never built anything more advanced than the dirigibles, which is not surprising when we know their ecological philosophy. As rocket technology was deemed disrespectful to the environment, they developed giant launchers that used electromagnetic propulsion to catapult their spaceships into space. Cocoons of breathable gel helped pilots and passengers resist the intense gravitational forces felt at launch, and served as hibernation capsules during their long journeys. Having not yet developed a faster traveling technology than light, the Guardians have built three large arks for their first interstellar colonies. Quite like our Generation ships.

12 – Rules of decorum relating to hunting. The need to kill has always been preserved, despite the evolution of their society. The food killed during a hunting game was considered a refined dish. For the guests, it was an honor to give a prey hunted to their host, but it was customary for the latter to do the same. The food that had been hunted by a single person was even more valuable. It had to be done without a weapon. Weapons were only used in the context of civil protection or law enforcement.
 
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I found out something specific about the ancient items and how they relate to the obelisks this evening.
First of all I went through all 27 permutations of items you can carry in the SRV and scanned all 15 active obelisks, recording the response on a grid.
Then I double checked it (yeah, I really did the circuit 54 times in 2 evenings!).

I'm broadly finding my results are similar to others, however because of the way I've got my permutations listed I noticed a pattern in the data.
I was recording where I scanned a Guardian data packet, whether I got a message of failure from Ram Tah, or no message at all. (Any mistakes in the sheet aren't intentional)
https://docs.google.com/spreadsheets/d/157Dsf2Db_XD3_vvpkaO0Z0m1wMzU-Dx79yfxohHlbXM/edit?usp=sharing

And that was when it jumped out at me that 4 of the 6 items "unlock" a group of obelisks so that they don't report a failed scan attempt.

A big jump out is that Relic with Totem doesn't work on ANY of the 15 obelisks that we know are active.


Thanks to you commander I think I have this partially sussed but not quiet finished and it seems a bit like the old mastermind game with coloured pins.
Here's where I am so far using the same map above I only need 2/3/4/14/15;

It's best to go in solo mode and ensure your data bank is clean enough and keep relogging to reset obelisks.

An error message means the wrong item(s) in your SRV hold.

Crib keys;
Y(x/xx) = Success message with item count (x/xx).
? = No message just successful data collection.
?m = No message but Audible Critical Message arrival.
R = Relic, C = Casket, O = Orb, U = Urn, To = Totem, Ta = Tablet

1 = C Y(8/21)
2 = C ?
3 = C ?
4 = C ?
5 = O Y(7/20)
6 = O ?, U ?, O+U ?, U+R Y(7/19)
7 = O?, O+U ?, U?, U+R ?, O+R Y(7/19)
8 = C ?, C+R ?, C+Ta ?, C+U ?, C+O ?, C+To ?m, To Y(7/19)
9 = C ?, C+R ?, C+To ?, C+Ta ?m, C+U ?, C+O ?, Ta Y(11/21)
10 = Ta ?, Ta+O ?, Ta+R Y(14/21)
11 = Ta ?, Ta+R ?, Ta+U ?, Ta+To ?, Ta+O Y(12/21)
12 = Ta ?, Ta+R Y(x/xx)
13 = Ta Y(8/21)
14 = O ?
15 = C ?


These need checking as some were a little confused some delays caused messages to come through late and together!

Regards Cmdr Buttie
 
If any of you are using chrome right now and are on this page on the fourms. do CTRL+U and type "Searching"

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Im getting there only a few more to unlock...

I found out something specific about the ancient items and how they relate to the obelisks this evening.
First of all I went through all 27 permutations of items you can carry in the SRV and scanned all 15 active obelisks, recording the response on a grid.
Then I double checked it (yeah, I really did the circuit 54 times in 2 evenings!).

I'm broadly finding my results are similar to others, however because of the way I've got my permutations listed I noticed a pattern in the data.
I was recording where I scanned a Guardian data packet, whether I got a message of failure from Ram Tah, or no message at all. (Any mistakes in the sheet aren't intentional)
https://docs.google.com/spreadsheets/d/157Dsf2Db_XD3_vvpkaO0Z0m1wMzU-Dx79yfxohHlbXM/edit?usp=sharing

And that was when it jumped out at me that 4 of the 6 items "unlock" a group of obelisks so that they don't report a failed scan attempt.

A big jump out is that Relic with Totem doesn't work on ANY of the 15 obelisks that we know are active.


Thanks to you commander I think I have this partially sussed but not quiet finished and it seems a bit like the old mastermind game with coloured pins.
Here's where I am so far using the same map above I only need 2/3/4/14/15;

It's best to go in solo mode and ensure your data bank is clean enough and keep relogging to reset obelisks.

An error message means the wrong item(s) in your SRV hold.

Crib keys;
Y(x/xx) = Success message with item count (x/xx).
? = No message just successful data collection.
?m = No message but Audible Critical Message arrival.
R = Relic, C = Casket, O = Orb, U = Urn, To = Totem, Ta = Tablet

1 = C Y(8/21)
2 = C ?
3 = C ?
4 = C ?
5 = O Y(7/20)
6 = O ?, U ?, O+U ?, U+R Y(7/19)
7 = O?, O+U ?, U?, U+R ?, O+R Y(7/19)
8 = C ?, C+R ?, C+Ta ?, C+U ?, C+O ?, C+To ?m, To Y(7/19)
9 = C ?, C+R ?, C+To ?, C+Ta ?m, C+U ?, C+O ?, Ta Y(11/21)
10 = Ta ?, Ta+O ?, Ta+R Y(14/21)
11 = Ta ?, Ta+R ?, Ta+U ?, Ta+To ?, Ta+O Y(12/21)
12 = Ta ?, Ta+R Y(x/xx)
13 = Ta Y(8/21)
14 = O ?
15 = C ?


These need checking as some were a little confused some delays caused messages to come through late and together!

Regards Cmdr Buttie
 
A theory on why the "guardians" interdict us:

The gleaned knowledge Ram Tah sourced to the CMDRs scanning the ruins,
shows that the "guardians" are strongly linked to their environment.
They disdain practices that harm that connection,
thus i theorize the reason for interdiction is not
our trespassing but our means of propulsion.
Our drives must be dangerous to them,
or act against their environmental centeredness.

No one has ever been inderdicted by a Guardian.

That is a Thargoid. There can be more than one alien race.
 
We also need to find out if the mission is repeatable in any way. If each CMDR only gets one shot, we will quickly run out of capable players able to solve this, because no one will be able to make scans!

It is repeatable. Most of my crew came out to the ruins yesterday and was able to get their 13 data reports. You can find the information you need to complete this initial work from these links:

Instructional Video
[video=youtube_share;fE5UyuTnCms]https://youtu.be/fE5UyuTnCms[/video]

Data Spreadsheet
https://goo.gl/OVldYU

Thanks,

CMDR GingerHuntsman
 
Bringing this over from the discord. Thanks to Floc, Kaltern, Zenith, and Kal for getting this up to date. And its already being useful as someone was able to report an obelisk that was not one of the original active and give us History 16. Obelisk G8 with Relic + Casket. Needs confirming though.

As we have started to exhaust the "active 15" obelisks at the site. We have decided to move to a new map and spreadsheet that represents every obelisk on site. This way, when new obelisks become active (as they have been in open/pg) we have a way to track them as well. This new map also reflects Zenith's findings that certain groups seem to interact with a specific key artifact.

http://imgur.com/a/27jPg

https://docs.google.com/spreadsheet...pHDY0ZMl-JtG51tr8-syePTIs/edit#gid=1300441654
 
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