Alien archeology and other mysteries: Thread 9 - The Canonn

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Ok seems i might be the first to locate the sneaky Alliances 2nd base which we built at the end of december, they added it in the last patch but never mensioned it from what i have searched.

While doing my rounds studying the barnacles of the Pleiades i ventured out to the California Nebula to have a check on their states. I had in mind that i would take a look around for the new alliance base , that is if it had been added yet.
I thought maybe they were going to wait till 2.3 which would be way off, no reason not to add it with the new patch the other day, but no mension in the patch notes or any galnet news or news from the end of the CG either.

3 systems with barnacles are known. So i continued at a slow pace logging each in the systems while also searching for new finds.
In California sector LC-V C2-10 there were known barnacles on A2,A3,A4 and B1. scanned those but for a long time since first coming here suspected there should be one on A5 too. Confirmed that rather quickly with a first find on that planet.
mPJpH2Ul.jpg

California Sector LC-V C2-10 A 5 -19.91 / -7.52

Moved onto the next system, completed scans and finished up at California sector BA-A E6 4 - few barnacles there, confirmed that old nav targets had remained from long ago, useful info for another area of research i'm investigating.

Nothing located and was ready to head home. Before leaving decided to drop into Mic turner base to check news/missions etc.
No missions - cannot contact server issues,, happens on most of these distant bases.
but looking in the news section, not much info but this caught my eye.
f3lDdOd.jpg


Didnt seem to make sense,, expansion from a system to here failed , by the same faction? HIP 18077 - I checked galmap and then the system map having visited it before,nothing visible.
No population in galmap view either but there isnt also at mic turners base either in BA-A E6. Maybe FD forgot to add that info or maybe its just alliance being sneaky

Looking at where its located,, further outside the nebula, but still close enough. Easily missed by many heading to the middle of the nebula. Once entered the system, obvious , Turner research group rather than anarchy, many npc ships in supercruise and USS
Base showed up on system map once i had visited the system again.
Dsl4Jh8.jpg


I scanned the planets while heading to the Mahon Research Bases on HIP 18077 6 C - Some massive ringed inner planets , various volcanism about too. more moons to investigate to around 8 and 9 moons.

Landed soon at Mahon Research base, curious to see if the placement would have any fungas site like at Mic turners base. Quickly located a nearby small POI for the fungal site, you soon notice it nearby but only at lower altitudes.
5ZLaFcql.jpg
HIP 18077 6C -38.02 / -85.64 Right near the base, so head base first, and you soon can locate it nearby.
Spoiler wrap,, lot of images.

XBmUZcd.jpg

AfHBbPW.png

djfcdat.jpg

DeTxYR9.jpg
 
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I was wondering. If there are 9 History pieces that does mean that there are History pieces with identical combos or without caskets. Because with caskets you only get 7:

1) casket
2) casket+casket
3) casket+orb
4) casket+urn
5) casket+relic
6) casket+tablet
7) casket+totem

But even people with all 9 history pieces can't tell which combo it was since they used the ship-bug.
 
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I've just finished work on my map-pack and i wan't to share it.

You'll find the pack in my gallery: Map-Pack from Rabbit-HH

First you'll find the overview of the ruins with all positions of the objects, the beacons and the groups (zones) of obelisk discovered by CMDR Zenith Ddraiglas.
And you'll find the detailed cluster-maps.
According to the "activation"-zones you'll find the cluster H, which is not used by the maps used in the actual(?) spreadsheets. But i think this is necassary in fact of the zones.
So, the cluster E is splitted to E and H.
But for cluster H i used the same numbering of the obelisk as in the actual maps (you will miss obelisk 1-8 in cluster H).
So it would easily be possible to "transform" the spreadsheet to the additional cluster H or you can easily use this (my) map-pack with the spreadsheet. Just keep in mind that cluster H is part of cluster E in the spreadsheet.

So feel free to use it.

Overview:
[img]http://i.imgur.com/s8xJlF3.png...ttp://i.imgur.com/Tg33z3S.png[/img][/SPOILER]
 
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I've just finished work on my map-pack and i wan't to share it.

You'll find the pack in my gallery: Map-Pack from Rabbit-HH

First you'll find the overview of the ruins with all positions of the objects, the beacons and the groups (zones) of obelisk discovered by CMDR Zenith Ddraiglas.
And you'll find the detailed cluster-maps.
According to the "activation"-zones you'll find the cluster H, which is not used by the maps used in the actual(?) spreadsheets. But i think this is necassary in fact of the zones.
So, the cluster E is splitted to E and H.
But for cluster H i used the same numbering of the obelisk as in the actual maps (you will miss obelisk 1-8 in cluster H).
So it would easily be possible to "transform" the spreadsheet to the additional cluster H or you can easily use this (my) map-pack with the spreadsheet. Just keep in mind that cluster H is part of cluster E in the spreadsheet.

So feel free to use it.

Overview:

Cluster A:

Cluster B:

Cluster C:

Cluster D:

Cluster E:

Cluster F:

Cluster G:

Cluster H:


Thanks, CMDR. On the 1st image, it reads for example that scanning "5 or 14 while carrying an Orb...". In this context, what is 5 and 14 referring to?
 
Hey there,
not sure if it matters but it seems like some heavy server laggin/issues goin on. I need endless trys to get the Mission Board running and when i try to outfitting my ship i got discos from server every 2-3 Moduls i change... just mention cause i think this could even have a greater influence on the Ruin mission/you might feel better knowing youre not the only ones getting fooled by the servers ;)

Greetz n fly save
 
Yes, quite of bit of server issues right now, matchmaking / adjudication issues.
"Hey Argeundo, you in Open?"
"No, I'm in Canonn".
"No, you're not"

hehe, well, good fun. I recommend that Canonners keep an out for their friends, they may end up in a broken session tonight.
 
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Yeah I got kicked from Mobius, rejoined and it was just totally empty despite there being like 20 commanders in the previous instance. Rejoined a few more times and it was the same, so I just quit for now. Gonna wait until later.
 
Ok guys, I need a catch up.

There are a lot of references I don't seem to understand.
What is PG?
What's this about Mobius?
Different open play servers? Ship bug related to the ruins site?
More clarification on positive results from scanning the obelisks?
 
Haha yeah, i took a break from the Ruins cause i find it kinda frustrating after some time (discos, delay, not know if stuff is a bug or intendet etc) and now i couldnt even do "normal" stuff... well will try to get my asp fitted atleast and hopefully be able to check out the Potatoe above you later tonight

So, excuse me while i fit my spli... ähh ship :D

- - - Updated - - -

Ok guys, I need a catch up.

There are a lot of references I don't seem to understand.
What is PG?
What's this about Mobius?
Different open play servers? Ship bug related to the ruins site?
More clarification on positive results from scanning the obelisks?

PG = Private Group (A group set up by a player you can join)
Mobius = One of this said groups intendet for PVE (Players VS Enviroment/No PVP allowed there)
Different open play servers = Nah theres just one "open", than solo and private groups (i guess you can call it semi-open)
Potatoe = The Moon above the Ruins XD
 
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I was wondering. If there are 9 History pieces that does mean that there are History pieces with identical combos or without caskets. Because with caskets you only get 7:

1) casket
2) casket+casket
3) casket+orb
4) casket+urn
5) casket+relic
6) casket+tablet
7) casket+totem

But even people with all 9 history pieces can't tell which combo it was since they used the ship-bug.

I went trough all permutations with every site in solo. I cant tell not because of the ship bug, but because of sometimes 30 minute latency between messages.
 
Yeah I got kicked from Mobius, rejoined and it was just totally empty despite there being like 20 commanders in the previous instance. Rejoined a few more times and it was the same, so I just quit for now. Gonna wait until later.

I had that happen earlier. I assumed there were too many people in the instance so it created a new one.
 
Solo, testing to see if there is some correlation between the data retrieved from a scan. Also testing to see how to re-activate relics. Wanted to avoid logging in/out to reset the instance.

TLDR: Nothing new, but maybe this helps others in their research and saves time.

1. No relics towers activated.
2. At G19, this is a designated CASKET area.
3. Only a casket in inventory.
4. Scanned G19.
5. Pattern beta obelisk data retrieved. (TOTEM)
6. Retrieved a totem artifact.
7. Went back to G19, not activated.
8. Jettison’d the casket and totem near G19.
9. G19 not activated by jettison.
10. Went to relic tower at SW of map (group F).
11. Activated relic tower.
12. Revisited G19. G19 not activated.
13. Retrieved Relic from Group F tower.
14. Revisited G19. Not activated.
15. Jettisoned the relic near G19. No effect.
16. Re-jettisoned the relic closer to G19. No effect.
17. Scanned relic on floor near G19. No effect.
18. Shot at G19. No effect.
19. Screamed at G19. No effect.

20. Realize the truth... there is no spoon.
 
The upper part of the ruins look like a neolithic circular enclosure. The image below is of the Goseck circle in Germany, which is believed to have been used as a solar observatory.

Circles_04_Germany.jpg
 
I was wondering. If there are 9 History pieces that does mean that there are History pieces with identical combos or without caskets. Because with caskets you only get 7:

1) casket
2) casket+casket
3) casket+orb
4) casket+urn
5) casket+relic
6) casket+tablet
7) casket+totem

But even people with all 9 history pieces can't tell which combo it was since they used the ship-bug.

The text in the new spreadsheet suggests that reverse combinations could have a different affect, ie. having the casket in cargo hold 2 instead of 1. That would give you another 5 combinations with the casket. However, I haven't proved whether this is the case or not.

Edit: actual 6 more, as you could have the casket in hold 2 on its own
 
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I went trough all permutations with every site in solo. I cant tell not because of the ship bug, but because of sometimes 30 minute latency between messages.

I had the same problem yesterday when I went through site A and G with casket, I did this in open and solo and in both instances I had some obilisks with delayed message amd some with no message, no increase in mission reward (in open I had about 6-7 obilisks giving new data on site G and only recieved 3-4 delayed messages) is there anyway to know which ones gave me incorrect scan messages? I believe the data I gathered can also be used by engineers right? (The beta,epsilon, gamma, theta thingys)
 
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I was wondering. If there are 9 History pieces that does mean that there are History pieces with identical combos or without caskets. Because with caskets you only get 7:

1) casket
2) casket+casket
3) casket+orb
4) casket+urn
5) casket+relic
6) casket+tablet
7) casket+totem

But even people with all 9 history pieces can't tell which combo it was since they used the ship-bug.

There are some object combos that work at multiple obelisks. My personal records show I used the Casket+Urn combination to get Historical 8 and 10 from G18 and 17, respectively. This agrees with the main shared spreadsheet, too.
 
Dead end. The second moon is tidally locked, and I already checked the area. It was easy. It's also very small, and very rough terrain. I was able to cover a large area by flying upside down from 5km up and looking for anything that was unusually flat or straight. If there was anything there it would've been immediately noticeable.

Ok, thanks for the update Windscreen and for taking the time to check.

CMDR GingerHuntsman
 
Well I've just taken my first trip out to the ruins (playing in Mobius. Massive shout out to the Commander who helped me find the place. My admiration to xDeath for finding the ruins just by looking at stars in the trailers has risen exponentially) and the instance I'm in is not spawning any orbs, caskets, totems or anything else. Poking around, using the freeview camera something is telling that there is a power grid here that is connecting each section of obelisk to another. I assume, considering they have no other purpose so far, that the relics might have something to do with this?

I'll take a look around tomorrow and see what I can come up with. For some reason all the photos and maps available made me think that the ruins were a lot more "defined" (i.e. the walls and things were much more pointed and less, well, rubble-y) when you are there it's all lumps and bumps. Making navigation a challenge doesn't it?
 
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