Alien archeology and other mysteries: Thread 9 - The Canonn

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I'm in IC 2391 Sector GW-V B2-4 on B4. I have some eerie ambiance and have been searching for a few hours. Feel free to head my way

What's your in game name? Also just a thought, but searching by eye, does this not restrict people likely to find anything to people with the graphics cranked up to 11?
 
OK, so, looking at XDeath Valley or whatever we're calling the Alpha site now.

The blue Ancient Relic towers have been lined up (at least in a certain plane) with the layout of the planetary systems that Ram Tah has given us but, from what I recall, the furthest tower was being lined up with the current site. I think it's a mistake to line that up with one of the towers though - we already know where that is - so looking at lining up the four new systems instead.

Does anyone have a galaxy map view of the four new systems as viewed from XDeath Valley? Do they correspond to the layout of the Ancient Relic towers?

I'm hopeful that, once that is done, it may help identify the star and planet in one of the systems. If that comes to pass, then finding THAT site will help identify the others.

Maybe.

Or I'm just waffling again.

Either way, I can't get in game as I'm at work so I might as well look into possible clues when I get chance - the search area is so ridiculously large, with such a huge potential of missing something, that there simply MUST be clues, and the only places we have to look are gleaning hidden meaning from Ram Tah's decoded scan messages and looking more at the current ruins.


o7
 
Good Morning Everyone.

So one thing that is thought about last night before falling asleep was, that there has to be a hint towards the Coordinates or something like that. So I was thinking, that the only Coordinate Hint we have, are the Original Alien Ruin Coordinates.

I Noticed, that : -128.9711 Longitude is a Pretty damn close to a Meridian. Well those are defined by Humans, but nonetheless. (But Still Geometrical Constructs. Slicing the Planet into equal Parts)
My thought was, what if they ARE in Fact all in the Same Spot...I know I know. Those have been checked, but what if Unique Planetary Condition have to be Calculated out, to get to the right Spot.

My Guess:
Longitude is on -128 or at least a Meridian.
Latitude might be something like: -31.7877 - (-93 Axial Tilt) = 61

Comment: The Extreme Axial Tilt of the First Ruin Planet just Freaks me out. So Unusual. I thiiiinkUranus has that aswell.?!

I mean if you are an Alien Race with Multiple Planets, you would need a Normal-Value for Planetary Coordinates Right?

Everything here is based on Questionable Astronomical and Geographical Knowledge of myself, so Please discuss.
 
If you're sound searching it may pay to turn off rotational correction when in basic flight, gets rid of those annoying engine sounds until you change speed or course correct.

I've been getting eerie sounds all over the place here on Synuefe...c22-17 ab 3 a. I've turned of rotational correction and oh my does that get rid of a lot of background noise. I also turned off all the music because I feel that the chirping we here near the current ruins are sound effect and not tied to music so without the music cues it's easier to spot the clicking of the ruins site. Would be nice to test that next to the current ruins to see if that does throw of anything other more noticable cues, although I think the best bet is that chirping/clicking que
 
I think you might have something there, it sounds like a singing choir repeating a harmonic note.
I don't remember the music having the same repetitive sound on other planets.

I heard the singing on the the (only) moon in IC 2391 Sector ZE-A d101 (330k out so it would be slightly peverse of FD to place it there, which is why I looked!) I've a feeling it may be the atmosphere music that if I recall changes depending on what your facing - I think the 'singing' might be the atmos audio for facing the galactic core - at work at the moment so can't test it out.
 
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I'm trying to. Having trouble staying awake though. Noticed it on my way back to the first ruin as I was going to see if I could find them visually. Overshot the general area and noticed the extra tone and it getting softer.

Got to get some sleep (almost 3AM) and maybe somebody will find something (with this or something else)

Almost crashed my Asp again.

Definitely hear the same clicking, but don't think it's ruins related. Did several passes over the old ruins and on some the clicking was present, some it faded around the site and re-appeared afterwards. Went to other side of planet, more clicking and couldn't use it to work out correct direction (I don't think it changes volume much). Also went to 1A B (moon), and when I got within 100k got the same clicking.

Dammit - really wanted this to be a way to at least narrow down the search.
 
What's your in game name? Also just a thought, but searching by eye, does this not restrict people likely to find anything to people with the graphics cranked up to 11?
I'm a dirty console peasant. On the off-chance you are as well, my GT is CasualThunder. It also seems that lowering certain graphics settings may aid in spotting the ruins from altitude. We are assuming that the ruins will be visually similar, with the earthen mounds and such.
 
The blue Ancient Relic towers have been lined up (at least in a certain plane) with the layout of the planetary systems that Ram Tah has given us but, from what I recall, the furthest tower was being lined up with the current site. I think it's a mistake to line that up with one of the towers though - we already know where that is - so looking at lining up the four new systems instead.

1. has it?
2. in non geek please?
 
There is no method currently available that will allow us to narrow down the search any further. There is no secret audio queue to listen for, there is no secret in the alignment of the ruins. The only way a new ruin is going to be discovered is if someone happens to get lucky and spot it.
 
Good Morning Everyone.

So one thing that is thought about last night before falling asleep was, that there has to be a hint towards the Coordinates or something like that. So I was thinking, that the only Coordinate Hint we have, are the Original Alien Ruin Coordinates.

I Noticed, that : -128.9711 Longitude is a Pretty damn close to a Meridian. Well those are defined by Humans, but nonetheless. (But Still Geometrical Constructs. Slicing the Planet into equal Parts)
My thought was, what if they ARE in Fact all in the Same Spot...I know I know. Those have been checked, but what if Unique Planetary Condition have to be Calculated out, to get to the right Spot.

My Guess:
Longitude is on -128 or at least a Meridian.
Latitude might be something like: -31.7877 - (-93 Axial Tilt) = 61

Comment: The Extreme Axial Tilt of the First Ruin Planet just Freaks me out. So Unusual. I thiiiinkUranus has that aswell.?!

I mean if you are an Alien Race with Multiple Planets, you would need a Normal-Value for Planetary Coordinates Right?

Everything here is based on Questionable Astronomical and Geographical Knowledge of myself, so Please discuss.

So pretty much go to -128 then fly around the planet keeping -128 longitude and see if we run into something?
 
Good Morning Everyone.

So one thing that is thought about last night before falling asleep was, that there has to be a hint towards the Coordinates or something like that. So I was thinking, that the only Coordinate Hint we have, are the Original Alien Ruin Coordinates.

I Noticed, that : -128.9711 Longitude is a Pretty damn close to a Meridian. Well those are defined by Humans, but nonetheless. (But Still Geometrical Constructs. Slicing the Planet into equal Parts)
My thought was, what if they ARE in Fact all in the Same Spot...I know I know. Those have been checked, but what if Unique Planetary Condition have to be Calculated out, to get to the right Spot.

My Guess:
Longitude is on -128 or at least a Meridian.
Latitude might be something like: -31.7877 - (-93 Axial Tilt) = 61

Comment: The Extreme Axial Tilt of the First Ruin Planet just Freaks me out. So Unusual. I thiiiinkUranus has that aswell.?!

I mean if you are an Alien Race with Multiple Planets, you would need a Normal-Value for Planetary Coordinates Right?

Everything here is based on Questionable Astronomical and Geographical Knowledge of myself, so Please discuss.

Here is a nice article about retrograde rotations in our solar system: https://www.quora.com/Why-do-Venus-...ise-and-the-rest-of-the-planets-anticlockwise

It also gives an easy to understand explanation to how the numbers in the system maps correlate.
 
Definitely hear the same clicking, but don't think it's ruins related. Did several passes over the old ruins and on some the clicking was present, some it faded around the site and re-appeared afterwards. Went to other side of planet, more clicking and couldn't use it to work out correct direction (I don't think it changes volume much). Also went to 1A B (moon), and when I got within 100k got the same clicking.

Dammit - really wanted this to be a way to at least narrow down the search.

Thank you Factabulous.
Clicking has to be a bug. Simple because : it would be highly unorthodox of FD to introduce a new SHIP SENSOR with no visual clue (players with hearing difficulties) nor explanation.

If it's a instrument meant to be used by the ship then it should have visual cues somewhere in front of the pilot.
If it's not a bug and it's part of the ship, I would really expect that FD cleans up the implementation and introduce something that cannot be primarily identified as a bug.

If you have a good video, please bug-report it and ask for a confirmation of bug or working as intended.
 
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well I picked this planet to search this morning :- Synuefe xo-p c22-17 AB 3 and went all the way from -40.7/-171 to -77/8.8 Over the southern pole, listened very hard and saw nothing at all. drop in the ocean but we dont need to search there again, I'm assuming there is a better way to find them, either through some maths, sounds, or them damn glyphs on the obelisks

uneventful vid below

[video=youtube_share;hn_EtOhjDPk]https://youtu.be/hn_EtOhjDPk[/video]
 
There is no method currently available that will allow us to narrow down the search any further. There is no secret audio queue to listen for, there is no secret in the alignment of the ruins. The only way a new ruin is going to be discovered is if someone happens to get lucky and spot it.

In that case, things need to be organised more methodically;

Spreadsheet needs either a longitude or latitude column then searches can be either towards heading 90/270 or 0/180.

Spreadsheet needs filters for bodies and longitude/latitude (whichever search method is decided horizontal or vertical).

A group needs organising to see if the ancient items, orb, cask, relic etc have any effect or give clues in the target systems, e.g. drop in space on planet etc.
- Another spreadsheet!

Another group work on site A (Synuefe XR-H D11-102 Planet 1B) to see if any of the site items/obelisks/flashing symbols indiate any of the target systems B thru E from Ram Tah.
- Once a system decode is known it might lead to a planet then co-ords.
 
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Science: On SYNUEFE XO-P C22-17 D1 I was unable to replicate the previously reported 'Permit required to Land' and landed at the co-ordinates shown on the author's screen grab (-64, 66) and drove around with my SRV.

Non-science: The only thing to show for two days of fruitless searching numerous planet surfaces by eye, in two systems, was a normal random generated POI find, but at least it was something.
 
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A Sound Test:

To determine what are viable audio cues in our search for the other ruins.

I think the best way to do this is to turn off all music and of course turn of rotational correction to filter out the rest of the noise that we can filter out.
The Ruins site makes a distinct, chirping/twittering type of noise and my thought is that this is tied to the Sound Effects and not the music.
If this is the case then by turning off all sound and rotational correction it should be easier to dicern the ruins noises from the rest of the game.
One wrinkle is that if the sound is tied to music than turning of music might make it impossible.

Also, we need to see if the planets with ruins make a distinct noise as well.

For this we can do a couple of things at the current ruins sites

1. For anyone at the ruins site who wants to test, simply turn off rotational correction and music and see if the ruins noise, IE: chirping,twittering,chattering still persists. If so then we will no what sound to look for while search, also not how far off the sound begins and ends from the ruins.

2. To find out if the planet itself makes a distinct noise, drop out of SC somewhere far away from the planet's surface, again having RC off and Music off, listen and record the ambient noises coming from the surface, then of course you'll will have to find another rocky body we know ruins aren't on and repeat the process to see if the sounds are different, if they are then bing, we will have the sounds of the ruins and the sounds of the planet and can begin to narrow down from there.

Will do some more searching on my current planet for a bit but then if nobody else wants or has tested this theory in a couple of hours I'll head to there to test myself.

Thank you for any helpers

CMDR MadRaptor!

And hey, this is a place to start, it may be pointless but at the very least it will eliminate a need for using audio cues, or at the best it will gives us a better way to search
 
Good Morning Everyone.

So one thing that is thought about last night before falling asleep was, that there has to be a hint towards the Coordinates or something like that. So I was thinking, that the only Coordinate Hint we have, are the Original Alien Ruin Coordinates.

I Noticed, that : -128.9711 Longitude is a Pretty damn close to a Meridian. Well those are defined by Humans, but nonetheless. (But Still Geometrical Constructs. Slicing the Planet into equal Parts)
My thought was, what if they ARE in Fact all in the Same Spot...I know I know. Those have been checked, but what if Unique Planetary Condition have to be Calculated out, to get to the right Spot.

My Guess:
Longitude is on -128 or at least a Meridian.
Latitude might be something like: -31.7877 - (-93 Axial Tilt) = 61

Comment: The Extreme Axial Tilt of the First Ruin Planet just Freaks me out. So Unusual. I thiiiinkUranus has that aswell.?!

I mean if you are an Alien Race with Multiple Planets, you would need a Normal-Value for Planetary Coordinates Right?

Everything here is based on Questionable Astronomical and Geographical Knowledge of myself, so Please discuss.

As you have pointed out, lines of longitude are a completely artificial construct. Lines or latitude are logical as they are degrees from the rotational poles - fixed points on the planet/moon. 0 degrees longitude on Earth was arbitrarily set to go through Greenwich, London purely because of the Naval significance at the time when working out how fay you had sailed round the world became important.

You could pick any arbitrary longitude line on a planet and moon so assuming any particular number just relies on the generosity of FD in making the ruins easier to locate.
 
A Sound Test:

To determine what are viable audio cues in our search for the other ruins.

Here's a link for one test conducted: https://forums.frontier.co.uk/showt...9-The-Canonn?p=5057989&viewfull=1#post5057989
It's focus is on the low level flight operations though.

From space, I've tested my setup several times, but I have not identified any other sounds except the normal ambient singing you can expect in space-flight.
However, someone else may be able to identify some new sounds.

Please make a positive identification though, aka test and verify that the finding is missing from other planets and locations.
This will save the forum of many posts. :)
 
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