Alien archeology and other mysteries: Thread 9 - The Canonn

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Thanks, I've marked these two as active with no combos for now (Open Play): http://www.nusantara.com.my/EliteDangerous/ruins1.html

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I think the same cargo combinations could be used on multiple obelisks. For example, Orb+Casket is also used to activate Tech 09 at E03

? I went to Solo now, and NOW those 2 obelisks (Cluster C, numbers 14 and 16) are inactive again, but the original obelisk (Cluster C, number 3) now active and after scanning with Tablet and Orb gives Language 12/21 data. Very strange.

I am starting to think, that obelisks get active and inactive dependant on the position of 1B (planet with our ruins) and it's partner planet. I have no other idea what else can be causing obelisks to be so randomly activating.
 
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Based on the above I believe that the obelisks are meant to be scanned in a sequence, with each new scan lighting a new obelisk. However, only when a new CMDR or relogging CMDR joins the instance, do new obelisks light up currently. Furthermore, the newly lit obelisks are more often than not, only seen by the CMDR that most recently joined the instance. This is why when you relogging, you see new obelisks and I believe it's because the instance is lighting what should be lit according to what obelisks you personally have already scanned. But the information in confusing the server, resulting in a random array of obelisks lit up as it tries to accommodate all CMDRs progress. This is only further supported by the fact that as a CMDR who's been constantly relogging with a test group, we've noticed that after about 7-10 relogging, we're triggering the adjutication server error and wiping everyone from the PG instance.

I agree. The ruins have always appeared to possibly have a sequence to me. It just makes sense in a puzzle with only some things active, to have others activate either on completion or sequence. Unfortunately, starting the math of just the possible sequences of the original 15 obelisks starts to give a very large number of possibilities. So, on that note, I still think that something at the site should give us a clear indication if we are correct in our order or combination somehow. I just don't see why it wouldn't.

Otherwise we are definitely stuck on the "we need more ruins and have no in game clues" thing again. Mengy's theory is still valid. Some people are searching the Col 173 sector KY-Q D5-47 as it seems to be similar to the Elitemeet video. Beyond that? I wish we knew how we were supposed to originally find the ruins, and whether that is still a valid thing in game right now.
 
Probably because you brought it up, without any substantiation, and to be fair just saying Jaques doesn't explain yourself either. Jaques has been around for a long, long time.

considering that it was an exchange of subjective opinions with another user, that redwizard somewhy decided to pick on, and now I see another high rep forum commander picking on it, why do I get a feeling that I am being dogpiled by some sort of offended fanboys "veteran players"? I think I made it clear enough that this discussion was both pointless and I did not wished to continue it, so the options here are either to agree to disagree on the matter, or you and wizard can sit and hate me and anybody else as much as you want for having different subjective opinion, for all I care. Just to make it clear, I am done with the current subject of how puzzles are tailored, and I am not interested neither in forum dramas or its drama-queens, so dont involve me into that and lets just move on. Capiche?
 
In Solo you get the 13 successful decoded data messages then you hit the obelisk wall.

In PG/Open you get to 36 successful decoded data messages then it seems you hit another obelisk wall.

Has anyone passed 36?
 
Well there is my sign that I did not sleep enough...[zZzZz]

Well I think you're really onto something.

Bear in mind that there are actually 35 combinations (assuming there aren't obelisks which give no alpha/beta/etc results at all?). This is unfortunate as, if there had been 36, one would assume alphabetic letters plus numerals.

Now, we've been here before. If you have something which makes "enough" values to cover an alphabet then you can make it spew characters out. Once you have characters you then start convincing yourself that there must be an anagram or encryption or something to "decode" those characters because they look like they ought to mean something. I've just done it for the results sheet and realised that, by default, I'm making the data fit the potential results (i.e. "what if there wasn't a numeral zero" or "maybe they didn't encode Z").

So, I have characters, but I don't think they mean anything - at least not immediately. For example...

VGADEE9M6W1EG2AB9YEBQDDIEJBZSDBCJGYTJCSBTE2CC7BBBNADQAEWA731GQ3BZKDMAA28ECA73ESCEDA

That's every "valid" (i.e. gave Ram Tah results) combo from one of the spreadsheets, including duplicates. What I guess I need is to record a SINGLE COMMANDERS scan results, in the order that they appear.

Does anyone have theirs catalogued? I'm still very sceptical due to the "missing character" thing (35 vs 36) but it's an avenue I don't think has been explored much yet so ... what they hell.

Good thinking CMDR ChronoZoggt.


o7

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In Solo you get the 13 successful decoded data messages then you hit the obelisk wall.

In PG/Open you get to 36 successful decoded data messages then it seems you hit another obelisk wall.

Has anyone passed 36?

Again with the 36. Alphabet plus numerals? Are they teaching us their encoding of our (English-centric) alphabet?

Anyone have a list (not a spreadsheet, a simple list) of the 36 combinations?
 
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There's so many active obelisks that currently seem useless that I'd be surprised if someone doesn't by some un-archivable measure manage to trigger the 37th proper combo to appear. Or maybe there really are other sites, but there's really zero real contextual clues to where they might be, aside from driving around nearby systems blindly and hoping for the best.
 
Well I think you're really onto something.

Bear in mind that there are actually 35 combinations (assuming there aren't obelisks which give no alpha/beta/etc results at all?). This is unfortunate as, if there had been 36, one would assume alphabetic letters plus numerals.

Now, we've been here before. If you have something which makes "enough" values to cover an alphabet then you can make it spew characters out. Once you have characters you then start convincing yourself that there must be an anagram or encryption or something to "decode" those characters because they look like they ought to mean something. I've just done it for the results sheet and realised that, by default, I'm making the data fit the potential results (i.e. "what if there wasn't a numeral zero" or "maybe they didn't encode Z").

So, I have characters, but I don't think they mean anything - at least not immediately. For example...

VGADEE9M6W1EG2AB9YEBQDDIEJBZSDBCJGYTJCSBTE2CC7BBBNADQAEWA731GQ3BZKDMAA28ECA73ESCEDA

That's every "valid" (i.e. gave Ram Tah results) combo from one of the spreadsheets, including duplicates. What I guess I need is to record a SINGLE COMMANDERS scan results, in the order that they appear.

Does anyone have theirs catalogued? I'm still very sceptical due to the "missing character" thing (35 vs 36) but it's an avenue I don't think has been explored much yet so ... what they hell.

Good thinking CMDR ChronoZoggt.


o7

Numbers? (0-9) = 10
Alphabet (A-Z) = 26
Total = 36

Besides, it looks like the total is 101, which isn't divisible by 36 to leave a whole number... though 108 would be... :D
 
Numbers? (0-9) = 10
Alphabet (A-Z) = 26
Total = 36

Besides, it looks like the total is 101, which isn't divisible by 36 to leave a whole number... though 108 would be... :D

Where has this 101 come from? The only reference I can find is that the main reward is 100M and you get 1M for an obelisk.... which seems a little bit of an odd angle to look at it, mathematically?
 
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Hello to all. Currently, I'm at the ancient ruins, collecting all the artifacts (on solo). On open, is full of people "just having fun"; can't do any positive work!
1) I was thinking... the ED developers, have created a CG to build a station on Maia, just for the UAs nearby. This looks far more important; why not launch a CG, to build a "small scientific research base" near the ruins?
2) "Alien" ships are showing up and scanning players caring UAs, near Maia/Merope... Why aren't they also, showing up near the ancient ruins's Star System? They are acting friendly; just scanning. Another's species? They can't be Thargoids.

Regards to all
 
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Where has this 101 come from? The only reference I can find is that the main reward is 100M and you get 1M for an obelisk.... which seems a little bit of an odd angle to look at it, mathematically?

Each data has a number that says how many data pieces of that specific type there are. Biology 19, Culture 20, History 21, Language 21, Technology 20. 19+20+21+21+20=101
 
Where has this 101 come from? The only reference I can find is that the main reward is 100M and you get 1M for an obelisk.... which seems a little bit of an odd angle to look at it, mathematically?

From the second number in the data packets. History 12/21, for example. 21+21+20+20+19 = 101

edit someone beat me to it.
 
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Where has this 101 come from? The only reference I can find is that the main reward is 100M and you get 1M for an obelisk.... which seems a little bit of an odd angle to look at it, mathematically?

There the total amount of data points that you can get when scanning... Each set has a number for instance history 13/21... etc...

This doc shows the count of how many possible in each data set... but i do not think this document is accurate in terms of combos..

https://docs.google.com/spreadsheet...13tODwHQdEnxLoVIj4ceGrpGQ8/htmlview?sle=true#
 

Ozric

Volunteer Moderator
considering that it was an exchange of subjective opinions with another user, that redwizard somewhy decided to pick on, and now I see another high rep forum commander picking on it, why do I get a feeling that I am being dogpiled by some sort of offended fanboys "veteran players"? I think I made it clear enough that this discussion was both pointless and I did not wished to continue it, so the options here are either to agree to disagree on the matter, or you and wizard can sit and hate me and anybody else as much as you want for having different subjective opinion, for all I care. Just to make it clear, I am done with the current subject of how puzzles are tailored, and I am not interested neither in forum dramas or its drama-queens, so dont involve me into that and lets just move on. Capiche?

Oh capeesh. What does my rep have to do with anything? I earned this, long ago, when it used to mean something as there was a negative rep button, now rep is meaningless. Never understood the whole fanboy thing as an insult anyway. And why are you trying to make it out that we hate you? If someone makes an unsubstantiated dig and someone else asks for proof (shock horror, in a science based thread), does that mean they hate them? It's hard to class something as a subjective opinion if you offer nothing to back it up.

#FlatEarth
Capisce?
 
Interesting Community Goal just started up in Procyon...'Sirius Corporation to address unknown artifact issue' Requires delivery of unknown fragments, abherrent shield pattern analysis and untypical shield scans to participate...easy enough to collect the fragments I'd have thought.
 
Just an idea, not tested yet.

What if the "tables" (whatever the structures are called) in front of each Monolith-Group is something like an energy-source and need to be "powered" by something to activate the rest of the monoliths? Maybe by the self-glowing relic-thingies?

Second theory: Notice the "plates" on the ground - they could be superconductor-thingies that need to be activated (energy-flow-wise).

This would also lead to the assumption that we are able to get more than 36 datasets due to the activation of more monoliths, and also explains the collection of more data in group/open because someone is in the vicinity of those "energy sources".

Again, all theory - could be overwhelmingly wrong. At least I think it deserves some testing.

A small drabble:

1E7BoLe.png
 
Just an idea, not tested yet.

What if the "tables" (whatever the structures are called) in front of each Monolith-Group is something like an energy-source and need to be "powered" by something to activate the rest of the monoliths? Maybe by the self-glowing relic-thingies?

Second theory: Notice the "plates" on the ground - they could be superconductor-thingies that need to be activated (energy-flow-wise).

This would also lead to the assumption that we are able to get more than 36 datasets due to the activation of more monoliths, and also explains the collection of more data in group/open because someone is in the vicinity of those "energy sources".

Again, all theory - could be overwhelmingly wrong. At least I think it deserves some testing.

A small drabble:

http://i.imgur.com/1E7BoLe.png

Interesting idea. I was thinking the metal on the floor looked a little like a circuit. Though from looking at it I can't see a puzzle clue in the structure of such a 'circuit' as it seems there is almost no variation is design like a real circuit might have.
 
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