Alien archeology and other mysteries: Thread 9 - The Canonn

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Programad & Factabulous, do you guys fancy a PG later tonight to see if we can figure this out? I'm UK timezone and will be online from about 7pm GMT as i'm currently working and cant really do much.

Im at GMT-3 (Brazil), 7pm for you would be 4pm to me. I can't. I arrive from work at home around 8pm (11pm GMT)
 
Programad & Factabulous, do you guys fancy a PG later tonight to see if we can figure this out? I'm UK timezone and will be online from about 7pm GMT as i'm currently working and cant really do much.

Doesn't really work for me either - I'm trying to ween myself off this mission (unsuccessfully!) as it's going nowhere & life calls!
 
That would require all the planets around the sun remaining in the same position, static, that would not make any sense, they have to be in motion to maintain their orbital distance from the parent star.


Or you need to know WHEN it is correct. Perhaps why there is a four week time limit.....
 
I'd like to point out that Ram Tah was looking for Delta Patterns only in a CG a few weeks back. It seems that Delta has some sort of significance. Otherwise, why would he need only Delta and not the other patterns?
Delta is language. It's the key if you're talking about translating something. The symbol for delta is also a triangle...
 
Programad & Factabulous, do you guys fancy a PG later tonight to see if we can figure this out? I'm UK timezone and will be online from about 7pm GMT as i'm currently working and cant really do much.

Im UK time & I'll be online at 7pm, THE DOC is my ingame CMDR name
 
Presumably a significant search of the perimeter has been conducted to ensure there isn't anything a little further out (maybe even a few km)?

I have only managed to be there in the dark and had no chance of doing any meaningful search.
 
Just got culture 7 from E18 (centre end obelisk closest to the yellow marked one) as its called on the big map on page 1 of this thread, had a totem and relic with me.

What i find odd is that we aren't getting any results with a single object as mentioned in the repeating communication when you get a wrong combination.
Feels like the first 6 of each series should probably come from singles but that its bugged.

Well, if that would be the intent, then one could argue that the results for everything after 13 would have to be scanned with 3 object combination, which won;t be possible, due to 2 item cargo hold ;)
 
One thing that may suggest where to start or end is obelisk old number 15 (new number A3) on a big round top next to a beacon with only 2 supporting elements on top.

You can't scan this obelisk without activating beacon (pillar) so it may suggest it is starting (or ending) point for each sequence of scans.

Also it may be a kind of clue/proof that beacons are important in the whole scanning process as many of us already suggested anyway.

Tried that day before yesterday and posted here, but I guess it got buried. If you're interested, here it is (NOTE: Your obelisk 15 (A3) is number 5 on my map, it's a tad older) :


Alright, I’ve wasted much of today with some thorough testing in solo mode. Following are the steps taken and their result. If anyone wants to include these in their spreadsheets or write-ups as what NOT to try, so other people don’t waste their time on this, feel free.

1. I’ve attempted to see if additional obelisks would turn on, when two standard obelisks are scanned in sequence. Now, I understand there are a gazillion combinations, considering the number of artifacts and obelisks, so I simply used the correct one of the primary artifacts (casket, urn, orb, tablet, totem) on the corresponding obelisk (i.e. casket for obelisk 1, tablet for 11, a.s.o.)
I’ve only tried this with obelisk number 5 (solo map, next to beacon on top of big circle) as the starting point…, scanned obelisk 5 with casket in hold (no error message), then switched to correlating artifact for obelisk 1 and scanned again (no error message). After that, I checked all obelisks if an additional one lit up. Once check was negative I reset instance and started over with obelisk 5 and then obelisk 2… after that 5 and 3, and so on. All results are negative, which means that
a. Either there’s no sequence to turn on additional obelisks
b. There is a sequence, but it has to be started at the correct obelisk
c. There’s a sequence, but it triggers after more than two matches

Conclusion: If FDev really implemented sequenced scanning without visual cues, then good luck ever getting the right combo.

2. I’ve also timed the pulsating glow of all 15 standard obelisks with any artifact, meaning I loaded one of each artifact into the cargo hold, targeted the obelisk in proximity of 10m or below, and timed the light pulse. The pulse never changed, it is constant at around 5 seconds on, then dims and pulses again. I’ve also checked it with the correct item combo per obelisk… no change.

Conclusion: Once again, no visual cues on the obelisks as to what combo is in proximity (at least not in solo)

3. I’ve removed all artifacts from the ground glow locations to see if anything would change throughout the ruins… no change.

Conclusion: The artifacts original locations do not seem to have an impact on the puzzle (at least not in solo)

Summary: The consensus seems to be right now, that the mission is not solvable in solo mode, which I find extremely disappointing, but what irks me more, is that FDev seems to confuse tedious chores with intriguing puzzles and gameplay.
 
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Just got culture 7 from E18 (centre end obelisk closest to the yellow marked one) as its called on the big map on page 1 of this thread, had a totem and relic with me.

What i find odd is that we aren't getting any results with a single object as mentioned in the repeating communication when you get a wrong combination.
Feels like the first 6 of each series should probably come from singles but that its bugged.

I started scanning with single items and did get at least one match (sorry, cannot remember which one, I wasn't being scientific at the time). Then I noticed people claiming the same data with <my-item>+<other> - so assumed that if the item needs once 1 object it matches if you have something else as well. Of course once you have the data you don't get it again, so I couldn't reproduce. In fact if you look in the spreadsheet at Tech 7 (Area E, Obelisk 1) it looks like it might only require Orb, also G18 and Casket (Hist 8)

tl;dr There are single item results
 
I just spend a bit of time in Mobius with several other CMDRs.
I saw several new Obelisks lit up. After I scanned all available in group G, I relogged. The new ones and standard ones were active. I made a screenshot (I hink) and suddenly - the new ones shut down. Why?
Could it be related to this: a fellow CMDR said just a minute earlier that he will log off. Is it possible that with him leaving the instance (HIS instance in which we were located) the instance shut down and deactivated the new Obelisks without scanning them?
That would mean to me: the puzzle is not bound to Open/PG but could be solved alone as well. It makes otherwise no sense to me if someone logs of and "takes the new Obelisks with him"
 
Tried that day before yesterday and posted here, but I guess it got buried. If you're interested, here it is (NOTE: Your obelisk 15 (A3) is number 5 on my map, it's a tad older) :

I was thinking scan all default 15 in correct sequence, then get greeted by the next set. This algorithm might be with multiple people in the instance, causing you to see more light up and it's different from different people's point of view.

I'm also convinced there is a lot of false data floating around contaminating our results. Messages coming in with a delay can cause you to mismatch your link as to what obelisk it came from,
 
Okay, I today I arrived back at the ruins, yesterday I'd cashed in, spend the 26M I'd got, done some upgrades to my Python, swapped to AspEx to reduce number jumps and returned to felice to get the message again, no problem, got it, returned to the ruins. Picked up two of each item, then sat in Modius PVE for 30mins or so, I checked my mission board and saw I've 1M on the mission, that's cool, I've not had any missions messages though! I sit there for a bit more, CTD, re-load, on the 3rd time of trying I get into an instance with other players, I check my mission board, I've got 2M showing!, but still no new messages in the messages tab, top one is the 'Decoding the Ancient Ruins' message from re-getting the mission and below it are the 26 data scans I had previously.

I guess this is another bug to list!

Edit: Another CTD while AFK, sat in Mobuis PVE at the ruins.

Reconnected, sat for another 15mins, on 12M now! - and I have finally got 2 new data scans appearing in my message tab!
 
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Carnivorous Space Elves AKA The Guardians​

Hello Canonn, after reading through the lore gathered so far (here: link), I expect everyone is wondering what the Guardians may have looked like. I set about doing some designs, though you'll have to forgive me as it is done on paper - and I only had my 4yr old daughter's pencils and crayons on hand to work with :D (I have Photoshop, but no art tablet to draw with *sad times*).

However, this did not deter me!

I took into account the facts now known in the Lore, and expanded on some aspects slightly by using evolutionary theory as a potential base to work from.

These are the facts I used as a base:

1) "It is also interesting to note the genetic break that occurred at the time of the north-south split, with the appearance of a redder skin in the members of the northern clan, suggesting a racial element of division."

2) "Politicians were the first to react to this new concept of social landscape, but very quickly, the resistance to the technological revolution took a religious turn."

3) "The relationship between the audio data and the constructs used, namely the written form, proves to be very complicated… it would seem that their spoken language had a tonal form, similar to certain human languages, which means that the meaning of a word was determined by the manner in which it was pronounced."

4) "The written form of the Guardians’ language is based on glyphs, each glyph representing a word. Glyphs seem to be able to be associated to describe complex concepts, while the integration of movements can also be used to add additional meaning."

5) "Some details about the physical appearance of the Guardians and the fact that the species had two distinct sexes. There did not seem to be taboos about sex because this database is full of images and recordings … just like some of our data networks!"

6) "This data contains more details about the Guardian’s sexual behaviour and reproduction. Their body form encouraged sex while standing, but although this was the most comfortable pose, they entertained a variety of positions. I’ve concluded that sex was a recreational behaviour and not only for procreation. They didn’t use birth control as they could manipulate their bodies to become temporarily sterile at will, although Ram has not yet identified the precise mechanism for this. It’s clear their biological-manipulation technology was quite sophisticated. This data has huge applications for Medical treatments if we can unlock the secret."

7) "New details on procreation and reproduction with the Guardians. Procreation was a matter of personal choice, although they were obliged to be parents at least once in their existence to ensure the survival of their species. It seems that the gestation period was long enough to allow sufficient development of the newborn before birth. Indeed, the children were frail for a certain period after their birth."

8) "Regarding the education of children. The community had the responsibility to take care of the little ones. Newborns were placed in communal crèches instead of staying with their parents. Pre-natal care included genetic manipulation to remove all hereditary diseases and other complications."

9) "Recordings on their foods: The Guardians are carnivorous, since they used to hunt in a pack. Their forearms are not only sharpened to kill their prey, but also to cut their meat into pieces more suited to their small mouth."

10) "Rules of decorum relating to hunting. The need to kill has always been preserved, despite the evolution of their society. The food killed during a hunting game was considered a refined dish. For the guests, it was an honor to give a prey hunted to their host, but it was customary for the latter to do the same. The food that had been hunted by a single person was even more valuable. It had to be done without a weapon. Weapons were only used in the context of civil protection or law enforcement."

11) "Given the physical similarities between us and them, I’m amazed at the cultural and societal differences and the speed at which they rose to become part of their lives."

Alas, here is my sketch:

9sl9ChE.jpg


And here is my very first sketch, if the southern tribe had a green pigment (a bit like the UAs):

z8vg304.jpg


Here are some plain sketches of the red Guardian:

VVmy2DU.jpg

hjPVNzi.jpg

WI783Dn.jpg

My Thoughts & Reasons​

So, they are humanoid - they have sharp for-arms - have many physical similarities.

I decided to go with pointed ears as, like on earth, cats and other carnivorous mammals have pointed ears (improved hearing while on the hunt and for danger senses) - given this fact, I would assume the Guardians to also have finer senses (pointed ears), given that they are carnivorous humanoids that still retained their hunting method, despite evolving to the point of space travel. I would argue that because they kept this practice, they would retain these more animal-like features.

Like humans, they would probably be slightly more frail than other animals in the animal kingdom, but they evolved larger brains (probably larger than a humans). As such, I did not expand too much on the head, but if the eyes were smaller, it would (the cranium) appear much bigger.

On the design of the eyes, I reasoned they would have two, like a human (depth perception is a mark of hunters), but their pupils may in fact be more like a snake or a cat - one could argue this would give them much better sight advantages and, considering they kept their hunting instincts over the course of evolution, it could be a sound hypothesis. I also made them much larger than a humans' eyes (three times larger) - part of this reason is to differentiate them from humans slightly, and the other is that larger eyes are much better for, potentially, low-light vision.

The mouth is not much bigger than a human's, in my opinion. In the animal kingdom on earth, humans do have "small" mouths when comparing them to other species on the planet relative to their size. As such, I saw no reason to give the Guardians in the drawing anything smaller than a human's.

Being carnivorous, their teeth will be slightly sharp and pointed - looking at the evidence of carnivores on earth, most carnivores don't use their teeth to chew - but to kill and shred meat. The Guardians used their sharp for-arms in order to do this, so their teeth may not have evolved to the point of shredding, like a cat, for example. Therefore, I drew small pointed teeth - they would appear like modern-day human "vampires" if they were to open their mouths. Their digestive system would probably be more alkaline in nature, like the carnivores on earth, with smaller intestinal tracts as a result. The Guardians may have swallowed strips of meat whole after shredding it (no chewing), and they may do, what carnivores do on earth, drink the blood of their kills as a source of liquid/water.

The "bones" of the models in the drawings are more angular, as to create a distinction between the Guardians and humans - and may even be another reason as to their obsession with geometric shapes. As such, I drew their jaw-lines and cheek bones as slightly more rigid and angular, like a triangle. This is easier to see "face-on" in the second picture with the green Guardian - the face down to the hips are very sharp and angular to promote some semblance of difference.

The hands are potentially more rigid and angular, perhaps longer - they may have had claws in place of finger nails, though this has yet to be discovered. What we do know is that they had "sharp" forearms. Therefore, I did two versions. On the green Guardian, I drew two small bony ridges - one for stabbing, one for cutting. I wasn't too sure about that version, so on the second version (red Guardian), I drew a single, much larger and curved bony implement coming out of the forearm. It would be sharp at the bottom, at the top, pointed, and thick in the middle - it would also be curved, like a tooth, to serrate the wounds of the pray they hunted. This shape would therefore be devastating and strong - it's like having a sabre cat's two large fangs strapped to your arms as weapons with which to pierce, serrate and slice.

When it comes to the female form of a Guardian, I deliberately chose to draw naturally large "chests" - the reason for this is actually a cultural one. As it states in the lore, the Guardians duties are to their responsibilities in the various tribes. Because of this, parents who breed have their off-spring, but then leave them at communal creches (as it states in the lore) - so who is going to feed the babies full time? The Guardian's nurses, of course - and, considering their culture prefers to go along the "natural" route, they would forgo, potentially, the technology of feeding through milk supplements (powdered milk). Therefore, if it is your duty in the tribe to feed and rear kids, you'll need the assets to do it (if this is the case, I seriously feel sorry for those nurses - but the lore is what it is).

The only thing I cannot suitably explain is the red skin (and what it was before - I chose green simply because of the Unknown Artefacts). Therefore, the Guardians may not be the development of mammals, but could be more reptilian - so the colour may actually be from very small, fine scales than actual skin. However, the lore states "skin" not "scales", so they are probably mammalian.

I also added in some little easter eggs on the clothing.

If anyone is a much better artist and has the utilities to do much better on these designs, please feel free!

Anyone else got any sketches to show?
 
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