Alien archeology and other mysteries: Thread 9 - The Canonn

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I think the activation sequence for the obelisks is based off the echo signatures. Activate them in the correct order and more obelisks will pop up. I look at the echoes that would be emitted by each obelisk from reload to reload and there was no consistency. My only guess is that the sequence changes every time but the idea stays the same.

Sequence would be Alpha, Beta, Gamma, Delta, Epsilon, Alpha Alpha etc. ending on Epsilon Epsilon

I think...

Unfortunately that only allows for 30 total. I haven't had a chance to test this theory out but yea.

Awesome if true, prove it and you will be loved.

I don't actually have enough fuel and repair supplies for my SRV to run around experimenting so I am waiting on others, or for something to become apparent.
 
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Good news - found Technology 11.

Bad news - I thought I wasn't getting server lag until I had about 15 messages from Ram Tah come in the last 5 minutes. I have no idea which obelisk or what combination of artifacts used got that data piece. All I know is that it has to be in Group C on this map Since that's where I spent most of last night and this morning at.

Fortunately I think that data has been found, but regardless it's exemplary of the severity of the issues surrounding server lag :(
 
Here is my theory on the ancient site.

The puzzle is a progression puzzle.

Meaning that you must scan the oblisk in the correct order to unlock the next oblisk.

My reason behind this is that in open and large private groups there are so many scans happening that occasionally the correct sequence of oblisk are scanned. We know there are more data points than just the 13 we have from solo.

The pillars may have an effect or not in the overall scheme of the puzzle.

If I'm correct then as the sequence is discovered additional oblisk should become active. I will start testing this later once I get home. But anyone can feel free to start.

Please take note of factors such where you start then check to see if any new oblisk become active. After each scan.

Also note how many pillars are up and have the relic still
 
Regarding the puzzle... i stuck at 23 :/
i tested every combination + tried even single ones. Didn't work

oh and btw... it is a bit hard to do science with these kind of people (Y)


[video=youtube_share;LnHseHsv5hc]https://youtu.be/LnHseHsv5hc[/video]
 
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Arguendo

Volunteer Moderator
This is big. Special obelisks activated from certain combinations. Can we work to replicate this in solo?
That's a question that has yet to be answered. It's "easy" to make different obelisks light up in PG/Open (one CMDR relogs, may or may not see new obelisk, relogs again, may or may not see new obelisk, rinse and repeat ad nauseam). I have however yet to hear anyone being able to get anything other than the 15 standard obelisks in Solo.

If anyone has been able to do this, could you please report it in very clear terms? And if you are able to replicate the result, report that as well?

Until further, I think this is unsolvable in Solo :(
 

Arguendo

Volunteer Moderator
Here is my theory on the ancient site.

The puzzle is a progression puzzle.

Meaning that you must scan the oblisk in the correct order to unlock the next oblisk.

My reason behind this is that in open and large private groups there are so many scans happening that occasionally the correct sequence of oblisk are scanned. We know there are more data points than just the 13 we have from solo.
This is not what is happening according to our tests yesterday. We were three commanders in a separate group, and none of us did any scanning whatsoever in a fresh instance. We could still get "special" obelisks to light up by simply relogging one at a time. Which "special" obelisk lights up seems entirely random however.
I even had a case where I relogged, saw a "special" obelisk, and before I could even move to it, it shut down.

There is something strange going on, but the pattern eludes everyone at the moment :(
 
Just wondering if anyone has thought or tried to gather up all artifacts (Orb, Urn, etc) and just float over the site in Open?

My theory is that CMDR's in the same instance will get the research messages if they have the relevant items on board. Being in Open might help crowd source the task and get additional logs that way.

Its not pretty but we might get that piece of evidence were missing.
 
Just wondering if anyone has thought or tried to gather up all artifacts (Orb, Urn, etc) and just float over the site in Open?

My theory is that CMDR's in the same instance will get the research messages if they have the relevant items on board. Being in Open might help crowd source the task and get additional logs that way.

Its not pretty but we might get that piece of evidence were missing.

or get blown up by the bag heads with nothing better to do, nah im staying in my PG thanks.
 
Cheating & Immersion breaking?
So do you reset your account & start from scratch every time you're killed by an NPC pirate?

If we're going down the silly road.

Every time you enter hyperspace do you see your future and your past at the same time, when you decelerate instantly after exit, does your butt go through your brain as you splatter against the canopy?
 
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Just got my first CTD at the ruins site in Mobious PVE ( I was telling my wife about the various bugs in the game at the time, I'm not even joking! ).
Not too bad, I was there for 3-4 hours yesterday and there today in the same instance for about 3 or 4 hours without any disconnects or crashes, admittedly I wasn't doing much, mainly just sitting in my ship watching lots of other cmdrs driving around scanning. ( I got 7 more data items :) ). Just did a little driving around and bang CTD.
Talking to some of the other cmdrs in the instance I think my 3 or 4 hours might be a new record for being in the same instance at the ruins without a crash :D
 
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at attacking ships in Mobius group too, took me down to 1% hull then stopped but I blew up trying to take off...unfortunately for him it left his name up as the person that killed me...
 
Wow took me awhile to catch-up on the 20 or so pages since yesterday evening :)

Some ideas.... (some have already been mentioned by others but not gaining much traction)

1. Could Col 70 Sector FY-N c21-3 somehow be linked to this mystery? Maybe it will become unlocked when the mysteries of the Ruins are unlocked?
2. What are the surfaces / patterns on the ground around the obelisks for or indicating? are the just for decoration or are they also part of the mystery?
3. Similar to number 2 others have suggested there are several points around the ruins that appear to be altars? or some sort - maybe items need to be placed on them almost like sacrificial altars...
4. There is more than one of each ancient artifact - surely there must be reason behind this? Perhaps this could mean that they need to be placed at specific points around the ruins in order to activate something?


Also there was a Commander (Agony_?) on DJTruthSlayer's stream last night that claimed to have unlocked a significant number of datasets - I can't remember exactly but it was way more than the initial 13 and could well have been over 35. I tried to persuade him to share his findings with everyone here on the Canonn thread. He said he was going to do this but was still compiling the results data into a readable / postable format.
 
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