Not many in the 119 system are above 200K, except the larger bodies which seem unsuitable compared to the first ruin site.
129 K means ICE. I am not sure whether or not this is important, but I would go for planets between 270 and 310 K (assuming Guardians were carbon-based)
It's all here: https://docs.google.com/spreadsheets/d/1ThjsXsz1N7R-JtSJsXl8w9ir8CrHui7ifHIXKwTCqfI/edit#gid=0
Okay - the Ancient Ruins are built on a planet that spins ANTI-CLOCKWISE - I'm of the personal assumption that this is important to the Guardians on location picks, and their home world may spin anti-clockwise.
After narrowing down the results in all systems, out of ALL the planets combined in ALL FOUR systems, ONLY FOUR planets have an Anti-Clockwise spin!
Further narrowing down these results, I have only picked the BEST TWO results, below:
Systems and planets matching Ancient Ruins criteria:
Synuefe XO-P C22-17 D 1
Synuefe ZL-J D10-119 11 B
The following did not make the cut:
Synuefe XO-P C22-17 AB 1 - planet radius too large, too hot, is a High Metal content planet (not rocky), higher gravity, a lot denser.
Synuefe XO-P C22-17 AB 3 - like AB 1, very similar in all aspects - not at all similar to Synuefe Ancient Ruins.
Based on the evidence, I think Synuefe XO-P C22-17 D 1 and Synuefe ZL-J D10-119 11 B are THE BEST two candidates to search for ruins!
Has anyone determined whether the known ruins site sounds different on the system map?
We know that each type of body emits a distinctive sound in the system map (more info).
Does Synuefe XR-H D11-102 1B sound different from other bodies of its type?
If so, this may help with analysis of the new systems.
I won't be able to check this myself for several more hours.
So, I'm starting to feel the best way to find these are going to be using the audio cues. A nice question if FD is listening would be:
ARE THE AMBIENT SOUND THE SAME AT ALL SITES?
If so, then we can use that as our guide. I'm heading to the first site in solo and am going to be taking various audio samples of the site and surrounding areas, as well as take in the surrounds and try to get a feel for the sounds of the planet and it's makeup, using what info I gather I will apply that to my future searchs. I've come across one planet in the new systems with an ambience eerily familiar to the ruins site so my thoughts have led me to believe that will be the determining factor of where these guys will be found or at least a big help. IT sucks because we only have the one site to compare but we know this site, anybody who as spent a good chuck there knows it's sounds and how it feels being there and that alone could be a huge help in narrowing down are search areas.
I'll make sure to post what audio and any info I can gather.
CMDR MadRaptor
No it sounds no different.
Update!! The commander and crew of the Anaconda Witchspace Cruiser have found a moon that looks exactly like Felicity Kendall's bottom.
We flew round that one a few times I can tell you....
Would anyone on this planet like to figure out this?
Steam Screenshot
We found a very slow loading 'cell', it loaded eventually, for both of us. We both saw the same issue.
Could be a sign of more than just terrain loading.
I didn't see much there. Just seemed odd we both shared a loading glitch. Lol
Would anyone on this planet like to figure out this?
Steam Screenshot
We found a very slow loading 'cell', it loaded eventually, for both of us. We both saw the same issue.
Could be a sign of more than just terrain loading.
I didn't see much there. Just seemed odd we both shared a loading glitch. Lol
I wish Ram Tah had given us hints about decoding the current ruins
o7
looks like a texture glitch to me.
If you are both in a wing together then the instance is the same.
Ive said before (i believe) that the galaxy and planetary data are loaded from Fdevs servers, so i would assume you both got fed the same glitch.